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@Kushal6070
Last active September 16, 2022 05:59
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Create gif from images using Node JS and Shotstack API
// Create gif from images using Python and Shotstack API.
// It uses the Shotstack cloud video editing API to edit and render.
// Visit github.com/shotstack-samples/images-to-gif-nodejs to learn how it works
const Shotstack = require('shotstack-sdk');
const defaultClient = Shotstack.ApiClient.instance;
const DeveloperKey = defaultClient.authentications['DeveloperKey'];
const api = new Shotstack.EditApi();
let apiUrl = 'https://api.shotstack.io/stage';
if (!process.env.SHOTSTACK_KEY) {
console.log('API Key is required. Set using: export SHOTSTACK_KEY=your_key_here');
process.exit(1);
}
if (process.env.SHOTSTACK_HOST) {
apiUrl = process.env.SHOTSTACK_HOST;
}
defaultClient.basePath = apiUrl;
DeveloperKey.apiKey = process.env.SHOTSTACK_KEY;
// You can replace image URLs with your own
const images = [
'https://s3-ap-southeast-2.amazonaws.com/shotstack-assets/examples/images/pexels/pexels-photo-712850.jpeg',
'https://s3-ap-southeast-2.amazonaws.com/shotstack-assets/examples/images/pexels/pexels-photo-867452.jpeg',
'https://s3-ap-southeast-2.amazonaws.com/shotstack-assets/examples/images/pexels/pexels-photo-752036.jpeg'
];
let clips = [];
let start = 0;
const length = 1.5;
images.forEach((image) => {
let imageAsset = new Shotstack.ImageAsset;
imageAsset
.setSrc(image);
let clip = new Shotstack.Clip;
clip
.setAsset(imageAsset)
.setStart(start)
.setLength(length)
.setEffect('zoomIn');
start = start + length;
clips.push(clip);
});
let track = new Shotstack.Track;
track
.setClips(clips);
let timeline = new Shotstack.Timeline;
timeline
.setBackground('#000000')
.setTracks([track]);
let output = new Shotstack.Output;
output
.setFormat('gif')
.setResolution('preview')
.setFps(12)
.setRepeat(false);
let edit = new Shotstack.Edit;
edit
.setTimeline(timeline)
.setOutput(output);
api.postRender(edit).then((data) => {
let message = data.response.message;
let id = data.response.id
console.log(message + '\n');
console.log('>> Now check the progress of your render by running:');
console.log('>> node examples/status.js ' + id);
}, (error) => {
console.error('Request failed: ', error);
process.exit(1);
});
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