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Created November 12, 2015 02:07
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EVE 1-05-1 flicker test
Initialize engine version: 4.6.4f1 (99f88340878d)
Forcing GfxDevice: 0
OpenGL:
Version: OpenGL 4.5 [4.5.0 NVIDIA 355.82]
Renderer: GeForce GTX 770M/PCIe/SSE2
Vendor: NVIDIA Corporation
VRAM: 1792 MB (via DXGI)
Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
WGL extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
GL: Detected 0 MB VRAM
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\Mono.Cecil.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\Mono.Cecil.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\Mono.Cecil.Mdb.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\Mono.Cecil.Mdb.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\Mono.Cecil.Pdb.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\Mono.Cecil.Pdb.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\xmldiffpatch.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\xmldiffpatch.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\XmlDiffPatch.View.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\XmlDiffPatch.View.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\TDx.TDxInput.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\TDx.TDxInput.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\TrackIRUnity.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\TrackIRUnity.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\MiscUtil-r285.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\MiscUtil-r285.dll into Unity Child Domain
- Completed reload, in 0.056 seconds
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\System.Xml.dll (this message is harmless)
The referenced script on this Behaviour is missing!
(Filename: Line: 1771)
The referenced script on this Behaviour is missing!
(Filename: Line: 1771)
The referenced script on this Behaviour is missing!
(Filename: Line: 1771)
The referenced script on this Behaviour is missing!
(Filename: Line: 1771)
The referenced script on this Behaviour is missing!
(Filename: Line: 1771)
The referenced script on this Behaviour is missing!
(Filename: Line: 1771)
The referenced script on this Behaviour is missing!
(Filename: Line: 1771)
The referenced script on this Behaviour is missing!
(Filename: Line: 1771)
The referenced script on this Behaviour is missing!
(Filename: Line: 1771)
Shader 'AtmosphereFromGround': fallback shader 'None' not found
WARNING: Shader Unsupported: 'KSP/EditorGizmos' - Invalid texture combiner
WARNING: Shader Unsupported: 'KSP/EditorGizmos' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/Glow Downsample' - Invalid texture combiner
[InputDevices]: Device #0 has no name.
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
[Input Devices]:
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
[KSP Version]: 1.0.5.1024 (WindowsPlayer) Steam ====================================
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
[InputDevices]: Device #0 has no name.
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
[Input Devices]:
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Launcher Settings File exists
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Launcher disabled? False
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Launcher after checking file: False
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PhysicsGlobals: Loading database
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Assembly): EnvironmentalVisualEnhancements/Plugins/Atmosphere
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\GameData\EnvironmentalVisualEnhancements\Plugins\Atmosphere.dll
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Assembly): EnvironmentalVisualEnhancements/Plugins/CelestialShadows
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\GameData\EnvironmentalVisualEnhancements\Plugins\CelestialShadows.dll
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Assembly): EnvironmentalVisualEnhancements/Plugins/CityLights
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\GameData\EnvironmentalVisualEnhancements\Plugins\CityLights.dll
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Assembly): EnvironmentalVisualEnhancements/Plugins/EVEManager
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\GameData\EnvironmentalVisualEnhancements\Plugins\EVEManager.dll
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Assembly): EnvironmentalVisualEnhancements/Plugins/PQSManager
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\GameData\EnvironmentalVisualEnhancements\Plugins\PQSManager.dll
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Assembly): EnvironmentalVisualEnhancements/Plugins/ShaderLoader
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\GameData\EnvironmentalVisualEnhancements\Plugins\ShaderLoader.dll
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Assembly): EnvironmentalVisualEnhancements/Plugins/Terrain
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\GameData\EnvironmentalVisualEnhancements\Plugins\Terrain.dll
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Assembly): EnvironmentalVisualEnhancements/Plugins/Utils
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AssemblyLoader: Loading assembly at C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\GameData\EnvironmentalVisualEnhancements\Plugins\Utils.dll
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AssemblyLoader: Loading assemblies
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Non platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\GameData\EnvironmentalVisualEnhancements\Plugins\Atmosphere.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\GameData\EnvironmentalVisualEnhancements\Plugins\Utils.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\GameData\EnvironmentalVisualEnhancements\Plugins\EVEManager.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\GameData\EnvironmentalVisualEnhancements\Plugins\CelestialShadows.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\GameData\EnvironmentalVisualEnhancements\Plugins\CityLights.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\GameData\EnvironmentalVisualEnhancements\Plugins\PQSManager.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\GameData\EnvironmentalVisualEnhancements\Plugins\ShaderLoader.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\GameData\EnvironmentalVisualEnhancements\Plugins\Terrain.dll (this message is harmless)
VesselModules: Found VesselModule of type FlightIntegrator with order 0
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
VesselModules: Found 1 VesselModule types
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'CloudsManager' from assembly 'Atmosphere'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_CLOUDS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'AtmosphereManager' from assembly 'Atmosphere'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_ATMOSPHERE MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'ShadowManager' from assembly 'CelestialShadows'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_SHADOWS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'CityLightsManager' from assembly 'CityLights'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_CITY_LIGHTS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'EVEManagerClass' from assembly 'EVEManager'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'GenericEVEManager`1' from assembly 'EVEManager'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Can't add script behaviour . Generic MonoBehaviours are not supported!
(Filename: Line: 82)
AddonLoader: Instantiating addon 'ShaderLoaderClass' from assembly 'ShaderLoader'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Loading shader EVE/CloudShadow
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Loading shader EVE/CloudVolumeParticle
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Loading shader EVE/OceanBack
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Loading shader EVE/PlanetShadow
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Loading shader EVE/Atmosphere
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Loading shader EVE/Cloud
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Loading shader EVE/Ocean
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Loading shader EVE/Planet
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Loading shader EVE/PlanetCityLight
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Loading shader EVE/PlanetLight
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Loading shader EVE/Terrain
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Loading shader EVE/TerrainCityLight
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Loading shader EVE/TerrainLight
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'TerrainManager' from assembly 'Terrain'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_TERRAIN MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Audio): Squad/Parts/Utility/landingLegLT-1/sounds/sound_servomotor
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\KSP 1.0.5 testing\KSP_Data\Managed\Boo.Lang.dll (this message is harmless)
Load(Audio): Squad/Sounds/editorLoop01
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Audio): Squad/Sounds/sound_ambience_nature
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Audio): Squad/Sounds/sound_click_flick
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Audio): Squad/Sounds/sound_click_latch
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Audio): Squad/Sounds/sound_click_sharp
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Audio): Squad/Sounds/sound_click_tick
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Audio): Squad/Sounds/sound_click_tock
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Audio): Squad/Sounds/sound_decoupler_fire
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Audio): Squad/Sounds/sound_delete_bin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Audio): Squad/Sounds/sound_explosion_debris1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Audio): Squad/Sounds/sound_explosion_debris2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Audio): Squad/Sounds/sound_explosion_large
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Audio): Squad/Sounds/sound_rocket_mini
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Audio): Squad/Sounds/sound_rocket_spurts
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Audio): Squad/Sounds/sound_tab_extend
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Audio): Squad/Sounds/sound_tab_retreat
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): BoulderCo/Atmosphere/Textures/detail1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): BoulderCo/Atmosphere/Textures/detaileve1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): BoulderCo/Atmosphere/Textures/duna1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): BoulderCo/Atmosphere/Textures/eve1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): BoulderCo/Atmosphere/Textures/jool1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): BoulderCo/Atmosphere/Textures/joolLayers1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): BoulderCo/Atmosphere/Textures/joolLayers2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): BoulderCo/Atmosphere/Textures/kerbin1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): BoulderCo/Atmosphere/Textures/particle/1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): BoulderCo/Atmosphere/Textures/particle/2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): BoulderCo/Atmosphere/Textures/particle/3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): BoulderCo/CityLights/Textures/detaildark
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): BoulderCo/CityLights/Textures/detaillight
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): BoulderCo/CityLights/Textures/main
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/C7AerospaceDivision
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/C7AerospaceDivision_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/DinkelsteinKermansConstructionEmporium
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/DinkelsteinKermansConstructionEmporium_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/ExperimentalEngineering
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/ExperimentalEngineering_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/FlooydResearchLab
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/FlooydResearchLab_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/GoliathNationalProducts
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/GoliathNationalProducts_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/IntegratedIntegrals
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/IntegratedIntegrals_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/IonicSymphonicProtonicElectronics
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/IonicSymphonicProtonicElectronics_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/JebsJunkyard
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/JebsJunkyard_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/KerbalMotion
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/KerbalMotion_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/KerbinWorldFirstRecordKeepingSociety
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/KerbinWorldFirstRecordKeepingSociety_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/Kerbodyne
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/Kerbodyne_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/Kerlington
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/Kerlington_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/MaxoConstructionToys
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/MaxoConstructionToys_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/MovingPartsExpertsGroup
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/MovingPartsExpertsGroup_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/OMBDemolition
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/OMBDemolition_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/PeriapsisCo
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/PeriapsisCo_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/Probodobodyne
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/Probodobodyne_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/R&D
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/R&D_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/ReactionSystemsLtd
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/ReactionSystemsLtd_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/Rockomax
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/Rockomax_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/Rokea
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/Rokea_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/SeansCannery
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/SeansCannery_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/SteadlerEngineeringCorps
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/SteadlerEngineeringCorps_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/StrutCo
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/StrutCo_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/Vac-Co
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/Vac-Co_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/WinterOwl
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/WinterOwl_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/ZaltonicElectronics
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Agencies/ZaltonicElectronics_scaled
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Contracts/Icons/an
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Contracts/Icons/ap
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Contracts/Icons/balloon
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Contracts/Icons/default
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Contracts/Icons/dish
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Contracts/Icons/dn
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Contracts/Icons/eva
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Contracts/Icons/gravity
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Contracts/Icons/marker
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Contracts/Icons/orbit
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Contracts/Icons/pe
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Contracts/Icons/pressure
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Contracts/Icons/report
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Contracts/Icons/sample
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Contracts/Icons/seismic
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Contracts/Icons/thermometer
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Contracts/Icons/vessel
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/09
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/blorbs
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/bullseye
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/capsule
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/circles
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/default
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/esa_dark_blue
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/hexagon
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/hexagonCircles
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/kerbal1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/kerbal2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/kerbinmunflag
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/line
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/minimalistic
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/NASA
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/orbit
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/orbs
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/retro
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/rings
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/rocketScience
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/satellite
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/spheres
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/squadLogo
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/squadLogo2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/stripes
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/trees
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/trippy
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Flags/uk_space_agency
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/FX/DiamondBlue
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/FX/FlameBlueOrange
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/FX/FlamePurple
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/FX/FlameRed
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/FX/FlameRedOrange
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/FX/plasma2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/FX/rocketplume2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/FX/shockDiamond2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/FX/smokepuff1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/PartList/SimpleIcons/cs_main
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/PartList/SimpleIcons/cs_mk2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/PartList/SimpleIcons/cs_mk3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/PartList/SimpleIcons/cs_size0
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/PartList/SimpleIcons/cs_size1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/PartList/SimpleIcons/cs_size2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/PartList/SimpleIcons/cs_size3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/PartList/SimpleIcons/cs_surface
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/PartList/SimpleIcons/fuels_monopropellant
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/PartList/SimpleIcons/fuels_ore
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/PartList/SimpleIcons/fuels_oxidizer
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/PartList/SimpleIcons/fuels_solidfuel
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/PartList/SimpleIcons/fuels_xenongas
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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Command/probeCoreOcto/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Command/probeCoreOcto/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Command/probeCoreOcto2/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Command/probeRoverBody/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Command/probeRoverBody/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Command/probeStackLarge/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Command/probeStackLarge/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Command/probeStackSmall/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Command/probeStackSmall/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Command/probeStackSphere/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Command/probeStackSphere/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/CompoundParts/fuelLine/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/CompoundParts/strutConnector/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Electrical/1x6ShroudSolarPanels/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Electrical/1x6ShroudSolarPanels/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Electrical/1x6ShroudSolarPanels/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Electrical/1x6SolarPanels/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Electrical/1x6SolarPanels/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Electrical/1x6SolarPanels/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Electrical/3x2ShroudSolarPanels/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Electrical/3x2ShroudSolarPanels/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Electrical/3x2ShroudSolarPanels/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Electrical/3x2SolarPanels/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Electrical/3x2SolarPanels/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Electrical/3x2SolarPanels/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Electrical/gigantorXlSolarArray/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Electrical/radialFlatSolarPanel/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Electrical/RTG/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Electrical/z-100Battery/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Electrical/z-1kBattery/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Electrical/z-1kBattery/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Electrical/z-200Battery/ksp_m_batteryPack_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Electrical/z-400Battery/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Electrical/z-4kBattery/ksp_l_batteryPack_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Electrical/z-4kBattery/ksp_l_batteryPack_normal
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/ionEngine/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/jetEngines/Jet Engines
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/jetEngines/Jet_Heat
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngine24-77/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngine48-7S/ksp_m_liquidEngine_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngine48-7S/ksp_m_liquidEngine_norm
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngine48-7S/ksp_m_liquidFuelEngine_fairing_norm
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngine48-7S/ksp_m_liquidFuelEngine_fairing_psd
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineAerospike/Aerospike
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineAerospike/Aerospike_Heat
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-1/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-1/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-1R/ksp_r_microEngine_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-909/bigfairing
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-909/engine3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-909/engine3_emissive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-909/engine3_n
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-N/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-N/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-N/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-N/model003
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-T30/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-T30/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-T30/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-T30/model003
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-T30/model004
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-T45/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-T45/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-T45/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineLV-T45/model003
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineMainsail/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineMainsail/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineMainsail/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineMainsail/model003
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineMainsail/model004
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineMk55/Thud
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineMk55/Thud_Heat
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEnginePoodle/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEnginePoodle/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEnginePoodle/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEnginePoodle/model003
