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// Use Gists to store code you would like to remember later on | |
console.log(window); // log the "window" object to the console |
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// dllmain.cpp : Defines the entry point for the DLL application. | |
#define WIN32_LEAN_AND_MEAN | |
#include <windows.h> | |
HINSTANCE g_hInstance = NULL; | |
//Game.exe+113F0 - 55 - push ebp | |
// int __cdecl sub_4113F0(LPCSTR lpText) |