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@L8D
Created October 22, 2014 01:02
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Fantasy-land compliant and JIT-optimizable Maybe
// Copyright (c) 2014 Tenor Biel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
;(function(root, factory) {
if (typeof define === 'function' && define.amd) {
define(factory);
} else if (typeof exports === 'object') {
module.exports = factory();
} else {
root.Maybe = factory();
}
})(this, function() {
function Maybe(value) {
if (value == null) {
return Nothing();
} else {
return Just(value);
}
};
Maybe.of = Maybe.Just = Just;
Maybe.empty = Maybe.Nothing = Nothing;
function Just(value) {
if (!(this instanceof Just)) {
return new Just(value);
}
this.value = value;
};
Just.prototype = {
map: function map(fn) {
return Just(fn(this.value));
},
chain: function chain(fn) {
return fn(this.value);
},
equals: function equals(other) {
return other instanceof Just && compare(this.value, other.value);
},
concat: function concat(other) {
return this;
},
empty: function empty() {
return Nothing();
},
ap: function ap(maybe) {
return this.map(function(fn) {
return maybe.map(fn);
});
},
fold: function fold(whenJust, whenNothing) {
return whenJust(this.value);
},
or: function or(value) {
return this.value;
},
toString: function toString() {
return Just.name + '(' + this.value + ')';
}
};
function Nothing() {
if (!(this instanceof Nothing)) {
return new Nothing();
}
this.value = null;
}
Nothing.prototype = {
map: function map(fn) {
return this;
},
chain: function chain(fn) {
return this;
},
equals: function equals(other) {
return other instanceof Nothing;
},
concat: function concat(other) {
return other;
},
ap: function ap(other) {
return this;
},
fold: function fold(whenJust, whenNothing) {
return whenNothing();
},
or: function or(value) {
return value;
},
toString: function toString() {
return Nothing.name;
}
};
function compare(left, right) {
return left === right ||
(left != null && right != null) &&
(typeof left.equals === 'function') &&
left.equals(right);
}
return Maybe;
});
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