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May 3, 2023 19:35
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Konshu's Star Citizen User Config for 3.8.2
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;Konshu's Star Citizen User Config for 3.8.2 | |
;Debug Overlay Details (Evocati Testing) | |
r_displayinfo = 3 | |
r_DisplaySessionInfo = 1 | |
;Display Properties | |
r_FullscreenWindow = 1 | |
Con_Restricted = 0 | |
r_width = 5120 | |
r_height = 1440 | |
;FPS Properties | |
r_VSync = 0 | |
sys_MaxFPS = 144 | |
sys_maxIdleFPS = 15 | |
;Graphics Properties | |
r_ssdo = 1 | |
r_ssao = 0 | |
r_Sharpening = 0.2 | |
r_MotionBlur = 0 | |
r_DepthOfField = 0 | |
r_GasCloudUpsample = 0 | |
r_TexturesStreamPoolSize = 2048 | |
q_ShaderDecal = 1 | |
q_ShaderFX = 1 | |
q_ShaderGeneral = 1 | |
q_ShaderGlass = 1 | |
q_ShaderHDR = 1 | |
q_ShaderParticle = 1 | |
q_ShaderPostProcess = 1 | |
q_ShaderShadow = 1 | |
q_ShaderSky = 1 | |
q_ShaderWater = 1 | |
e_ParticleEnableDL = 0 | |
r_TexMaxAnisotropy = 0 | |
r_TexMinAnisotropy = 0 | |
r_SSReflections = 0 | |
;Below are no longer whitelisted but kept here for reference | |
# r_MultiThreaded = 1 | |
# r_MultiGPU = 0 | |
# r_AntialiasingMode = 0 | |
# r_FogShadows = 0 | |
# r_GasCloudStepLengthMultiplier = 0.7 | |
# e_LodMergeLodFaceAreaTargetSize = 2.0 | |
# e_LodMergeLodMin = 3 | |
# e_LodMergeLodRatio = 20 | |
# g_tree_cut_reuse_dist = 1024 | |
# r_RefractionScreenSizeThresholdMultiplier = 1 | |
# r_EnvTexUpdateInterval = .001 | |
# r_ShadowsPoolSize = 256 | |
# r_FourierShadowsPoolSize = 64 | |
# r_ChromaticAberration = 0 | |
# r_OpticsBloom = 0 | |
# e_GsmRange = 3 |
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Hey, that would look good, but game.log returns "- IGNORING" for most of these entries. How did you go that it works for you?