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@Knugel
Last active June 19, 2021 18:14
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Undermine Exporting

  • Export using uTinyRipper
  • Open the project in Unity 2019.4.x
  • Open the c# project
    • Using VS, Rider, VSCode, etc...

Source Changes

// BehaviorDesigner.Runtime\BehaviorDesigner\Runtime\FieldSerializationData.cs
// Change
// Line 25
public List<Object> unityObjectspublic List<UnityEngine.Object> unityObjects
// Rewired.Unity\Rewired\Integration\UnityUI\RewiredPointerInputModule.cs
// Add
// Line 6
public override void Process()
{
    throw new System.NotImplementedException();
}
// Rewired_Core\Rewired\Components\PlayerController.cs
// Line 18
private PlayerController.Element.TypeWithSource _elementType;private object _elementType;

// Line 37
private PlayerController.Element.Type _elementType;private object _elementType;
// Rewired_Core\Rewired\Components\PlayerMouse.cs
// Line 27
private PlayerMouse.MovementAreaUnit _movementAreaUnit;private object _movementAreaUnit;
  • Delete TextMeshProSprite.shader
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