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineSkipper/ksp_l_midrangeEngine_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineSkipper/ksp_l_midrangeEngine_emissive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineSkipper/ksp_l_midrangeEngine_fairing_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineSkipper/ksp_l_midrangeEngine_fairing_norm
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineSkipper/ksp_l_midrangeEngine_normal
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineSSME/SSME
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineSSME/SSME_GLOW
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/liquidEngineSSME/SSME_NRM
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/MassiveSRB/solid_booster_cm
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/MassiveSRB/solid_booster_em
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/MassiveSRB/solid_booster_nm
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/miniJet/SmallJet
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/OMSEngine/engineoms 1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/OMSEngine/engineomsN_NRM
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/rapierEngine/rapierDiffuse
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/rapierEngine/rapieremit
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/Size2LFB/Size2LFBEmissive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/Size2LFB/twin_nozzle_booster_cm
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/Size2LFB/twin_nozzle_booster_nm
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/Size3AdvancedEngine/decoupler_and_adaptor_cm
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/Size3AdvancedEngine/Size3AdvancedEngineDiffuse
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/Size3AdvancedEngine/Size3AdvancedEngineEmissive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/Size3AdvancedEngine/Size3AdvancedEngineNormal
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/Size3EngineCluster/ClusterEngineEmit
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/Size3EngineCluster/four_nozzle_engine_cm
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/Size3EngineCluster/four_nozzle_engine_nm
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/solidBoosterBACC/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/solidBoosterBACC/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/solidBoosterBACC/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/solidBoosterRT-10/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/solidBoosterRT-10/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/solidBoosterRT-10/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/solidBoosterRT-5/RT5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/solidBoosterRT-5/RT5_N_NRM
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/solidBoosterSep/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Engine/vernorEngine/vernierEngine3UV
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/adapterTanks/Mk3Adapters
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/fuelTankJumbo-64/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/fuelTankJumbo-64/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/fuelTankOscarB/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/fuelTankOscarB/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/fuelTankT100/tank4
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/fuelTankT200/tank3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/fuelTankT200/tank3_n
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/fuelTankT400/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/fuelTankT400/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/fuelTankT800/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/fuelTankT800/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/fuelTankToroidal/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/fuelTankToroidal/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/fuelTankX200-16/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/fuelTankX200-16/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/fuelTankX200-32/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/fuelTankX200-32/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/fuelTankX200-8/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/fuelTankX200-8/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/miniFuselage/Fuselage
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/mk2Adapters/mk2adapters1m
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/mk2FuselageLong/mk2Fuselage
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/mk2FuselageShort/mk2FuselageShort
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/mk3Fuselage/Mk3Fuselage
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/mk3Fuselage/Mk3Fuselage_LUM
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/RCSFuelTankR1/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/RCSFuelTankR1/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/RCSFuelTankR10/ksp_m_rcsTank_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/RCSFuelTankR10/ksp_m_rcsTank_normal
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/RCSFuelTankR25/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/RCSFuelTankR25/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/RCSTankRadial/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/RCStankRadialLong/ksp_r_rcsCylTank_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/Size3Tanks/fueltTanks_cm
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/xenonTank/model000
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Load(Texture): Squad/Parts/FuelTank/xenonTank/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/xenonTankLarge/tank
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/FuelTank/xenonTankRadial/ksp_r_xenonTank_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Misc/PotatoRoid/squareButton
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Resources/FuelCell/FCLamp
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Resources/FuelCell/FuelCellRack
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Resources/FuelCell/fuellcell
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Resources/ISRU/Processor_Large
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Resources/LargeTank/ksp_l_resourceContainer_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Resources/LargeTank/ksp_l_resourceContainer_norm
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Resources/MiniDrill/DustParticle
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Resources/MiniDrill/ksp_r_rockProbe_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Resources/MiniDrill/ksp_r_rockProbe_PSD
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Resources/MiniISRU/ksp_s_processorSmall_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Resources/OrbitalScanner/detector
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Resources/RadialDrill/DustParticle
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Resources/RadialDrill/TriBitDrill
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Resources/RadialTank/ksp_r_resourceContainer_psd_2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Resources/SmallTank/ksp_s_resourceContainer_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Resources/SmallTank/ksp_s_resourceContainer_normal
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Resources/SurfaceScanner/ksp_r_samplerAir_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Resources/SurveyScanner/dish
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Resources/SurveyScanner/dish_n
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Science/AtmosphereSensor/ksp_r_hydroscoop_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Science/GooExperiment/A_GooExperiment_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Science/LargeCrewedLab/Large_Crewed_Lab
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Science/LargeCrewedLab/window
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Science/MaterialBay/science_module_small
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Science/MaterialBay/science_module_small_nrm
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Science/MaterialBay/wires
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Science/sensorAccelerometer/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Science/sensorBarometer/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Science/sensorGravimeter/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Science/sensorThermometer/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/adapterLargeSmallBi/ksp_l_biAdapter_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/adapterLargeSmallTri/ksp_l_triAdapter_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/adapterSmallMiniShort/ksp_s_adapterShort_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/adapterSmallMiniTall/ksp_s_adapterLong_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/mk1Parts/Mk1Structural
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/mk1Parts/Mk1StructuralHeat
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/Size3Decoupler/decoupler_and_adaptor_cm
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/Size3Decoupler/decoupler_and_adaptor_nm
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/Size3To2Adapter/decoupler_and_adaptor_cm
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/Size3To2Adapter/decoupler_and_adaptor_nm
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/stationHub/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/stationHub/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/structuralIBeam200/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/structuralIBeam200Pocket/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/structuralIBeam650/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/structuralMicronode/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/structuralPanel1x1/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/structuralPanel1x1/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/structuralPanel2x2/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/structuralPanel2x2/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/structuralPylons/Pylons
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/strutCubicOcto/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/strutOcto/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/trussGirderAdapter/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/trussGirderAdapter/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/trussGirderL/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Structural/trussGirderXL/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Thermal/FoldingRadiators/radiator
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Thermal/FoldingRadiators/radiator_N_NRM
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Thermal/RadiatorPanels/radPanel
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Thermal/RadiatorPanels/radPanel_N_NRM
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/commDish88-88/comm_dish_array
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/commDish88-88/comm_dish_v2_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/commDish88-88/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/commsAntennaDTS-M1/mediumDishAntenna
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/commsAntennaDTS-M1/mediumDishAntenna_Emit
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/commsDish16/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/decouplerRadialHDM/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/decouplerRadialTT-38K/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/decouplerRadialTT-38K/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/decouplerRadialTT-70/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/decouplerSeparatorTR-18D/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/decouplerSeparatorTR-18D/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/decouplerSeparatorTR-2C/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/decouplerSeparatorTR-XL/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/decouplerStack2m/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/decouplerStack2m/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/decouplerStackTR-18A/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/decouplerStackTR-2V/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/dockingPort/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/dockingPortInline/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/dockingPortInline/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/dockingPortInline/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/dockingPortJr/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/dockingPortJr/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/dockingPortShielded/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/dockingPortShielded/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/dockingPortShielded/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/dockingPortSr/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/dockingPortSr/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/GrapplingDevice/grabberDiffuse
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/GrapplingDevice/window
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/ladderRadial/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/ladderTelescopic/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/ladderTelescopic/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/ladderTelescopic/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/ladderTelescopicBay/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/ladderTelescopicBay/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/landingLegLT-1/ksp_r_landingStrut_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/landingLegLT-2/landingLeg
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/landingLegLT-5/leg
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/landingLegLT-5/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/largeAdapter/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/largeAdapterShort/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/launchClamp1/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/launchClamp1/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/launchEscapeSystem/LES_Diffuse
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/linearRCS/model000
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Load(Texture): Squad/Parts/Utility/linearRCS/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/mk2CrewCabin/mk2CrewCabin_LUM
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/mk3CargoBay/Mk3CargoBay
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/parachuteMk1/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/parachuteMk1/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/parachuteMk12-R/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/parachuteMk12-R/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/parachuteMk16-XL/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/parachuteMk16-XL/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/parachuteMk2-R/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/parachuteMk2-R/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/parachuteMk25/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/parachuteMk25/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/radialAttachmentPoint/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/radialAttachmentPoint/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/rcsBlockRV-105/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/ServiceBay/ServiceBay
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/ServiceBay/ServiceBay_N_NRM
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/spotLightMk1/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/spotLightMk1/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/spotLightMk2/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/spotLightMk2/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/stackBiCoupler/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/stackQuadCoupler/ksp_s_quadCoupler_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Utility/stackTriCoupler/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Wheel/LandingGear/Flare
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Wheel/LandingGear/LandingGear
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Wheel/roverWheelM1/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Wheel/roverWheelS2/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Wheel/roverWheelS2/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Wheel/roverWheelTR-2L/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Wheel/roverWheelTR-2L/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Wheel/roverWheelTR-2L/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Wheel/roverWheelTR-2L/model003
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Wheel/roverWheelXL3/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Wheel/roverWheelXL3/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Wheel/roverWheelXL3/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Wheel/roverWheelXL3/model003
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Wheel/SmallGearBay/internal shell box props
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Wheel/SmallGearBay/SmallGearBaymodel000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Parts/Wheel/SmallGearBay/SmallGearBaymodel001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/AltimeterThreeHands/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/AltimeterThreeHands/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/AtmosphereDepth/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/AtmosphereDepth/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/AxisIndicator/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/ButtonSquare/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/circularButton/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/Compass/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/directionalKnob/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/directionalKnob2/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/IndicatorPanel/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/IndicatorPanel/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/IVANavBall/Arrows8dir
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/IVANavBall/IVANavBall
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/IVANavBall/IVANavBall_Glow
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/IVANavBall/ManeuverNode_vectors
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/IVANavBall/navball2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/IVANavBall/navBall_DV_IVA
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/IVANavBall/navBall_vectors_IVA
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/ledPanelSpeed/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/ledPanelSpeed/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/Monitor/Emissives
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/Monitor/Emissives_glow
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/Monitor/Monitor
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/NavBall/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/NavBall/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/NavBall/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/NavBall/model003
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/PropsGeneric/propsGeneric
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/pullSwitch/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/pullSwitch/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/radarAltitude/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/squareButton/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/standingSwitch/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/standingSwitch/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/switch/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/switchGuard/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/switchWithGuards/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/switchWithGuards/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/switchWithGuards/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/throttle/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/throttle/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Props/VSI/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/crewCabinInternals/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/crewCabinInternals/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/crewCabinInternals/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/crewCabinInternals/model003
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/crewCabinInternals/model004
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/crewCabinInternals/model005
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/cupolaInternal/ksp_l_cupola_internal_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/cupolaInternal/ksp_l_cupola_internal_normal
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/cupolaInternal/ksp_l_cupola_internal_windows_alpha
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/cupolaInternal/pilot Seat
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/GenericSpace1/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/GenericSpace1/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/GenericSpace1/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/GenericSpace1/model003
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/GenericSpace1/model004
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/GenericSpace1/model005
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/GenericSpace3/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/GenericSpace3/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/GenericSpace3/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/GenericSpace3/model003
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/GenericSpace3/model004
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/GenericSpace3/model005
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/GenericSpace3/model006
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/GenericSpace3/model007
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/landerCabinInternals/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/landerCabinInternals/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/landerCabinInternals/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/landerCabinInternals/model003
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/landerCabinInternals/model004
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/landerCabinInternals/model005
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/landerCabinInternals/model006
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/landerCabinInternals/model007
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/landerCabinSmallInternal/ksp_s_landerCan_internal_diff
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/landerCabinSmallInternal/ksp_s_landerCan_internal_normal
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/landerCabinSmallInternal/ksp_s_landerCan_internal_window_alpha
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/landerCabinSmallInternal/pilot Seat
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/LargeCrewedLabInternals/Glass
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/LargeCrewedLabInternals/MPL_Int
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/LargeCrewedLabInternals/MPL_Int_n_NRM
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk1CabinInternal/Cabin_Lightmap
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk1CabinInternal/CockpitGeneric
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk1CabinInternal/CockpitGeneric_NRM
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk1CockpitInternal/CockpitGeneric
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk1CockpitInternal/CockpitGeneric_NRM
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk1CockpitInternal/IVAMAP
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk1CockpitInternal/Windows
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk1InlineInternal/Canopy
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk1InlineInternal/CockpitGeneric
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk1InlineInternal/CockpitGeneric_NRM
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk1InlineInternal/Mk1Inline_Lightmap
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk1InlineInternal/Mk1Inline_Lightmap OUT OF DATE
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk1InlineInternal/Mk1Inline_Lightmap
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk1PodCockpit/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk1PodCockpit/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk1PodCockpit/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk1PodCockpit/model003
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk1PodCockpit/model004
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk1PodCockpit/model005
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk1PodCockpit/model006
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk1PodCockpit/model007
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk2CockpitStandardInternal/CargoBagA
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk2CockpitStandardInternal/Mk2StandardIVA
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk2CockpitStandardInternal/Pilotseat
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/mk2CockpitStandardInternal/Windows
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/Mk2CrewCabinInternal/CargoBagA
