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# Python script to export Houdini poly lines to SVG | |
# Paste content to Python node | |
# Replace EXPORT_PATH_HERE with desired output file location | |
node = hou.pwd() | |
geo = node.geometry() | |
filename = "EXPORT_PATH_HERE" | |
padding = 50 |
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#!/usr/bin/env bash | |
# Syncronize remote DB to local instance | |
remote_db="myremote-mongo.com" | |
local_db="localhost" | |
db_name="my_db_name" | |
# Get current date and store it in $date | |
printf -v date '%(%Y-%m-%d)T\n' -1 |
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if [ -z "$1" ] | |
then | |
echo "Usage: `basename "$0"` <bucket_name>" | |
fi | |
bucket_name=$1 | |
bucket_policy=`echo '{ | |
"Version":"2012-10-17", | |
"Statement":[{ | |
"Sid":"PublicReadGetObject", |
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#! /usr/bin/env python3 | |
""" | |
Bruteforce solution to the following assigment | |
1. Estimate how long it's going to take you, before you do it, and let us know what your guess is. | |
2. Time yourself at the end, compare results. | |
Guidelines and requirements: | |
-Do it in a pythonic, readable way. Readability is the priority. | |
-Instead of 1, 3, 4, 6, accept any user input for n integers or floas. |
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# Bash function for convert video for twitter upload. | |
# Place this function in your bash profile | |
# | |
# Usage: convert_for_twitter <file_path> | |
# | |
# Source http://pimentoso.blogspot.com/2016/01/convert-videos-for-twitter-using-ffmpeg.html | |
function convert_for_twitter { | |
# Make sure to install ffmpeg with libx | |
# brew install ffmpeg --with-libvpx |
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#!/usr/bin/env bash | |
function bootstrap_nuke { | |
# Find all versions of Nuke installed | |
# and sumlink them to /usr/local/bin | |
nukes=$( | |
find /Applications/Nuke* -maxdepth 1 -type d -name Nuke* \ | |
| egrep '(Nuke|NukeX)[0-9]+.[0-9]+v[0-9]+\.app' | |
) |
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#!/usr/bin/env bash | |
function get_entity { | |
entity_type="$1" | |
if [[ -z $entity_type ]]; then | |
echo "Usage: sg_req [entity_type]" | |
return 1 | |
fi |
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#!/usr/bin/env bash | |
# CAUTION! This might brake other Autodesk apps and their licenses | |
ver=2016 | |
prod_key=657H1 | |
# Unregister License | |
/Volumes/Install\ Maya\ $ver/Install\ Maya\ $ver.app/Contents/Resources/adlmreg -u N $prod_key $ver.0.0.F | |
/Volumes/Install\ Maya\ $ver/Install\ Maya\ $ver.app/Contents/Resources/adlmreg -u S $prod_key $ver.0.0.F |
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cmd=$1 | |
case $cmd in | |
"cmd1") | |
shift | |
# execute cmd1 | |
;; | |
"cmd2") | |
shift | |
# execute cmd2 |
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if [[ `uname` == "Linux" ]]; then | |
# Linux | |
elif [[ `uname` == "Darwin" ]]; then | |
# OSX | |
elif [[ `uname` = CYGWIN_NT* ]]; then | |
# Cygwin | |
fi |