Created
October 2, 2019 14:39
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Usage of operator overloading in structures in C++
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#include <bits/stdc++.h> | |
using namespace std; | |
struct Complex { | |
int real, imag; | |
Complex(int r = 0, int i =0) {real = r; imag = i;} | |
Complex operator + (Complex const &obj) { | |
// Note that the operator on left is passed as a refrence and can be modified directly by modifying *this. | |
Complex res; | |
res.real = real + obj.real; | |
res.imag = imag + obj.imag; | |
return res; | |
} | |
void print() { cout << real << " + i" << imag << endl; } | |
}; | |
int main() | |
{ | |
Complex c1(10, 5), c2(2, 4); | |
Complex c3 = c1 + c2; | |
c3.print(); | |
c1.print(); | |
c2.print(); | |
} |
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