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/Mk2CrewCabinInternal/Glass
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/Mk2CrewCabinInternal/Mk2StandardIVA
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/Mk2CrewCabinInternal/Pilotseat
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/MK3CockpitInternal/Glass
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/MK3CockpitInternal/Mk2StandardIVA
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/MK3_CrewCab_Int/Glass
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/MK3_CrewCab_Int/GlassMK3CC
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/MK3_CrewCab_Int/Mk2StandardIVA
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/MK3_CrewCab_Int/MK3_CrewCab_Int
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/MK3_CrewCab_Int/MK3_CrewCab_Int_n
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/MK3_CrewCab_Int/Pilotseat
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/Placeholder/PlaceholderIVA
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/PodCockpit/model000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/PodCockpit/model001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/PodCockpit/model002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/PodCockpit/model003
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/PodCockpit/model004
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/PodCockpit/model005
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/PodCockpit/model006
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/PodCockpit/model007
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/sharedAssets/CockpitGeneric
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Spaces/sharedAssets/CockpitGeneric_NRM
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Strategies/Icons/AggressiveNegotiations
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Strategies/Icons/AppreciationCampaign
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Strategies/Icons/BailOutGrant
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Strategies/Icons/FundraisingCampaign
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Strategies/Icons/LeadershipInitiative
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Strategies/Icons/OpenSourceTechProgram
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Strategies/Icons/OutsourcedResearch
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Strategies/Icons/PatentsLicensing
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Strategies/Icons/RecoveryTransponderFitting
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Strategies/Icons/ResearchRightsSellOut
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Texture): Squad/Strategies/Icons/UnpaidResearchProgram
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/FX/afterburner_flame
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/FX/afterburner_shock
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/FX/diamondBlue
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/FX/exhaustFlames_blue
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/FX/hydroLOXFlame
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/FX/IonPlume
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/FX/ks1_Exhaust
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/FX/ks25_Exhaust
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/FX/ksX_Exhaust
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/FX/LES_Thruster
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/FX/shockExhaust_blue
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/FX/shockExhaust_blue_small
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/FX/shockExhaust_red_small
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/FX/SRB_Large
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/FX/SRB_LargeSparks
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/aerodynamicNoseCone/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/airbrake/Airbrake
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/airIntakeRadialXM-G50/RadialIntake
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/airlinerWings/ControlSurface
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/airlinerWings/MainWing
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/airlinerWings/TailFin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/airplaneFins/AdvCanard
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/airplaneFins/Canard
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/airplaneFins/Swept
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/airplaneFins/TailFin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/basicFin/basicFin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/circularIntake/CircularIntake
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/circularIntake/ConeIntake
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/cones/AvioCone
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/cones/ConeA
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/cones/ConeB
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/cones/NCS
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/cones/TailA
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/cones/TailB
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/cones/TinyCone
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/fairings/fairingSize1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/fairings/fairingSize2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/fairings/fairingSize3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/HeatShield/HeatShield1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/HeatShield/HeatShield2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/HeatShield/HeatShield3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/intakeRadialLong/IntakeRadial
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/miniIntake/SmallIntake
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/protectiveRocketNoseMk7/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/ramAirIntake/RampIntake
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/shuttleWings/ShuttleDeltaWing
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/shuttleWings/ShuttleElevonA
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/shuttleWings/ShuttleElevonB
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/shuttleWings/ShuttleRudder
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/shuttleWings/ShuttleStrake
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/wingletAV-R8/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/wingletAV-T1/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/wingletDeltaDeluxe/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/wings/connector1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/wings/connector2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/wings/connector3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/wings/connector4
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/wings/connector5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/wings/delta
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/wings/delta_small
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/wings/elevon1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/wings/elevon2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/wings/elevon3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/wings/elevon4
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/wings/elevon5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/wings/strake
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/wings/structural1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/wings/structural2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/wings/structural3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/wings/structural4
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/wings/swept1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Aero/wings/swept2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/advancedSasModuleLarge/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/cupola/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/externalCommandSeat/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/hitchhikerStorageContainer/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/inlineAdvancedStabilizer/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/inlineReactionWheel/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/Mk1-2Pod/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/mk1Cockpits/Cabin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/mk1Cockpits/CockpitInline
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/mk1Cockpits/CockpitStandard
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/mk1LanderCan/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/mk1pod/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/mk2CockpitInline/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/mk2CockpitStandard/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/mk2DroneCore/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/mk2LanderCan/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/mk3CockpitShuttle/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/probeCoreCube/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/probeCoreHex/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/probeCoreOcto/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/probeCoreOcto2/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/probeRoverBody/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/probeStackLarge/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/probeStackSmall/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Command/probeStackSphere/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/CompoundParts/fuelLine/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/CompoundParts/strutConnector/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Electrical/1x6ShroudSolarPanels/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Electrical/1x6SolarPanels/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Electrical/3x2ShroudSolarPanels/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Electrical/3x2SolarPanels/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Electrical/gigantorXlSolarArray/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Electrical/radialFlatSolarPanel/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Electrical/RTG/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Electrical/z-100Battery/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Electrical/z-1kBattery/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Electrical/z-200Battery/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Electrical/z-400Battery/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Electrical/z-4kBattery/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/ionEngine/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/jetEngines/turbineInside
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/jetEngines/turboFanSize1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/jetEngines/turboFanSize2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/jetEngines/turboJet
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/jetEngines/turboRamJet
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/liquidEngine24-77/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/liquidEngine48-7S/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/liquidEngineAerospike/AeroSpike
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/liquidEngineLV-1/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/liquidEngineLV-1R/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/liquidEngineLV-909/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/liquidEngineLV-N/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/liquidEngineLV-T30/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/liquidEngineLV-T45/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/liquidEngineMainsail/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/liquidEngineMk55/Thud
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/liquidEnginePoodle/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/liquidEngineSkipper/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/liquidEngineSSME/SSME
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/MassiveSRB/MassiveSRB
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/miniJet/SmallJet
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/OMSEngine/NewModel
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/rapierEngine/rapier
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/Size2LFB/Size2LFB
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/Size3AdvancedEngine/Size3AdvancedEngine
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/Size3EngineCluster/Size3EngineCluster
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/solidBoosterBACC/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/solidBoosterRT-10/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/solidBoosterRT-5/SRB_RT5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/solidBoosterSep/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Engine/vernorEngine/NewModel
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/adapterTanks/Mk3-Mk2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/adapterTanks/Mk3-Size2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/adapterTanks/Mk3-Size2Slant
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/adapterTanks/ShuttleAdapter
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/adapterTanks/Size2-Mk2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/adapterTanks/Size2-Size1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/adapterTanks/Size2-Size1Slant
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/adapterTanks/Size3-Mk3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/fuelTankJumbo-64/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/fuelTankOscarB/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/fuelTankT100/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/fuelTankT200/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/fuelTankT400/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/fuelTankT800/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/fuelTankToroidal/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/fuelTankX200-16/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/fuelTankX200-32/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/fuelTankX200-8/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/miniFuselage/Fuselage
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/mk2Adapters/bicoupler
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/mk2Adapters/long
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/mk2Adapters/standard
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/mk2FuselageLong/FuselageLongLFO
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/mk2FuselageLong/FuselageLongLiquid
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/mk2FuselageShort/FuselageShortLFO
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/mk2FuselageShort/FuselageShortLiquid
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/mk2FuselageShort/FuselageShortMono
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/mk3Fuselage/CREW
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/mk3Fuselage/LFO_100
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/mk3Fuselage/LFO_25
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/mk3Fuselage/LFO_50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/mk3Fuselage/LF_100
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/mk3Fuselage/LF_25
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/mk3Fuselage/LF_50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/mk3Fuselage/MONO
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/RCSFuelTankR1/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/RCSFuelTankR10/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/RCSFuelTankR25/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/RCSTankRadial/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/RCStankRadialLong/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/Size3Tanks/Size3LargeTank
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/Size3Tanks/Size3MediumTank
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/Size3Tanks/Size3SmallTank
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/xenonTank/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/xenonTankLarge/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/FuelTank/xenonTankRadial/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Misc/PotatoRoid/PotatoRoid
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
The hull has more than 255 polygons. This is invalid.
(Filename: ..\..\Cooking\src\ConvexMeshBuilder.cpp Line: 547)
The hull has more than 255 polygons. This is invalid.
(Filename: ..\..\Cooking\src\ConvexMeshBuilder.cpp Line: 547)
The hull has more than 255 polygons. This is invalid.
(Filename: ..\..\Cooking\src\ConvexMeshBuilder.cpp Line: 547)
The hull has more than 255 polygons. This is invalid.
(Filename: ..\..\Cooking\src\ConvexMeshBuilder.cpp Line: 547)
Load(Model): Squad/Parts/Resources/FuelCell/FuelCell
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Resources/FuelCell/FuelCellArray
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Resources/ISRU/ISRU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Resources/LargeTank/LargeTank
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Resources/MiniDrill/MiniDrill
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Resources/MiniISRU/MiniISRU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Resources/OrbitalScanner/OrbitalScanner
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Resources/RadialDrill/TriBitDrill
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Resources/RadialTank/RadialOreTank
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Resources/SmallTank/SmallTank
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Resources/SurfaceScanner/SurfaceScanner
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Resources/SurveyScanner/SurveyScanner
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Science/AtmosphereSensor/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Science/GooExperiment/GooExperiment
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Science/LargeCrewedLab/large_crewed_lab
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Science/MaterialBay/science_module_small
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Science/sensorAccelerometer/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Science/sensorBarometer/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Science/sensorGravimeter/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Science/sensorThermometer/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/adapterLargeSmallBi/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/adapterLargeSmallQuad/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/adapterLargeSmallTri/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/adapterSmallMiniShort/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/adapterSmallMiniTall/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/mk1Parts/Fuselage
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/mk1Parts/IntakeFuselage
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/mk1Parts/Nacelle1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/mk1Parts/Nacelle2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/mk1Parts/Structural
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/mk1Parts/StructuralHollow
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/Size3Decoupler/size3Decoupler
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/Size3To2Adapter/Size3Adapter
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/stationHub/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/structuralIBeam200/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/structuralIBeam200Pocket/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/structuralIBeam650/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/structuralMicronode/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/structuralPanel1x1/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/structuralPanel2x2/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/structuralPylons/PylonBig
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/structuralPylons/PylonSmall
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/strutCubicOcto/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/strutOcto/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/trussGirderAdapter/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/trussGirderL/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Structural/trussGirderXL/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Thermal/FoldingRadiators/foldingRadLarge
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Thermal/FoldingRadiators/foldingRadMed
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Thermal/FoldingRadiators/foldingRadSmall
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Thermal/RadiatorPanels/radPanelEdge
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Thermal/RadiatorPanels/radPanelLg
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Thermal/RadiatorPanels/radPanelSm
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/commDish88-88/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/commsAntennaDTS-M1/mediumDishAntenna
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/commsDish16/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/decouplerRadialHDM/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/decouplerRadialTT-38K/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/decouplerRadialTT-70/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/decouplerSeparatorTR-18D/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/decouplerSeparatorTR-2C/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/decouplerSeparatorTR-XL/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/decouplerStack2m/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/decouplerStackTR-18A/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/decouplerStackTR-2V/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/dockingPort/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/dockingPortInline/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/dockingPortJr/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/dockingPortShielded/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/dockingPortSr/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/GrapplingDevice/GrapplingArm
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/ladderRadial/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/ladderTelescopic/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/ladderTelescopicBay/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/landingLegLT-1/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): Squad/Parts/Utility/landingLegLT-2/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): Squad/Parts/Utility/landingLegLT-5/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): Squad/Parts/Utility/largeAdapter/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/largeAdapterShort/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/launchClamp1/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/launchEscapeSystem/LaunchEscapeSystem
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/linearRCS/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/mk2CargoBay/BayLarge
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/mk2CargoBay/BaySmall
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/mk2CrewCabin/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/mk2DockingPort/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/mk3CargoBay/long
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/mk3CargoBay/medium
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/mk3CargoBay/ramp
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/mk3CargoBay/short
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/parachuteMk1/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/parachuteMk12-R/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/parachuteMk16-XL/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/parachuteMk2-R/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/parachuteMk25/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/radialAttachmentPoint/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/rcsBlockRV-105/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/ServiceBay/ServiceBay_125
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/ServiceBay/ServiceBay_250
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/spotLightMk1/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/spotLightMk2/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/stackBiCoupler/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/stackQuadCoupler/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Utility/stackTriCoupler/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Parts/Wheel/LandingGear/GearFixed
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): Squad/Parts/Wheel/LandingGear/GearFree
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): Squad/Parts/Wheel/LandingGear/GearLarge
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): Squad/Parts/Wheel/LandingGear/GearMedium
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): Squad/Parts/Wheel/roverWheelM1/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): Squad/Parts/Wheel/roverWheelS2/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): Squad/Parts/Wheel/roverWheelTR-2L/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): Squad/Parts/Wheel/roverWheelXL3/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): Squad/Parts/Wheel/SmallGearBay/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
WheelCollider requires an attached Rigidbody to function.
