Skip to content

Instantly share code, notes, and snippets.

import numpy
import numpy as np
import seal
from seal import *
def print_vector(vector):
print('[ ', end='')
for i in range(0, 8):
print(vector[i], end=', ')
0.000 2017-10-07 21:45:01; Factorio 0.15.34 (build 30875, win64, alpha)
0.000 Operating system: Windows 10 (version 1703)
0.000 Program arguments: "D:\Games\Factorio\Factorio_0.15.34 - Modded\bin\x64\factorio.exe"
0.000 Read data path: D:/Games/Factorio/Factorio_0.15.34 - Modded/data
0.000 Write data path: D:/Games/Factorio/Factorio_0.15.34 - Modded
0.000 Binaries path: D:/Games/Factorio/Factorio_0.15.34 - Modded/bin
0.005 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 31677MB]
0.005 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 105.263%] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.006 Available display adapters: 2
0.006 [0]: \\.\DISPLAY1 - Radeon (TM) RX 480 Graphics {0x80005, [0,0], 1920x1200, 32bit, 60Hz}
import li.cil.oc.api.Driver;
import li.cil.oc.api.network.ManagedEnvironment;
import li.cil.oc.api.prefab.DriverSidedTileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
/**
* Created by nico on 09/06/17.
*/
Unhandled exception: c0000005
Date/Time: 2017-06-22, 00:27:46
Fault address: 7FFB34AAC7C2 (c:\windows\system32\atidxx64.dll)
libobs version: 19.0.2
Windows version: 10.0 build 10240 (revision: 17113; 64-bit)
CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Thread 160C (Crashed)
Stack EIP Arg0 Arg1 Arg2 Arg3 Address
package com.company;
public class Main {
public static void main(String[] args) {
System.out.println(" 6 fakultät : " + (long) (double) fakultaet(49L) / fakultaet(43L));
System.out.println(" 6 über 49 : " + binomialKoeffizient(49L, 6L));
System.out.println(" 6 über 49 Lottolösung : " + modLottoProblemLoesung(49, 6));
}
from time import sleep
import keyboard
import socket
s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
down = False
def onKeyboardDownEvent():
global down
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Sandbox.Game.EntityComponents;
using Sandbox.ModAPI.Ingame;
using Sandbox.ModAPI.Interfaces;
using SpaceEngineers.Game.ModAPI.Ingame;
using VRage.Collections;
IMyTextPanel LCD = null;
void printLine(string message) {
LCD.WritePublicText(message + "\n", true);
}
void printAll(float solarPower, float batteryEnergy, float batteryInput, float batteryOutput, string scales) {
//LCD.WritePublicText("Main Base Energy System \n");
printLine("");
printLine(" Solar power (bugged): " + solarPower.ToString("F") + " " + scales[0].ToString().Replace(" ","") + "W");
printLine(" Battery input (bugged): " + batteryInput.ToString("F") + " " + scales[1].ToString().Replace(" ","") + "W");
package omtteam.openmodularturrets.client.render.models;
import com.google.common.base.Function;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.*;
import net.minecraft.client.renderer.block.statemap.StateMapperBase;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.client.resources.IResourceManager;
package omtteam.omlib.util;
import net.minecraftforge.common.property.IUnlistedProperty;
/**
* Created by Keridos on 29/01/17.
* This Class
*/
public class UnlistedPropertyOMT<T> implements IUnlistedProperty<T> {
private final String name;