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Daniel Kranich KroniK907

  • Northern Utility Services
  • Anchorage, Alaska
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daniel@Daniel-Fedora-wsl:~/projects/gitbutler$ pnpm tauri dev
> git-butler-tauri@ tauri /home/daniel/projects/gitbutler
> tauri "dev"
Running BeforeDevCommand (`pnpm dev`)
> git-butler-tauri@ dev /home/daniel/projects/gitbutler
> pnpm --filter @gitbutler/ui run dev
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KroniK907 / GitButler-WSL.md
Last active June 26, 2024 02:03
Installing GitButler on Windows via WSL

Installing GitButler on Windows via WSL - A Complete Guide

This guide will provide a complete walkthrough for getting GitButler setup and functioning on a windows environment using Windows Subsystem for Linux (WSL).

Please note that GitButler on windows via wsl is not well tested and not officially supported, though one of the top priorities of the GitButler team is to get a working windows build out asap. For now, however this is the easiest solution I have developed.

Prerequisites:

  • You must be running Windows 10 version 2004 and higher (Build 19041 and higher) or Windows 11 for this guide to work correctly.
  • I highly suggest using the windows terminal app for doing all the command line work if you are not using it already, though this is not required.

Known Issues

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KroniK907 / PlayerMoveComponent.cpp
Created February 24, 2018 01:19
Quake 3 Movement in UE4
/* Copyright (C) Terence-Lee 'Zinglish' Davis
* Written by Terence-Lee 'Zinglish' Davis <zinglish[at]gmail.com>
*/
#include "PlayerMoveComponent.h"
#include ".h"
#include "Player.h"
#include "PlayerCollisionComponent.h"
#include "Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h"
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KroniK907 / crontab -e
Last active July 1, 2018 22:02
Raspberry Pi doorbell scripts
0 5 * * 1 shutdown -r now