(Filename: Line: 167)
Load(Model): Squad/Props/AltimeterThreeHands/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/AtmosphereDepth/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/AxisIndicator/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/ButtonSquare/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/circularButton/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/Compass/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/directionalKnob/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/directionalKnob2/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/IndicatorPanel/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/IVANavBall/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/ledPanelSpeed/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/Monitor/MonitorDockingMode
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/NavBall/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/PropsGeneric/Button_DockingMode
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/PropsGeneric/CargoBagA
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/PropsGeneric/CargoBagB
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/PropsGeneric/CargoBagC
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/PropsGeneric/Hatch_Plane
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/PropsGeneric/Hatch_Plane_Curve90
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/PropsGeneric/Hatch_Plane_Frame
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/PropsGeneric/Seat_Passenger
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/PropsGeneric/Seat_Pilot
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/PropsGeneric/Seat_Pilot_Helmet
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/PropsGeneric/SideStick
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/pullSwitch/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/radarAltitude/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/squareButton/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/standingSwitch/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/switch/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/switchGuard/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/switchWithGuards/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/throttle/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Props/VSI/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Spaces/crewCabinInternals/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Spaces/cupolaInternal/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Spaces/GenericSpace1/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Spaces/GenericSpace3/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Spaces/landerCabinInternals/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Spaces/landerCabinSmallInternal/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Spaces/LargeCrewedLabInternals/Large_Crewed_lab_Int
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Spaces/mk1CabinInternal/mk1cabin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Spaces/mk1CockpitInternal/Mk1StandardIVA
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Spaces/mk1InlineInternal/Mk1InlineIVA
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Spaces/mk1PodCockpit/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Spaces/mk2CockpitStandardInternal/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Spaces/Mk2CrewCabinInternal/MK2_CrewCab_Int
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Spaces/MK3CockpitInternal/MK3_Cockpit_Int
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Spaces/MK3_CrewCab_Int/MK3_CrewCab_Int
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Spaces/Placeholder/PlaceholderIVA
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Load(Model): Squad/Spaces/PodCockpit/model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PQS_MANAGER) BoulderCo/pqs/PQS_MANAGER
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(EVE_CLOUDS) BoulderCo/Atmosphere/clouds/EVE_CLOUDS
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(EVE_CITY_LIGHTS) BoulderCo/CityLights/cityLights/EVE_CITY_LIGHTS
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/C7 Aerospace Division
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/Dinkelstein Kerman's Construction Emporium
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/Experimental Engineering Group
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/FLOOYD Dynamics Research Labs
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/Goliath National Products
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/Integrated Integrals
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/Ionic Symphonic Protonic Electronics
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/Jebediah Kerman's Junkyard and Spacecraft Parts Co
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/Kerbal Motion LLC
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/Kerbin World-Firsts Record-Keeping Society
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/Kerbodyne
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/Kerlington Model Rockets and Paper Products Inc
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/Maxo Construction Toys
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/Moving Parts Experts Group
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/O.M.B. Demolition Enterprises
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/Periapsis Rocket Supplies Co
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/Probodobodyne Inc
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/Research & Development Department
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/Reaction Systems Ltd
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/Rockomax Conglomerate
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/Rokea Inc
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/Sean's Cannery
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/STEADLER Engineering Corps
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/StrutCo
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/Vac-Co Advanced Suction Systems
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/WinterOwl Aircraft Emporium
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(AGENT) Squad/Agencies/Agents/Zaltonic Electronics
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(Contracts) Squad/Contracts/Contracts/Contracts
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(EXPERIENCE_TRAIT) Squad/Experience/Traits/Pilot
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(EXPERIENCE_TRAIT) Squad/Experience/Traits/Engineer
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(EXPERIENCE_TRAIT) Squad/Experience/Traits/Scientist
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(EXPERIENCE_TRAIT) Squad/Experience/Traits/Tourist
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(CUSTOM_SUBASSEMBLY_SUBCATEGORY) Squad/PartList/SubassemblyCategories/CUSTOM_SUBASSEMBLY_SUBCATEGORY
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/aerodynamicNoseCone/aerodynamicNoseCone/noseCone
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/airbrake/Airbrake/airbrake1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/airIntakeRadialXM-G50/airIntakeRadialXM-G50/airScoop
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/airlinerWings/ControlSurface/airlinerCtrlSrf
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/airlinerWings/MainWing/airlinerMainWing
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/airlinerWings/TailFin/airlinerTailFin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/airplaneFins/advancedCanard/AdvancedCanard
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/airplaneFins/standardCanard/CanardController
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/airplaneFins/sweptWing/sweptWing
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/airplaneFins/tailfin/tailfin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/basicFin/basicFin/basicFin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/circularIntake/circularIntake/CircularIntake
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/circularIntake/intakeShockCone/shockConeIntake
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/cones/avionicsNoseCone/avionicsNoseCone
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/cones/ConeA/pointyNoseConeA
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/cones/ConeB/pointyNoseConeB
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/cones/noseConeAdapter/noseConeAdapter
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/cones/smallNoseCone/standardNoseCone
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/cones/tailConnectorA/airplaneTail
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/cones/tailConnectorB/airplaneTailB
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/fairings/fairingSize1/fairingSize1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/fairings/fairingSize2/fairingSize2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/fairings/fairingSize3/fairingSize3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/HeatShield/HeatShield1/HeatShield1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/HeatShield/HeatShield2/HeatShield2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/HeatShield/HeatShield3/HeatShield3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/intakeRadialLong/intakeRadialLong/IntakeRadialLong
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/miniIntake/SmallIntake/miniIntake
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/protectiveRocketNoseMk7/protectiveRocketNoseMk7/rocketNoseCone
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/ramAirIntake/ramAirIntake/ramAirIntake
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/shuttleWings/delta/wingShuttleDelta
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/shuttleWings/elevon/elevonMk3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/shuttleWings/elevon1/wingShuttleElevon1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/shuttleWings/elevon2/wingShuttleElevon2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/shuttleWings/rudder/wingShuttleRudder
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/shuttleWings/strake/wingShuttleStrake
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/wingletAV-R8/wingletAV-R8/R8winglet
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/wingletAV-T1/wingletAV-T1/winglet
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/wingletDeltaDeluxe/wingletDeltaDeluxe/winglet3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/wings/connector1/wingConnector
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/wings/connector2/wingConnector2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/wings/connector3/wingConnector3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/wings/connector4/wingConnector4
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/wings/connector5/wingConnector5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/wings/delta/deltaWing
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/wings/delta_small/delta_small
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/wings/elevon1/StandardCtrlSrf
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/wings/elevon2/elevon2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/wings/elevon3/elevon3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/wings/elevon4/smallCtrlSrf
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/wings/elevon5/elevon5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/wings/strake/wingStrake
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/wings/structural1/structuralWing
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/wings/structural2/structuralWing2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/wings/structural3/structuralWing3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/wings/structural4/structuralWing4
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/wings/swept1/sweptWing1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Aero/wings/swept2/sweptWing2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/advancedSasModuleLarge/advSasModuleLarge/asasmodule1-2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/cupola/cupola/cupola
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/externalCommandSeat/externalCommandSeat/seatExternalCmd
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/hitchhikerStorageContainer/hitchikerStorageContainer/crewCabin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/inlineAdvancedStabilizer/inlineAdvancedStabilizer/advSasModule
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/inlineReactionWheel/inlineReactionWheel/sasModule
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/Mk1-2Pod/mk1-2CommandPod/Mark1-2Pod
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/mk1Cockpits/mk1Cockpit/Mark1Cockpit
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/mk1Cockpits/mk1CrewCabin/MK1CrewCabin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/mk1Cockpits/mk1InlineCockpit/Mark2Cockpit
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/mk1LanderCan/mk1LanderCan/landerCabinSmall
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/mk1pod/mk1Pod/mk1pod
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/mk2CockpitInline/mk2CockpitInline/mk2Cockpit_Inline
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/mk2CockpitStandard/mk2CockpitStandard/mk2Cockpit_Standard
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/mk2DroneCore/mk2Dronecore/mk2DroneCore
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/mk2LanderCan/mk2LanderCan/mk2LanderCabin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/mk3CockpitShuttle/mk3CockpitShuttle/mk3Cockpit_Shuttle
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/probeCoreCube/probeCoreCube/probeCoreCube
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/probeCoreHex/probeCoreHex/probeCoreHex
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/probeCoreOcto/probeCoreOcto/probeCoreOcto
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/probeCoreOcto2/probeCoreOcto2/probeCoreOcto2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/probeRoverBody/probeRoverBody/roverBody
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/probeStackLarge/probeStackLarge/probeStackLarge
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/probeStackSmall/probeStackSmall/probeStackSmall
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Command/probeStackSphere/probeStackSphere/probeCoreSphere
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/CompoundParts/fuelLine/fuelLine/fuelLine
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/CompoundParts/strutConnector/strutConnector/strutConnector
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Electrical/1x6ShroudSolarPanels/1x6ShroudSolarPanels/solarPanels2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Electrical/1x6SolarPanels/1x6SolarPanels/solarPanels4
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Electrical/3x2ShroudSolarPanels/3x2ShroudSolarPanels/solarPanels1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Electrical/3x2SolarPanels/3x2SolarPanels/solarPanels3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Electrical/gigantorXlSolarArray/gigantorXlSolarArray/largeSolarPanel
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Electrical/radialFlatSolarPanel/radialFlatSolarPanel/solarPanels5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Electrical/RTG/RTG/rtg
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Electrical/z-100Battery/z-100Battery/batteryPack
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Electrical/z-1kBattery/z-1kBattery/batteryBank
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Electrical/z-200Battery/z-200Battery/batteryBankMini
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Electrical/z-400Battery/z-400Battery/ksp_r_largeBatteryPack
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Electrical/z-4kBattery/z-4kBattery/batteryBankLarge
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/ionEngine/ionEngine/ionEngine
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/jetEngines/jetEngineAfterburning/turboJet
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/jetEngines/jetEngineBasic/JetEngine
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/jetEngines/jetEngineBig/turboFanSize2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/jetEngines/jetEngineTurbo/turboFanEngine
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/liquidEngine24-77/liquidEngine24-77/smallRadialEngine
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/liquidEngine48-7S/liquidEngine48-7S/liquidEngineMini
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/liquidEngineAerospike/liquidEngineAerospike/toroidalAerospike
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/liquidEngineLV-1/liquidEngineLV-1/microEngine
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/liquidEngineLV-1R/liquidEngineLV-1R/radialEngineMini
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/liquidEngineLV-909/liquidEngineLV-909/liquidEngine3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/liquidEngineLV-N/liquidEngineLV-N/nuclearEngine
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/liquidEngineLV-T30/liquidEngineLV-T30/liquidEngine
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/liquidEngineLV-T45/liquidEngineLV-T45/liquidEngine2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/liquidEngineMainsail/liquidEngineMainsail/liquidEngine1-2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/liquidEngineMk55/liquidEngineMk55/radialLiquidEngine1-2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/liquidEnginePoodle/liquidEnginePoodle/liquidEngine2-2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/liquidEngineSkipper/skipperLiquidEngine/engineLargeSkipper
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/liquidEngineSSME/SSME/SSME
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/MassiveSRB/part/MassiveBooster
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/miniJet/SmallJetEngine/miniJetEngine
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/OMSEngine/omsEngine/omsEngine
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/rapierEngine/rapierEngine/RAPIER
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/Size2LFB/part/Size2LFB
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/Size3AdvancedEngine/part/Size3AdvancedEngine
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/Size3EngineCluster/part/Size3EngineCluster
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/solidBoosterBACC/solidBoosterBACC/solidBooster1-1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/solidBoosterRT-10/solidBoosterRT-10/solidBooster
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/solidBoosterRT-5/solidBoosterRT-5/solidBooster_sm
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/solidBoosterSep/solidBoosterSep/sepMotor1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Engine/vernorEngine/vernorEngine/vernierEngine
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/adapterTanks/Mk3-Mk2/adapterMk3-Mk2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/adapterTanks/Mk3-ShuttleAdapter/adapterEngines
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/adapterTanks/Mk3-Size2/adapterMk3-Size2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/adapterTanks/Mk3-Size2Slant/adapterMk3-Size2Slant
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/adapterTanks/Size2-Mk2/adapterSize2-Mk2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/adapterTanks/Size2-Size1/adapterSize2-Size1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/adapterTanks/Size2-Size1Slant/adapterSize2-Size1Slant
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/adapterTanks/Size3-Mk3/adapterSize3-Mk3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/fuelTankJumbo-64/fuelTankJumbo-64/fuelTank3-2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/fuelTankOscarB/fuelTankOscarB/miniFuelTank
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/fuelTankT100/fuelTankT100/fuelTankSmallFlat
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/fuelTankT200/fuelTankT200/fuelTankSmall
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/fuelTankT400/fuelTankT400/fuelTank
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/fuelTankT800/fuelTankT800/fuelTank_long
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/fuelTankToroidal/fuelTankToroidal/toroidalFuelTank
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/fuelTankX200-16/fuelTankX200-16/fuelTank2-2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/fuelTankX200-32/fuelTankX200-32/fuelTank1-2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/fuelTankX200-8/fuelTankX200-8/fuelTank4-2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/miniFuselage/miniFuselage/miniFuselage
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/mk2Adapters/bicoupler/mk2_1m_Bicoupler
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/mk2Adapters/long/mk2_1m_AdapterLong
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/mk2Adapters/standard/mk2SpacePlaneAdapter
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/mk2FuselageLong/LFO_long/mk2FuselageLongLFO
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/mk2FuselageLong/L_long/mk2Fuselage
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/mk2FuselageShort/LFO_short/mk2FuselageShortLFO
