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@Klaim
Created January 26, 2014 15:14
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#include "spherical.hpp"
namespace netrush {
namespace zoneview {
const SphereVector SphereVector::ZERO( 0.f, Ogre::Radian( 0.f ), Ogre::Radian( 0.f ) );
const SphereVector SphereVector::UNIT_X( Ogre::Vector3::UNIT_X );
const SphereVector SphereVector::UNIT_Y( Ogre::Vector3::UNIT_Y );
const SphereVector SphereVector::UNIT_Z( Ogre::Vector3::UNIT_Z );
const SphereVector SphereVector::NEGATIVE_UNIT_X( Ogre::Vector3::NEGATIVE_UNIT_X );
const SphereVector SphereVector::NEGATIVE_UNIT_Y( Ogre::Vector3::NEGATIVE_UNIT_Y );
const SphereVector SphereVector::NEGATIVE_UNIT_Z( Ogre::Vector3::NEGATIVE_UNIT_Z );
}}
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