Created
April 18, 2014 16:00
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#!/usr/bin/perl | |
use warnings; | |
use strict; | |
use lib 'blib/arch'; | |
use lib 'lib'; | |
use Collision::2D ':all'; | |
use SDL; | |
use SDL::Video; | |
use SDL::Surface; | |
use SDL::Event; | |
use SDL::Events; | |
use SDL::Rect; | |
use SDL::Color; | |
use SDL::GFX::Primitives; | |
use Carp; | |
=comment | |
use SDL::Time; | |
use Data::Dumper; | |
=cut | |
croak 'Cannot init video ' . SDL::get_error() | |
if ( SDL::init(SDL_INIT_VIDEO) == -1 ); | |
my $app = SDL::Video::set_video_mode( 800, 500, 32, SDL_SWSURFACE ); | |
croak 'Cannot init video mode 800x500x32: ' . SDL::get_error() if !($app); | |
my $event = SDL::Event->new(); | |
my $cont = 1; | |
my $crate = { | |
x => 100, | |
y => 100, | |
w => 100, | |
h => 100 | |
}; | |
my $w = $crate->{w}; | |
my $h = $crate->{h}; | |
my $csurf = SDL::Surface->new( SDL_SWSURFACE, $w, $h, 32, 0, 0, 0, 255 ); | |
SDL::Video::fill_rect( | |
$csurf, | |
SDL::Rect->new( 0, 0, $w, $h ), | |
# SDL::Video::map_RGB( $app->format, 255 ,0 , 0 ) | |
SDL::Video::map_RGB( $app->format, 255 ,0 , 255 ) | |
# SDL::Video::map_RGB( $app->format, 0 ,0 , 255 ) | |
); | |
#Our level game loop | |
while ($cont) { | |
while ( SDL::Events::poll_event($event) ) | |
{ #Get all events from the event queue in our event | |
if ( $event->type == SDL_QUIT ) { $cont = 0 } | |
} | |
SDL::Video::blit_surface( | |
$csurf, | |
SDL::Rect->new( 0, 0, $crate->{w}, $crate->{h} ), | |
$app, | |
SDL::Rect->new( $crate->{x}, $crate->{y}, $crate->{w}, $crate->{h}, | |
) | |
); | |
SDL::Video::flip($app); | |
} | |
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