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/mk2FuselageShort/L_short/mk2FuselageShortLiquid
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/mk2FuselageShort/Mono_short/mk2FuselageShortMono
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/mk3Fuselage/CREW/mk3CrewCabin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/mk3Fuselage/LFO_100/mk3FuselageLFO_100
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/mk3Fuselage/LFO_25/mk3FuselageLFO_25
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/mk3Fuselage/LFO_50/mk3FuselageLFO_50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/mk3Fuselage/LF_100/mk3FuselageLF_100
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/mk3Fuselage/LF_25/mk3FuselageLF_25
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/mk3Fuselage/LF_50/mk3FuselageLF_50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/mk3Fuselage/MONO/mk3FuselageMONO
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/RCSFuelTankR1/RCSFuelTankR1/RCSTank1-2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/RCSFuelTankR10/RCSFuelTankR10/rcsTankMini
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/RCSFuelTankR25/RCSFuelTankR25/RCSFuelTank
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/RCSTankRadial/radialRCSTank/radialRCSTank
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/RCStankRadialLong/RCSTankRadialLong/rcsTankRadialLong
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/Size3Tanks/large/Size3LargeTank
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/Size3Tanks/medium/Size3MediumTank
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/Size3Tanks/small/Size3SmallTank
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/xenonTank/xenonTank/xenonTank
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/xenonTankLarge/xenonTankLarge/xenonTankLarge
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/FuelTank/xenonTankRadial/xenonTankRadial/xenonTankRadial
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Misc/PotatoRoid/part/PotatoRoid
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Resources/FuelCell/FuelCell/FuelCell
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Resources/FuelCell/FuelCellArray/FuelCellArray
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Resources/ISRU/ISRU/ISRU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Resources/LargeTank/LargeTank/LargeTank
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Resources/MiniDrill/MiniDrill/MiniDrill
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Resources/MiniISRU/MiniISRU/MiniISRU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Resources/OrbitalScanner/OrbitalScanner/OrbitalScanner
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Resources/RadialDrill/RadialDrill/RadialDrill
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Resources/RadialTank/RadialTank/RadialOreTank
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Resources/SmallTank/SmallTank/SmallTank
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Resources/SurfaceScanner/SurfaceScanner/SurfaceScanner
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Resources/SurveyScanner/SurveyScanner/SurveyScanner
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Science/AtmosphereSensor/sensorAtmosphere/sensorAtmosphere
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Science/GooExperiment/gooExperiment/GooExperiment
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Science/LargeCrewedLab/largeCrewedLab/Large_Crewed_Lab
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Science/MaterialBay/materialBay/science_module
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Science/sensorAccelerometer/sensorAccelerometer/sensorAccelerometer
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Science/sensorBarometer/sensorBarometer/sensorBarometer
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Science/sensorGravimeter/sensorGravimeter/sensorGravimeter
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Science/sensorThermometer/sensorThermometer/sensorThermometer
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/adapterLargeSmallBi/adapterLargeSmallBi/adapterLargeSmallBi
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/adapterLargeSmallQuad/adapterLargeSmallQuad/adapterLargeSmallQuad
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/adapterLargeSmallTri/adapterLargeSmallTri/adapterLargeSmallTri
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/adapterSmallMiniShort/adapterSmallMiniShort/adapterSmallMiniShort
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/adapterSmallMiniTall/adapterSmallMiniTall/adapterSmallMiniTall
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/mk1Parts/engineBodyRadial/radialEngineBody
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/mk1Parts/engineNacelle/nacelleBody
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/mk1Parts/mk1Fuselage/MK1Fuselage
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/mk1Parts/mk1FuselageIntake/MK1IntakeFuselage
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/mk1Parts/mk1Structural/Mk1FuselageStructural
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/Size3Decoupler/part/size3Decoupler
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/Size3To2Adapter/part/Size3to2Adapter
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/stationHub/stationHub/stationHub
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/structuralIBeam200/structuralIBeam200/structuralIBeam2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/structuralIBeam200Pocket/structuralIBeam200Pocket/structuralIBeam3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/structuralIBeam650/structuralIBeam650/structuralIBeam1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/structuralMicronode/structuralMicronode/structuralMiniNode
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/structuralPanel1x1/structuralPanel1x1/structuralPanel1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/structuralPanel2x2/structuralPanel2x2/structuralPanel2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/structuralPylons/smallHardpoint/smallHardpoint
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/structuralPylons/structuralPylon/structuralPylon
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/strutCubicOcto/strutCubicOcto/strutCube
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/strutOcto/strutOcto/strutOcto
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/trussGirderAdapter/trussGirderAdapter/trussAdapter
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/trussGirderL/trussGirderL/trussPiece1x
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Structural/trussGirderXL/trussGirderXL/trussPiece3x
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Thermal/FoldingRadiators/foldingRadLarge/foldingRadLarge
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Thermal/FoldingRadiators/foldingRadMed/foldingRadMed
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Thermal/FoldingRadiators/foldingRadSmall/foldingRadSmall
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Thermal/RadiatorPanels/radPanelEdge/radPanelEdge
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Thermal/RadiatorPanels/radPanelLg/radPanelLg
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Thermal/RadiatorPanels/radPanelSm/radPanelSm
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/commDish88-88/commDish88-88/commDish
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/commsAntennaDTS-M1/commsAntennaDTS-M1/mediumDishAntenna
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/commsDish16/commsAntenna16/longAntenna
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/decouplerRadialHDM/decouplerRadialHDM/radialDecoupler1-2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/decouplerRadialTT-38K/decouplerRadialTT-38K/radialDecoupler
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/decouplerRadialTT-70/decouplerRadialTT-70/radialDecoupler2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/decouplerSeparatorTR-18D/decouplerSeparatorTR-18D/stackSeparator
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/decouplerSeparatorTR-2C/decouplerSeparatorTR-2C/stackSeparatorMini
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/decouplerSeparatorTR-XL/decouplerSeparatorTR-XL/stackSeparatorBig
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/decouplerStack2m/decouplerStack2m/decoupler1-2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/decouplerStackTR-18A/decouplerStackTR-18A/stackDecoupler
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/decouplerStackTR-2V/decouplerStackTR-2V/stackDecouplerMini
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/dockingPort/dockingPort/dockingPort2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/dockingPortInline/dockingPortInline/dockingPortLateral
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/dockingPortJr/dockingPortJr/dockingPort3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/dockingPortShielded/dockingPortShielded/dockingPort1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/dockingPortSr/dockingPortSr/dockingPortLarge
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/GrapplingDevice/part/GrapplingDevice
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/ladderRadial/ladderRadial/ladder1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/ladderTelescopic/ladderTelescopic/telescopicLadder
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/ladderTelescopicBay/ladderTelescopicBay/telescopicLadderBay
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/landingLegLT-1/landingLegLT-1/landingLeg1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/landingLegLT-2/landingLegLT-2/landingLeg1-2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/landingLegLT-5/landingLegLT-5/miniLandingLeg
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/largeAdapter/largeAdapter/largeAdapter
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/largeAdapterShort/largeAdapterShort/largeAdapter2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/launchClamp1/launchClamp1/launchClamp1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/launchEscapeSystem/part/LaunchEscapeSystem
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/linearRCS/linearRCS/linearRcs
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/mk2CargoBay/BayL/mk2CargoBayL
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/mk2CargoBay/BayS/mk2CargoBayS
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/mk2CrewCabin/mk2CrewCabin/mk2CrewCabin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/mk2DockingPort/mk2DockingPort/mk2DockingPort
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/mk3CargoBay/long/mk3CargoBayL
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/mk3CargoBay/medium/mk3CargoBayM
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/mk3CargoBay/ramp/mk3CargoRamp
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/mk3CargoBay/short/mk3CargoBayS
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/parachuteMk1/parachuteMk1/parachuteSingle
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/parachuteMk12-R/parachuteMk12-R/radialDrogue
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/parachuteMk16-XL/parachuteMk16-XL/parachuteLarge
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/parachuteMk2-R/parachuteMk2-R/parachuteRadial
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/parachuteMk25/parachuteMk25/parachuteDrogue
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/radialAttachmentPoint/radialAttachmentPoint/stackPoint1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/rcsBlockRV-105/rcsBlockRV-105/RCSBlock
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/ServiceBay/ServiceBay_125/ServiceBay_125
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/ServiceBay/ServiceBay_250/ServiceBay_250
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/spotLightMk1/spotLightMk1/spotLight1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/spotLightMk2/spotLightMk2/spotLight2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/stackBiCoupler/stackBiCoupler/stackBiCoupler
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/stackQuadCoupler/stackQuadCoupler/stackQuadCoupler
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Utility/stackTriCoupler/stackTriCoupler/stackTriCoupler
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Wheel/LandingGear/GearFixed/GearFixed
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Wheel/LandingGear/GearFree/GearFree
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Wheel/LandingGear/GearLarge/GearLarge
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Wheel/LandingGear/GearMedium/GearMedium
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Wheel/roverWheelM1/roverWheelM1/roverWheel1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Wheel/roverWheelS2/roverWheelS2/roverWheel2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Wheel/roverWheelTR-2L/roverWheelTR-2L/wheelMed
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Wheel/roverWheelXL3/roverWheelXL3/roverWheel3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PART) Squad/Parts/Wheel/SmallGearBay/smallGearBay/SmallGearBay
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/AltimeterThreeHands/prop/AltimeterThreeHands
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/AtmosphereDepth/prop/AtmosphereDepth
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/AxisIndicator/pitchConfig/AxisIndicatorPitch
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/AxisIndicator/rollConfig/AxisIndicatorRoll
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/AxisIndicator/yawConfig/AxisIndicatorYaw
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/ButtonSquare/prop/ButtonSquare
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/circularButton/prop/circularButton
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/Compass/prop/Compass
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/directionalKnob/prop/directionalKnob
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/directionalKnob2/prop/directionalKnob2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/IndicatorPanel/prop/IndicatorPanel
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/IVANavBall/prop/NavBall
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/ledPanelSpeed/prop/ledPanelSpeed
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/Monitor/DockingMode/MonitorDockingMode
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/NavBall/prop/NavBall
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/PropsGeneric/Button_DockingMode/Button_DockingMode
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/PropsGeneric/CargoBagA/CargoBagA
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/PropsGeneric/CargoBagB/CargoBagB
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/PropsGeneric/CargoBagC/CargoBagC
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/PropsGeneric/Hatch_Plane/Hatch_Plane
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/PropsGeneric/Hatch_Plane_Curve90/Hatch_Plane_Curve90
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/PropsGeneric/Hatch_Plane_Frame/Hatch_Plane_Frame
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/PropsGeneric/Seat_Passenger/Seat_Passenger
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/PropsGeneric/Seat_Pilot/Seat_Pilot
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/PropsGeneric/Seat_Pilot_Helmet/Seat_Pilot_Helmet
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/PropsGeneric/SideStick/SideStick
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/pullSwitch/prop/pullSwitch
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/radarAltitude/prop/RadarAltimeter
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/squareButton/prop/squareButton
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/standingSwitch/prop/standingSwitch
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/switch/prop/switch
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/switchGuard/prop/switchGuard
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/switchWithGuards/prop/switchWithGuards
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/throttle/prop/throttle
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PROP) Squad/Props/VSI/prop/VSI
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(GLOBAL_RESOURCE) Squad/Resources/Ore/GLOBAL_RESOURCE
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PLANETARY_RESOURCE) Squad/Resources/Ore/PLANETARY_RESOURCE
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(PLANETARY_RESOURCE) Squad/Resources/Ore/PLANETARY_RESOURCE
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(BIOME_RESOURCE) Squad/Resources/Ore/BIOME_RESOURCE
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(BIOME_RESOURCE) Squad/Resources/Ore/BIOME_RESOURCE
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(BIOME_RESOURCE) Squad/Resources/Ore/BIOME_RESOURCE
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(BIOME_RESOURCE) Squad/Resources/Ore/BIOME_RESOURCE
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(RESOURCE_OVERLAY_CONFIGURATION_SOLID) Squad/Resources/Overlay/RESOURCE_OVERLAY_CONFIGURATION_SOLID
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(RESOURCE_OVERLAY_CONFIGURATION_LINES) Squad/Resources/Overlay/RESOURCE_OVERLAY_CONFIGURATION_LINES
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(RESOURCE_OVERLAY_CONFIGURATION_DOTS) Squad/Resources/Overlay/RESOURCE_OVERLAY_CONFIGURATION_DOTS
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(RESOURCE_CONFIGURATION) Squad/Resources/ResourceDefaults/RESOURCE_CONFIGURATION
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/LiquidFuel
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/Oxidizer
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/SolidFuel
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/MonoPropellant
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/XenonGas
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/ElectricCharge
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/IntakeAir
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/EVA Propellant
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/Ore
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/Ablator
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(STORY_DEF) Squad/Resources/StoryDefs/STORY_DEF
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(TechTree) Squad/Resources/TechTree/TechTree
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(INTERNAL) Squad/Spaces/crewCabinInternals/internal/crewCabinInternals
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(INTERNAL) Squad/Spaces/cupolaInternal/internal/cupolaInternal
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(INTERNAL) Squad/Spaces/GenericSpace1/internal/GenericSpace1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(INTERNAL) Squad/Spaces/GenericSpace3/internal/GenericSpace3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(INTERNAL) Squad/Spaces/landerCabinInternals/internal/landerCabinInternals
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(INTERNAL) Squad/Spaces/landerCabinSmallInternal/internal/landerCabinSmallInternal
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(INTERNAL) Squad/Spaces/LargeCrewedLabInternals/internal/Mobile_Processing_Lab_Int
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(INTERNAL) Squad/Spaces/mk1CabinInternal/internal/mk1CabinInternal
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(INTERNAL) Squad/Spaces/mk1CockpitInternal/internal/mk1CockpitInternal
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(INTERNAL) Squad/Spaces/mk1InlineInternal/internal/mk1InlineInternal
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(INTERNAL) Squad/Spaces/mk1PodCockpit/internal/mk1PodCockpit
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(INTERNAL) Squad/Spaces/mk2CockpitStandardInternal/internal/mk2CockpitStandardInternals
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(INTERNAL) Squad/Spaces/Mk2CrewCabinInternal/internal_MK2_CrewCab/MK2_CrewCab_Int
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(INTERNAL) Squad/Spaces/MK3CockpitInternal/internal_MK3/MK3_Cockpit_Int
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(INTERNAL) Squad/Spaces/MK3_CrewCab_Int/internal_MK3_CrewCab/MK3_CrewCab_Int
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(INTERNAL) Squad/Spaces/Placeholder/internal/Placeholder
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(INTERNAL) Squad/Spaces/PodCockpit/internal/PodCockpit
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(STRATEGY_DEPARTMENT) Squad/Strategies/Departments/Finances
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(STRATEGY_DEPARTMENT) Squad/Strategies/Departments/Science
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(STRATEGY_DEPARTMENT) Squad/Strategies/Departments/Public Relations
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(STRATEGY_DEPARTMENT) Squad/Strategies/Departments/Operations
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(STRATEGY) Squad/Strategies/Strategies/AppreciationCampaignCfg
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(STRATEGY) Squad/Strategies/Strategies/FundraisingCampaignCfg
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(STRATEGY) Squad/Strategies/Strategies/OpenSourceTechProgramCfg
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(STRATEGY) Squad/Strategies/Strategies/UnpaidResearchProgramCfg
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(STRATEGY) Squad/Strategies/Strategies/OutsourcedResearchCfg
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(STRATEGY) Squad/Strategies/Strategies/PatentsLicensingCfg
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(STRATEGY) Squad/Strategies/Strategies/AgressiveNegotiations
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(STRATEGY) Squad/Strategies/Strategies/RecoveryTransponders
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(STRATEGY) Squad/Strategies/Strategies/BailoutGrant
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(STRATEGY) Squad/Strategies/Strategies/researchIPsellout
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config(STRATEGY) Squad/Strategies/Strategies/LeadershipInitiative
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Resource RESOURCE_DEFINITION added to database
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GameDatabase: Assets loaded in 31.981s
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Loading part database
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/aerodynamicNoseCone/aerodynamicNoseCone/noseCone'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EffectList: Created 11 effect types
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/airbrake/Airbrake/airbrake1'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/airIntakeRadialXM-G50/airIntakeRadialXM-G50/airScoop'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/airlinerWings/ControlSurface/airlinerCtrlSrf'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/airlinerWings/MainWing/airlinerMainWing'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/airlinerWings/TailFin/airlinerTailFin'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/airplaneFins/advancedCanard/AdvancedCanard'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/airplaneFins/standardCanard/CanardController'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/airplaneFins/sweptWing/sweptWing'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/airplaneFins/tailfin/tailfin'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/basicFin/basicFin/basicFin'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/circularIntake/circularIntake/CircularIntake'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/circularIntake/intakeShockCone/shockConeIntake'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/cones/avionicsNoseCone/avionicsNoseCone'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/cones/ConeA/pointyNoseConeA'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/cones/ConeB/pointyNoseConeB'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/cones/noseConeAdapter/noseConeAdapter'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/cones/smallNoseCone/standardNoseCone'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/cones/tailConnectorA/airplaneTail'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/cones/tailConnectorB/airplaneTailB'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/fairings/fairingSize1/fairingSize1'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_vent_large to FXGroup deploy
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/fairings/fairingSize2/fairingSize2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_vent_large to FXGroup deploy
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/fairings/fairingSize3/fairingSize3'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_vent_large to FXGroup deploy
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/HeatShield/HeatShield1/HeatShield1'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/HeatShield/HeatShield2/HeatShield2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_vent_large to FXGroup decouple
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/HeatShield/HeatShield3/HeatShield3'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_vent_large to FXGroup decouple
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/intakeRadialLong/intakeRadialLong/IntakeRadialLong'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/miniIntake/SmallIntake/miniIntake'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/protectiveRocketNoseMk7/protectiveRocketNoseMk7/rocketNoseCone'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/ramAirIntake/ramAirIntake/ramAirIntake'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/shuttleWings/delta/wingShuttleDelta'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/shuttleWings/elevon/elevonMk3'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartCompiler: Cannot clone model 'Squad/Parts/Aero/shuttleWings/elevon' as model does not exist
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartCompiler: Model was not compiled correctly
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartCompiler: Cannot compile model
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartCompiler: Cannot compile part
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/shuttleWings/elevon1/wingShuttleElevon1'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/shuttleWings/elevon2/wingShuttleElevon2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/shuttleWings/rudder/wingShuttleRudder'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/shuttleWings/strake/wingShuttleStrake'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/wingletAV-R8/wingletAV-R8/R8winglet'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/wingletAV-T1/wingletAV-T1/winglet'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/wingletDeltaDeluxe/wingletDeltaDeluxe/winglet3'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/wings/connector1/wingConnector'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/wings/connector2/wingConnector2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/wings/connector3/wingConnector3'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/wings/connector4/wingConnector4'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/wings/connector5/wingConnector5'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/wings/delta/deltaWing'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/wings/delta_small/delta_small'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/wings/elevon1/StandardCtrlSrf'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/wings/elevon2/elevon2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/wings/elevon3/elevon3'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/wings/elevon4/smallCtrlSrf'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/wings/elevon5/elevon5'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/wings/strake/wingStrake'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/wings/structural1/structuralWing'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/wings/structural2/structuralWing2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/wings/structural3/structuralWing3'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/wings/structural4/structuralWing4'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/wings/swept1/sweptWing1'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Aero/wings/swept2/sweptWing2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/advancedSasModuleLarge/advSasModuleLarge/asasmodule1-2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/cupola/cupola/cupola'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/externalCommandSeat/externalCommandSeat/seatExternalCmd'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/hitchhikerStorageContainer/hitchikerStorageContainer/crewCabin'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/inlineAdvancedStabilizer/inlineAdvancedStabilizer/advSasModule'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/inlineReactionWheel/inlineReactionWheel/sasModule'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/Mk1-2Pod/mk1-2CommandPod/Mark1-2Pod'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/mk1Cockpits/mk1Cockpit/Mark1Cockpit'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/mk1Cockpits/mk1CrewCabin/MK1CrewCabin'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/mk1Cockpits/mk1InlineCockpit/Mark2Cockpit'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/mk1LanderCan/mk1LanderCan/landerCabinSmall'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/mk1pod/mk1Pod/mk1pod'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/mk2CockpitInline/mk2CockpitInline/mk2Cockpit_Inline'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/mk2CockpitStandard/mk2CockpitStandard/mk2Cockpit_Standard'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/mk2DroneCore/mk2Dronecore/mk2DroneCore'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/mk2LanderCan/mk2LanderCan/mk2LanderCabin'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/mk3CockpitShuttle/mk3CockpitShuttle/mk3Cockpit_Shuttle'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/probeCoreCube/probeCoreCube/probeCoreCube'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/probeCoreHex/probeCoreHex/probeCoreHex'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/probeCoreOcto/probeCoreOcto/probeCoreOcto'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/probeCoreOcto2/probeCoreOcto2/probeCoreOcto2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/probeRoverBody/probeRoverBody/roverBody'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/probeStackLarge/probeStackLarge/probeStackLarge'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/probeStackSmall/probeStackSmall/probeStackSmall'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Command/probeStackSphere/probeStackSphere/probeCoreSphere'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/CompoundParts/fuelLine/fuelLine/fuelLine'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/CompoundParts/strutConnector/strutConnector/strutConnector'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Electrical/1x6ShroudSolarPanels/1x6ShroudSolarPanels/solarPanels2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Electrical/1x6SolarPanels/1x6SolarPanels/solarPanels4'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Electrical/3x2ShroudSolarPanels/3x2ShroudSolarPanels/solarPanels1'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Electrical/3x2SolarPanels/3x2SolarPanels/solarPanels3'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Electrical/gigantorXlSolarArray/gigantorXlSolarArray/largeSolarPanel'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Electrical/radialFlatSolarPanel/radialFlatSolarPanel/solarPanels5'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Electrical/RTG/RTG/rtg'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Electrical/z-100Battery/z-100Battery/batteryPack'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Electrical/z-1kBattery/z-1kBattery/batteryBank'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Electrical/z-200Battery/z-200Battery/batteryBankMini'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Electrical/z-400Battery/z-400Battery/ksp_r_largeBatteryPack'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Electrical/z-4kBattery/z-4kBattery/batteryBankLarge'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/ionEngine/ionEngine/ionEngine'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/jetEngines/jetEngineAfterburning/turboJet'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/jetEngines/jetEngineBasic/JetEngine'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/jetEngines/jetEngineBig/turboFanSize2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/jetEngines/jetEngineTurbo/turboFanEngine'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngine24-77/liquidEngine24-77/smallRadialEngine'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngine48-7S/liquidEngine48-7S/liquidEngineMini'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineAerospike/liquidEngineAerospike/toroidalAerospike'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_rocket_hard to FXGroup running
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_explosion_low to FXGroup flameout
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineLV-1/liquidEngineLV-1/microEngine'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_rocket_mini to FXGroup running
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineLV-1R/liquidEngineLV-1R/radialEngineMini'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_rocket_mini to FXGroup running
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineLV-909/liquidEngineLV-909/liquidEngine3'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_rocket_hard to FXGroup running
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineLV-N/liquidEngineLV-N/nuclearEngine'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_rocket_hard to FXGroup running
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineLV-T30/liquidEngineLV-T30/liquidEngine'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_rocket_hard to FXGroup running
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_explosion_low to FXGroup flameout
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineLV-T45/liquidEngineLV-T45/liquidEngine2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_rocket_hard to FXGroup running
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_explosion_low to FXGroup flameout
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineMainsail/liquidEngineMainsail/liquidEngine1-2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_rocket_hard to FXGroup running
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_explosion_low to FXGroup flameout
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineMk55/liquidEngineMk55/radialLiquidEngine1-2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_rocket_hard to FXGroup running
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEnginePoodle/liquidEnginePoodle/liquidEngine2-2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_rocket_hard to FXGroup running
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineSkipper/skipperLiquidEngine/engineLargeSkipper'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_rocket_hard to FXGroup running
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_explosion_low to FXGroup flameout
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineSSME/SSME/SSME'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/MassiveSRB/part/MassiveBooster'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/miniJet/SmallJetEngine/miniJetEngine'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/OMSEngine/omsEngine/omsEngine'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_rocket_mini to FXGroup running
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/rapierEngine/rapierEngine/RAPIER'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/Size2LFB/part/Size2LFB'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/Size3AdvancedEngine/part/Size3AdvancedEngine'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/Size3EngineCluster/part/Size3EngineCluster'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/solidBoosterBACC/solidBoosterBACC/solidBooster1-1'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_rocket_hard to FXGroup running
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/solidBoosterRT-10/solidBoosterRT-10/solidBooster'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_rocket_hard to FXGroup running
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/solidBoosterRT-5/solidBoosterRT-5/solidBooster_sm'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_rocket_hard to FXGroup running
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/solidBoosterSep/solidBoosterSep/sepMotor1'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_rocket_mini to FXGroup running
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Engine/vernorEngine/vernorEngine/vernierEngine'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/adapterTanks/Mk3-Mk2/adapterMk3-Mk2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/adapterTanks/Mk3-ShuttleAdapter/adapterEngines'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/adapterTanks/Mk3-Size2/adapterMk3-Size2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/adapterTanks/Mk3-Size2Slant/adapterMk3-Size2Slant'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/adapterTanks/Size2-Mk2/adapterSize2-Mk2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/adapterTanks/Size2-Size1/adapterSize2-Size1'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/adapterTanks/Size2-Size1Slant/adapterSize2-Size1Slant'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/adapterTanks/Size3-Mk3/adapterSize3-Mk3'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankJumbo-64/fuelTankJumbo-64/fuelTank3-2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankOscarB/fuelTankOscarB/miniFuelTank'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankT100/fuelTankT100/fuelTankSmallFlat'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankT200/fuelTankT200/fuelTankSmall'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankT400/fuelTankT400/fuelTank'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankT800/fuelTankT800/fuelTank_long'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankToroidal/fuelTankToroidal/toroidalFuelTank'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankX200-16/fuelTankX200-16/fuelTank2-2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankX200-32/fuelTankX200-32/fuelTank1-2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankX200-8/fuelTankX200-8/fuelTank4-2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/miniFuselage/miniFuselage/miniFuselage'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk2Adapters/bicoupler/mk2_1m_Bicoupler'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk2Adapters/long/mk2_1m_AdapterLong'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk2Adapters/standard/mk2SpacePlaneAdapter'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk2FuselageLong/LFO_long/mk2FuselageLongLFO'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk2FuselageLong/L_long/mk2Fuselage'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk2FuselageShort/LFO_short/mk2FuselageShortLFO'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk2FuselageShort/L_short/mk2FuselageShortLiquid'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk2FuselageShort/Mono_short/mk2FuselageShortMono'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk3Fuselage/CREW/mk3CrewCabin'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk3Fuselage/LFO_100/mk3FuselageLFO_100'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk3Fuselage/LFO_25/mk3FuselageLFO_25'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk3Fuselage/LFO_50/mk3FuselageLFO_50'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk3Fuselage/LF_100/mk3FuselageLF_100'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk3Fuselage/LF_25/mk3FuselageLF_25'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk3Fuselage/LF_50/mk3FuselageLF_50'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk3Fuselage/MONO/mk3FuselageMONO'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/RCSFuelTankR1/RCSFuelTankR1/RCSTank1-2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/RCSFuelTankR10/RCSFuelTankR10/rcsTankMini'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/RCSFuelTankR25/RCSFuelTankR25/RCSFuelTank'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/RCSTankRadial/radialRCSTank/radialRCSTank'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/RCStankRadialLong/RCSTankRadialLong/rcsTankRadialLong'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/Size3Tanks/large/Size3LargeTank'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/Size3Tanks/medium/Size3MediumTank'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/Size3Tanks/small/Size3SmallTank'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/xenonTank/xenonTank/xenonTank'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/xenonTankLarge/xenonTankLarge/xenonTankLarge'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/FuelTank/xenonTankRadial/xenonTankRadial/xenonTankRadial'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Misc/PotatoRoid/part/PotatoRoid'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
The hull has more than 255 polygons. This is invalid.
(Filename: ..\..\Cooking\src\ConvexMeshBuilder.cpp Line: 547)
The hull has more than 255 polygons. This is invalid.
(Filename: ..\..\Cooking\src\ConvexMeshBuilder.cpp Line: 547)
The hull has more than 255 polygons. This is invalid.
(Filename: ..\..\Cooking\src\ConvexMeshBuilder.cpp Line: 547)
The hull has more than 255 polygons. This is invalid.
(Filename: ..\..\Cooking\src\ConvexMeshBuilder.cpp Line: 547)
The hull has more than 255 polygons. This is invalid.
(Filename: ..\..\Cooking\src\ConvexMeshBuilder.cpp Line: 547)
The hull has more than 255 polygons. This is invalid.
(Filename: ..\..\Cooking\src\ConvexMeshBuilder.cpp Line: 547)
The hull has more than 255 polygons. This is invalid.
(Filename: ..\..\Cooking\src\ConvexMeshBuilder.cpp Line: 547)
PartLoader Warning: Variable density not found in Part
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
The hull has more than 255 polygons. This is invalid.
(Filename: ..\..\Cooking\src\ConvexMeshBuilder.cpp Line: 547)
The hull has more than 255 polygons. This is invalid.
(Filename: ..\..\Cooking\src\ConvexMeshBuilder.cpp Line: 547)
The hull has more than 255 polygons. This is invalid.
(Filename: ..\..\Cooking\src\ConvexMeshBuilder.cpp Line: 547)
PartLoader: Compiling Part 'Squad/Parts/Resources/FuelCell/FuelCell/FuelCell'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Resources/FuelCell/FuelCellArray/FuelCellArray'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Resources/ISRU/ISRU/ISRU'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Resources/LargeTank/LargeTank/LargeTank'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Resources/MiniDrill/MiniDrill/MiniDrill'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Resources/MiniISRU/MiniISRU/MiniISRU'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Resources/OrbitalScanner/OrbitalScanner/OrbitalScanner'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Resources/RadialDrill/RadialDrill/RadialDrill'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Resources/RadialTank/RadialTank/RadialOreTank'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Resources/SmallTank/SmallTank/SmallTank'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Resources/SurfaceScanner/SurfaceScanner/SurfaceScanner'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Resources/SurveyScanner/SurveyScanner/SurveyScanner'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Science/AtmosphereSensor/sensorAtmosphere/sensorAtmosphere'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Science/GooExperiment/gooExperiment/GooExperiment'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Science/LargeCrewedLab/largeCrewedLab/Large_Crewed_Lab'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Science/MaterialBay/materialBay/science_module'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Science/sensorAccelerometer/sensorAccelerometer/sensorAccelerometer'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Science/sensorBarometer/sensorBarometer/sensorBarometer'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Science/sensorGravimeter/sensorGravimeter/sensorGravimeter'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Science/sensorThermometer/sensorThermometer/sensorThermometer'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/adapterLargeSmallBi/adapterLargeSmallBi/adapterLargeSmallBi'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/adapterLargeSmallQuad/adapterLargeSmallQuad/adapterLargeSmallQuad'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/adapterLargeSmallTri/adapterLargeSmallTri/adapterLargeSmallTri'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/adapterSmallMiniShort/adapterSmallMiniShort/adapterSmallMiniShort'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/adapterSmallMiniTall/adapterSmallMiniTall/adapterSmallMiniTall'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/mk1Parts/engineBodyRadial/radialEngineBody'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/mk1Parts/engineNacelle/nacelleBody'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/mk1Parts/mk1Fuselage/MK1Fuselage'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/mk1Parts/mk1FuselageIntake/MK1IntakeFuselage'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/mk1Parts/mk1Structural/Mk1FuselageStructural'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/Size3Decoupler/part/size3Decoupler'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_vent_large to FXGroup decouple
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/Size3To2Adapter/part/Size3to2Adapter'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/stationHub/stationHub/stationHub'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/structuralIBeam200/structuralIBeam200/structuralIBeam2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/structuralIBeam200Pocket/structuralIBeam200Pocket/structuralIBeam3'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/structuralIBeam650/structuralIBeam650/structuralIBeam1'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/structuralMicronode/structuralMicronode/structuralMiniNode'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/structuralPanel1x1/structuralPanel1x1/structuralPanel1'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/structuralPanel2x2/structuralPanel2x2/structuralPanel2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/structuralPylons/smallHardpoint/smallHardpoint'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_vent_large to FXGroup decouple
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/structuralPylons/structuralPylon/structuralPylon'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_vent_large to FXGroup decouple
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/strutCubicOcto/strutCubicOcto/strutCube'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/strutOcto/strutOcto/strutOcto'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/trussGirderAdapter/trussGirderAdapter/trussAdapter'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/trussGirderL/trussGirderL/trussPiece1x'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Structural/trussGirderXL/trussGirderXL/trussPiece3x'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Thermal/FoldingRadiators/foldingRadLarge/foldingRadLarge'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Thermal/FoldingRadiators/foldingRadMed/foldingRadMed'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Thermal/FoldingRadiators/foldingRadSmall/foldingRadSmall'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Thermal/RadiatorPanels/radPanelEdge/radPanelEdge'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Thermal/RadiatorPanels/radPanelLg/radPanelLg'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Thermal/RadiatorPanels/radPanelSm/radPanelSm'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/commDish88-88/commDish88-88/commDish'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/commsAntennaDTS-M1/commsAntennaDTS-M1/mediumDishAntenna'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/commsDish16/commsAntenna16/longAntenna'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerRadialHDM/decouplerRadialHDM/radialDecoupler1-2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_decoupler_fire to FXGroup decouple
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerRadialTT-38K/decouplerRadialTT-38K/radialDecoupler'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_vent_large to FXGroup decouple
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerRadialTT-70/decouplerRadialTT-70/radialDecoupler2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_vent_large to FXGroup decouple
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerSeparatorTR-18D/decouplerSeparatorTR-18D/stackSeparator'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_vent_large to FXGroup decouple
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerSeparatorTR-2C/decouplerSeparatorTR-2C/stackSeparatorMini'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerSeparatorTR-XL/decouplerSeparatorTR-XL/stackSeparatorBig'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_vent_large to FXGroup decouple
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerStack2m/decouplerStack2m/decoupler1-2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_decoupler_fire to FXGroup decouple
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerStackTR-18A/decouplerStackTR-18A/stackDecoupler'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_vent_large to FXGroup decouple
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerStackTR-2V/decouplerStackTR-2V/stackDecouplerMini'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPort/dockingPort/dockingPort2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPortInline/dockingPortInline/dockingPortLateral'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPortJr/dockingPortJr/dockingPort3'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPortShielded/dockingPortShielded/dockingPort1'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPortSr/dockingPortSr/dockingPortLarge'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/GrapplingDevice/part/GrapplingDevice'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/ladderRadial/ladderRadial/ladder1'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/ladderTelescopic/ladderTelescopic/telescopicLadder'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/ladderTelescopicBay/ladderTelescopicBay/telescopicLadderBay'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/landingLegLT-1/landingLegLT-1/landingLeg1'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/landingLegLT-2/landingLegLT-2/landingLeg1-2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/landingLegLT-5/landingLegLT-5/miniLandingLeg'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/largeAdapter/largeAdapter/largeAdapter'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/largeAdapterShort/largeAdapterShort/largeAdapter2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/launchClamp1/launchClamp1/launchClamp1'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_decoupler_fire to FXGroup activate
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/launchEscapeSystem/part/LaunchEscapeSystem'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/linearRCS/linearRCS/linearRcs'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/mk2CargoBay/BayL/mk2CargoBayL'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/mk2CargoBay/BayS/mk2CargoBayS'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/mk2CrewCabin/mk2CrewCabin/mk2CrewCabin'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/mk2DockingPort/mk2DockingPort/mk2DockingPort'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/mk3CargoBay/long/mk3CargoBayL'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/mk3CargoBay/medium/mk3CargoBayM'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/mk3CargoBay/ramp/mk3CargoRamp'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader Warning: Variable buoyancySplashPartOriginLerp not found in Part
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/mk3CargoBay/short/mk3CargoBayS'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/parachuteMk1/parachuteMk1/parachuteSingle'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_parachute_open to FXGroup activate
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/parachuteMk12-R/parachuteMk12-R/radialDrogue'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_parachute_open to FXGroup activate
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/parachuteMk16-XL/parachuteMk16-XL/parachuteLarge'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_parachute_open to FXGroup activate
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/parachuteMk2-R/parachuteMk2-R/parachuteRadial'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_parachute_open to FXGroup activate
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/parachuteMk25/parachuteMk25/parachuteDrogue'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Added sound_parachute_open to FXGroup activate
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/radialAttachmentPoint/radialAttachmentPoint/stackPoint1'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/rcsBlockRV-105/rcsBlockRV-105/RCSBlock'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/ServiceBay/ServiceBay_125/ServiceBay_125'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/ServiceBay/ServiceBay_250/ServiceBay_250'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/spotLightMk1/spotLightMk1/spotLight1'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/spotLightMk2/spotLightMk2/spotLight2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/stackBiCoupler/stackBiCoupler/stackBiCoupler'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/stackQuadCoupler/stackQuadCoupler/stackQuadCoupler'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Utility/stackTriCoupler/stackTriCoupler/stackTriCoupler'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Wheel/LandingGear/GearFixed/GearFixed'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Wheel/roverWheelS2/roverWheelS2/roverWheel2'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Wheel/roverWheelTR-2L/roverWheelTR-2L/wheelMed'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Part 'Squad/Parts/Wheel/roverWheelXL3/roverWheelXL3/roverWheel3'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Internal Space 'Squad/Props/PropsGeneric/SideStick/SideStick'
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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Internal Space 'Squad/Props/throttle/prop/throttle'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Internal Space 'Squad/Props/VSI/prop/VSI'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Internal Space 'Squad/Spaces/crewCabinInternals/internal/crewCabinInternals'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Internal Space 'Squad/Spaces/cupolaInternal/internal/cupolaInternal'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Internal Space 'Squad/Spaces/GenericSpace1/internal/GenericSpace1'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Internal Space 'Squad/Spaces/GenericSpace3/internal/GenericSpace3'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Internal Space 'Squad/Spaces/landerCabinInternals/internal/landerCabinInternals'
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PartLoader: Compiling Internal Space 'Squad/Spaces/landerCabinSmallInternal/internal/landerCabinSmallInternal'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Internal Space 'Squad/Spaces/LargeCrewedLabInternals/internal/Mobile_Processing_Lab_Int'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Internal Space 'Squad/Spaces/mk1CabinInternal/internal/mk1CabinInternal'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Internal Space 'Squad/Spaces/mk1CockpitInternal/internal/mk1CockpitInternal'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Internal Space 'Squad/Spaces/mk1InlineInternal/internal/mk1InlineInternal'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Internal Space 'Squad/Spaces/mk1PodCockpit/internal/mk1PodCockpit'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Internal Space 'Squad/Spaces/mk2CockpitStandardInternal/internal/mk2CockpitStandardInternals'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Internal Space 'Squad/Spaces/Mk2CrewCabinInternal/internal_MK2_CrewCab/MK2_CrewCab_Int'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
InternalSeat: Cannot find seatTransform of name 'Seat_UpLeft'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
InternalSeat: Cannot find portraitCamera of name 'Camera_UpLeft'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
InternalSeat: Cannot find seatTransform of name 'Seat_UpRight'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
InternalSeat: Cannot find portraitCamera of name 'Camera_UpRight'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Internal Space 'Squad/Spaces/MK3CockpitInternal/internal_MK3/MK3_Cockpit_Int'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Internal Space 'Squad/Spaces/MK3_CrewCab_Int/internal_MK3_CrewCab/MK3_CrewCab_Int'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
InternalSeat: Cannot find portraitCamera of name 'Camera_Left003'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Internal Space 'Squad/Spaces/Placeholder/internal/Placeholder'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PartLoader: Compiling Internal Space 'Squad/Spaces/PodCockpit/internal/PodCockpit'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Loading Systems: Elapsed time is 37.68668s
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
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Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes.
(Filename: Line: 67)
UnloadTime: 6.703886 ms
Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 237 unused Assets to reduce memory usage. Loaded Objects now: 107352.
Total: 69.663803 ms (FindLiveObjects: 4.675529 ms CreateObjectMapping: 3.032058 ms MarkObjects: 60.021507 ms DeleteObjects: 1.554518 ms)
AddonLoader: Instantiating addon 'CloudsManager' from assembly 'Atmosphere'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_CLOUDS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'AtmosphereManager' from assembly 'Atmosphere'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_ATMOSPHERE MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'ShadowManager' from assembly 'CelestialShadows'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_SHADOWS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'CityLightsManager' from assembly 'CityLights'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_CITY_LIGHTS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'EVEManagerClass' from assembly 'EVEManager'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'TerrainManager' from assembly 'Terrain'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_TERRAIN MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Agent: Found 18 agent mentality types
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AgentList: 27 agents parsed and loaded.
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
[CelestialBody]: Kerbin's solar day length is 1d, 0h, 0m long. sidereal day length is 5h, 59m, 9s long
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled.
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
[HighLogic]: =========================== Scene Change : From LOADING to MAINMENU =====================
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
UnloadTime: 3.845454 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 111234.
Total: 103.888428 ms (FindLiveObjects: 4.548088 ms CreateObjectMapping: 3.357502 ms MarkObjects: 94.981277 ms DeleteObjects: 0.643189 ms)
AddonLoader: Instantiating addon 'CloudsManager' from assembly 'Atmosphere'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_CLOUDS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'AtmosphereManager' from assembly 'Atmosphere'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_ATMOSPHERE MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'ShadowManager' from assembly 'CelestialShadows'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_SHADOWS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'CityLightsManager' from assembly 'CityLights'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_CITY_LIGHTS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'EVEManagerClass' from assembly 'EVEManager'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'PQSManagerClass' from assembly 'PQSManager'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PQS_MANAGER MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'TerrainManager' from assembly 'Terrain'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_TERRAIN MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Loading...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Cleaning Clouds!
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 100.6667
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(255, 255, 255, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/kerbin1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 100.6667
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(255, 255, 255, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/kerbin1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: 545261056
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Laythe
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Laythe
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Laythe
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Laythe
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Laythe
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 84.33334
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(102, 102, 153, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/kerbin1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 84.33334
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(102, 102, 153, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/kerbin1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: 545261056
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Duna
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Duna
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Duna
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Duna
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Duna
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 54.66667
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(97, 41, 25, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/duna1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 54.66667
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(97, 41, 25, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/duna1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: 545261056
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 117.3333
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 117.3333
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: 545261056
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 117.6667
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 118
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 118
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: 545261056
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 118.3333
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 118.6667
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 118.6667
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: 545261056
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: No PQS! Instanciating one.
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PQSWrapper: Loading...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 1007.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(26, 43, 16, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/jool1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 1007.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(26, 43, 16, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/jool1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: 545261056
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Cannot find preset 'HighAstro' for pqs 'Jool'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: No PQS! Instanciating one.
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 1007.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(26, 43, 16, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/joolLayers1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 1007.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(26, 43, 16, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/joolLayers1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: 545261056
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Cannot find preset 'HighAstro' for pqs 'Jool'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: No PQS! Instanciating one.
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 1007.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(26, 43, 16, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/joolLayers2 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 1007.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(26, 43, 16, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/joolLayers2 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: 545261056
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Cannot find preset 'HighAstro' for pqs 'Jool'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AtmosphereObject: Loading...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AtmosphereObject: Cleaning Atmosphere!
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
ShadowObject: Loading...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CityLightsObject: Loading...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(255, 255, 255, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex:
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_midTex:
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_steepTex:
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_BumpMap:
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 4000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailVertScale: 200
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.00875
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_SpecularColor: RGBA(127, 127, 127, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_SpecularPower: 51.2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Albedo: 0.02
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_OceanColor: RGBA(0, 0, 255, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_OceanDepthFactor: 0.002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_CityOverlayTex: BoulderCo/CityLights/Textures/main (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_CityOverlayDetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_CityDarkOverlayDetailTex: BoulderCo/CityLights/Textures/detaildark (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_CityLightOverlayDetailTex: BoulderCo/CityLights/Textures/detaillight (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Applying PQS Material Manager!
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(255, 255, 255, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex:
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_midTex:
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_steepTex:
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_BumpMap:
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 4000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailVertScale: 200
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.00875
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_SpecularColor: RGBA(127, 127, 127, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_SpecularPower: 51.2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Albedo: 0.02
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_OceanColor: RGBA(0, 0, 255, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_OceanDepthFactor: 0.002
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_CityOverlayTex: BoulderCo/CityLights/Textures/main (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_CityOverlayDetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_CityDarkOverlayDetailTex: BoulderCo/CityLights/Textures/detaildark (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_CityLightOverlayDetailTex: BoulderCo/CityLights/Textures/detaillight (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
TerrainObject: Loading...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
ExperienceSystem: Found 0 trait types
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
ExperienceSystem: Found 9 effect types
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Game State Created.
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
ScenarioTypes: List Created 13 scenario types loaded from 9 loaded assemblies.
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Game State Saved to saves/default/persistent
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
[HighLogic]: =========================== Scene Change : From MAINMENU to SPACECENTER (Async) =====================
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
UnloadTime: 6.617928 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 200 unused Assets to reduce memory usage. Loaded Objects now: 109224.
Total: 103.293991 ms (FindLiveObjects: 4.491210 ms CreateObjectMapping: 2.491933 ms MarkObjects: 93.295044 ms DeleteObjects: 2.488939 ms)
AddonLoader: Instantiating addon 'CloudsManager' from assembly 'Atmosphere'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_CLOUDS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'AtmosphereManager' from assembly 'Atmosphere'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_ATMOSPHERE MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'ShadowManager' from assembly 'CelestialShadows'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_SHADOWS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'CityLightsManager' from assembly 'CityLights'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_CITY_LIGHTS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'EVEManagerClass' from assembly 'EVEManager'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'TerrainManager' from assembly 'Terrain'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_TERRAIN MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 109226.
Total: 110.386192 ms (FindLiveObjects: 5.756635 ms CreateObjectMapping: 2.923862 ms MarkObjects: 101.189087 ms DeleteObjects: 0.204845 ms)
UnloadTime: 3.917300 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 112373.
Total: 115.606125 ms (FindLiveObjects: 5.010808 ms CreateObjectMapping: 6.011944 ms MarkObjects: 103.871758 ms DeleteObjects: 0.174482 ms)
AddonLoader: Instantiating addon 'AddScenarioModules' from assembly 'KSP'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'ContractDefs' from assembly 'KSP'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'CloudsManager' from assembly 'Atmosphere'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_CLOUDS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'AtmosphereManager' from assembly 'Atmosphere'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_ATMOSPHERE MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'ShadowManager' from assembly 'CelestialShadows'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_SHADOWS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'CityLightsManager' from assembly 'CityLights'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_CITY_LIGHTS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'EVEManagerClass' from assembly 'EVEManager'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'TerrainManager' from assembly 'Terrain'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_TERRAIN MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereActive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now MACRO
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.0001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 1.01
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 0.008
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 604000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(255, 255, 255, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/kerbin1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 2E-06
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 4E-05
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.0001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 1.01
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 0.008
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 604000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(255, 255, 255, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/kerbin1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 2E-06
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 4E-05
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_TopTex: BoulderCo/Atmosphere/Textures/particle/1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_LeftTex: BoulderCo/Atmosphere/Textures/particle/2 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FrontTex: BoulderCo/Atmosphere/Textures/particle/3 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_LightScatter: 0.55
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 0.008
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MaxScale: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MaxTrans: (0.0, 100.0, 0.0)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(255, 255, 255, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/kerbin1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 2E-06
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 4E-05
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
[ScenarioDestructibles]: Loading... 0 objects registered
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
[AsteroidSpawner]: New object found near Kerbin: Ast. HSJ-227!
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Flight State Captured
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Saving Achievements Tree...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Game State Saved to saves/default/persistent
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
SpaceCenterMain: Cannot find gameObject of url localSpace/Kerbin/Kerbin/KSC/DestructionCollider
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Flight State Captured
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Saving Achievements Tree...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Game State Saved to saves/default/persistent
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Flight State Captured
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Saving Achievements Tree...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Game State Saved to saves/default/persistent
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 100.6667
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(255, 255, 255, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/kerbin1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 100.6667
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(255, 255, 255, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/kerbin1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: 545261056
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
[HighLogic]: =========================== Scene Change : From SPACECENTER to TRACKSTATION =====================
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
UnloadTime: 6.837314 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 2963 unused Assets to reduce memory usage. Loaded Objects now: 115974.
Total: 140.523743 ms (FindLiveObjects: 5.711304 ms CreateObjectMapping: 7.194404 ms MarkObjects: 119.829193 ms DeleteObjects: 7.431751 ms)
AddonLoader: Instantiating addon 'CloudsManager' from assembly 'Atmosphere'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_CLOUDS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'AtmosphereManager' from assembly 'Atmosphere'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_ATMOSPHERE MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'ShadowManager' from assembly 'CelestialShadows'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_SHADOWS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'CityLightsManager' from assembly 'CityLights'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_CITY_LIGHTS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'EVEManagerClass' from assembly 'EVEManager'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'TerrainManager' from assembly 'Terrain'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_TERRAIN MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
[PlanetariumCamera]: Focus: Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
[ScenarioDestructibles]: Loading... 0 objects registered
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
[AsteroidSpawner]: No new objects this time. (Odds are 1:2)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
[PlanetariumCamera]: Focus: Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Flight State Captured
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Saving Achievements Tree...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Game State Saved to saves/default/persistent
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
SCREENSHOT!!
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
SCREENSHOT!!
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
SCREENSHOT!!
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
SCREENSHOT!!
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
SCREENSHOT!!
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
[AsteroidSpawner]: No new objects this time. (Odds are 1:2)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
[AsteroidSpawner]: No new objects this time. (Odds are 1:2)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Flight State Captured
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Saving Achievements Tree...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Game State Saved to saves/default/persistent
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
[Tracking Station]: SetVessel(null)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
[PlanetariumCamera]: Focus: Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
[HighLogic]: =========================== Scene Change : From TRACKSTATION to SPACECENTER =====================
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
UnloadTime: 9.664527 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 214 unused Assets to reduce memory usage. Loaded Objects now: 117737.
Total: 118.733551 ms (FindLiveObjects: 5.133972 ms CreateObjectMapping: 6.629902 ms MarkObjects: 105.789780 ms DeleteObjects: 0.828791 ms)
AddonLoader: Instantiating addon 'AddScenarioModules' from assembly 'KSP'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'CloudsManager' from assembly 'Atmosphere'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_CLOUDS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'AtmosphereManager' from assembly 'Atmosphere'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_ATMOSPHERE MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'ShadowManager' from assembly 'CelestialShadows'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_SHADOWS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'CityLightsManager' from assembly 'CityLights'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_CITY_LIGHTS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'EVEManagerClass' from assembly 'EVEManager'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'TerrainManager' from assembly 'Terrain'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_TERRAIN MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereActive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now MACRO
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.0001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 1.01
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 0.008
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 604000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(255, 255, 255, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/kerbin1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 2E-06
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 4E-05
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.0001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 1.01
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 0.008
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 604000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(255, 255, 255, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/kerbin1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 2E-06
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 4E-05
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_TopTex: BoulderCo/Atmosphere/Textures/particle/1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_LeftTex: BoulderCo/Atmosphere/Textures/particle/2 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FrontTex: BoulderCo/Atmosphere/Textures/particle/3 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_LightScatter: 0.55
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 0.008
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MaxScale: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MaxTrans: (0.0, 100.0, 0.0)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(255, 255, 255, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/kerbin1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 2E-06
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 4E-05
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
[ScenarioDestructibles]: Loading... 0 objects registered
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Loading Depletion Nodes
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
DepNodeCount: 0
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Loading Biome Nodes
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
BiomeNodeCount: 0
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Loading Planet Nodes
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PlanetNodeCount: 0
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
[AsteroidSpawner]: No new objects this time. (Odds are 1:2)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
[AsteroidSpawner]: No new objects this time. (Odds are 1:2)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Flight State Captured
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Saving Achievements Tree...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Game State Saved to saves/default/persistent
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
[HighLogic]: =========================== Scene Change : From SPACECENTER to MAINMENU (Async) =====================
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
UnloadTime: 5.188712 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 2153 unused Assets to reduce memory usage. Loaded Objects now: 118978.
Total: 117.569054 ms (FindLiveObjects: 5.300329 ms CreateObjectMapping: 6.016648 ms MarkObjects: 100.541199 ms DeleteObjects: 5.393985 ms)
AddonLoader: Instantiating addon 'CloudsManager' from assembly 'Atmosphere'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_CLOUDS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'AtmosphereManager' from assembly 'Atmosphere'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_ATMOSPHERE MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'ShadowManager' from assembly 'CelestialShadows'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_SHADOWS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'CityLightsManager' from assembly 'CityLights'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_CITY_LIGHTS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'EVEManagerClass' from assembly 'EVEManager'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'TerrainManager' from assembly 'Terrain'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_TERRAIN MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Loading...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Cleaning Clouds!
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 100.6667
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(255, 255, 255, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/kerbin1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 100.6667
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(255, 255, 255, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/kerbin1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: -1602222592
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereActive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now MACRO
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.0001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 1.01
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 0.008
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 604000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(255, 255, 255, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/kerbin1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 2E-06
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 4E-05
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.0001
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 1.01
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 0.008
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 604000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(255, 255, 255, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/kerbin1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 2E-06
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 4E-05
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_TopTex: BoulderCo/Atmosphere/Textures/particle/1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_LeftTex: BoulderCo/Atmosphere/Textures/particle/2 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FrontTex: BoulderCo/Atmosphere/Textures/particle/3 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_LightScatter: 0.55
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 0.008
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MaxScale: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MaxTrans: (0.0, 100.0, 0.0)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(255, 255, 255, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/kerbin1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 2E-06
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 1
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 4E-05
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Laythe
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Laythe
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Laythe
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Laythe
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Laythe
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 84.33334
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(102, 102, 153, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/kerbin1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 84.33334
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(102, 102, 153, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/kerbin1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: -1602222592
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Duna
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Duna
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Duna
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Duna
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Duna
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 54.66667
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(97, 41, 25, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/duna1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 54.66667
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(97, 41, 25, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/duna1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: -1602222592
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 117.3333
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 117.3333
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: -1602222592
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 117.6667
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 118
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 118
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: -1602222592
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 118.3333
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 118.6667
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 118.6667
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: -1602222592
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: No PQS! Instanciating one.
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 1007.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(26, 43, 16, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/jool1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 1007.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(26, 43, 16, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/jool1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: -1602222592
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Cannot find preset 'HighAstro' for pqs 'Jool'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: No PQS! Instanciating one.
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 1007.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(26, 43, 16, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/joolLayers1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 1007.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(26, 43, 16, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/joolLayers1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: -1602222592
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Cannot find preset 'HighAstro' for pqs 'Jool'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: No PQS! Instanciating one.
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 1007.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(26, 43, 16, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/joolLayers2 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 1007.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(26, 43, 16, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/joolLayers2 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: -1602222592
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Cannot find preset 'HighAstro' for pqs 'Jool'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AtmosphereObject: Loading...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AtmosphereObject: Cleaning Atmosphere!
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
ShadowObject: Loading...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CityLightsObject: Loading...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CityLightsObject: Removing City Lights obj
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Removing PQS Material Manager!
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
NullReferenceException: Object reference not set to an instance of an object
at Utils.MaterialPQS.Remove () [0x00000] in <filename unknown>:0
at CityLights.CityLightsObject.Remove () [0x00000] in <filename unknown>:0
at EVEManager.GenericEVEManager`1[T].Clean () [0x00000] in <filename unknown>:0
at EVEManager.GenericEVEManager`1[T].Apply () [0x00000] in <filename unknown>:0
at EVEManager.GenericEVEManager`1[T].LoadConfig () [0x00000] in <filename unknown>:0
at EVEManager.GenericEVEManager`1[T].Setup () [0x00000] in <filename unknown>:0
at EVEManager.GenericEVEManager`1+<SetupDelay>d__23[CityLights.CityLightsObject].MoveNext () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
TerrainObject: Loading...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 850 unused Assets to reduce memory usage. Loaded Objects now: 117030.
Total: 115.933701 ms (FindLiveObjects: 6.519140 ms CreateObjectMapping: 7.125980 ms MarkObjects: 100.342766 ms DeleteObjects: 1.617383 ms)
UnloadTime: 4.518580 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 119298.
Total: 111.304787 ms (FindLiveObjects: 4.912448 ms CreateObjectMapping: 5.880227 ms MarkObjects: 99.463943 ms DeleteObjects: 0.508051 ms)
AddonLoader: Instantiating addon 'CloudsManager' from assembly 'Atmosphere'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_CLOUDS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'AtmosphereManager' from assembly 'Atmosphere'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_ATMOSPHERE MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'ShadowManager' from assembly 'CelestialShadows'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_SHADOWS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'CityLightsManager' from assembly 'CityLights'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_CITY_LIGHTS MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'EVEManagerClass' from assembly 'EVEManager'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'PQSManagerClass' from assembly 'PQSManager'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
PQS_MANAGER MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AddonLoader: Instantiating addon 'TerrainManager' from assembly 'Terrain'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
EVE_TERRAIN MAINMENU
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Loading...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Cleaning Clouds!
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 100.6667
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(255, 255, 255, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/kerbin1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 100.6667
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(255, 255, 255, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/kerbin1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: -1602222592
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Laythe
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Laythe
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Laythe
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Laythe
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Laythe
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 84.33334
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(102, 102, 153, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/kerbin1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 84.33334
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(102, 102, 153, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/kerbin1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: -1602222592
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Duna
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Duna
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Duna
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Duna
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Duna
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 54.66667
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(97, 41, 25, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/duna1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 54.66667
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(97, 41, 25, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/duna1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detail1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 60
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: -1602222592
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 117.3333
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 117.3333
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: -1602222592
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 117.6667
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 118
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 118
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: -1602222592
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 118.3333
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Eve
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 118.6667
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 118.6667
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(80, 55, 111, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/eve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: -1602222592
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: No PQS! Instanciating one.
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 1007.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(26, 43, 16, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/jool1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 1007.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(26, 43, 16, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/jool1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: -1602222592
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Cannot find preset 'HighAstro' for pqs 'Jool'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: No PQS! Instanciating one.
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 1007.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(26, 43, 16, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/joolLayers1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 1007.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(26, 43, 16, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/joolLayers1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: -1602222592
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Cannot find preset 'HighAstro' for pqs 'Jool'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Jool
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: No PQS! Instanciating one.
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: PQS Applied
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Applying 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Removing 2D clouds...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 1007.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(26, 43, 16, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/joolLayers2 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffPow: 2
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_FalloffScale: 3
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MinLight: 0.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDist: 0.6
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_RimDistSub: 6060
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_InvFade: 48
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Radius: 1007.5
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_Color: RGBA(26, 43, 16, 255)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_MainTex: BoulderCo/Atmosphere/Textures/joolLayers2 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailTex: BoulderCo/Atmosphere/Textures/detaileve1 (UnityEngine.Texture2D)
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailScale: 50
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DetailDist: 0.012
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFade: 6000
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
_DistFadeVert: 0.24
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Sun
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Camera mask: -1602222592
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: CloudsPQS: OnSphereInactive
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CloudsObject: Clouds2D is now SCALED
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Cannot find preset 'HighAstro' for pqs 'Jool'
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AtmosphereObject: Loading...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
AtmosphereObject: Cleaning Atmosphere!
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
ShadowObject: Loading...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CityLightsObject: Loading...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
CityLightsObject: Removing City Lights obj
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
GetCelestialBody: Searching for Kerbin
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Removing PQS Material Manager!
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
NullReferenceException: Object reference not set to an instance of an object
at Utils.MaterialPQS.Remove () [0x00000] in <filename unknown>:0
at CityLights.CityLightsObject.Remove () [0x00000] in <filename unknown>:0
at EVEManager.GenericEVEManager`1[T].Clean () [0x00000] in <filename unknown>:0
at EVEManager.GenericEVEManager`1[T].Apply () [0x00000] in <filename unknown>:0
at EVEManager.GenericEVEManager`1[T].LoadConfig () [0x00000] in <filename unknown>:0
at EVEManager.GenericEVEManager`1[T].Setup () [0x00000] in <filename unknown>:0
at EVEManager.GenericEVEManager`1+<SetupDelay>d__23[CityLights.CityLightsObject].MoveNext () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
TerrainObject: Loading...
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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