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| // ==UserScript== | |
| // @name URL Conversion | YouTube - Invidious | |
| // @namespace Tazeki | |
| // @description The smallest, possibly most useful YouTube-Invidious conversion script. RegEx based. Report bugs to tangentale@protonmail.com. Sends any /www.youtube.com/ sites to Invidious before page load. Does not affect /other.youtube.com/, (gaming.youtube.com, creatoracademy.youtube.com, etc.). | |
| // @include *youtube* | |
| // @version 1 | |
| // @grant none | |
| // @run-at document-start | |
| // ==/UserScript== |
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| <NotepadPlus> | |
| <UserLang name="PokeScript" ext="inc" udlVersion="2.1"> | |
| <Settings> | |
| <Global caseIgnored="yes" allowFoldOfComments="yes" foldCompact="no" forcePureLC="0" decimalSeparator="0" /> | |
| <Prefix Keywords1="no" Keywords2="no" Keywords3="yes" Keywords4="no" Keywords5="yes" Keywords6="yes" Keywords7="yes" Keywords8="no" /> | |
| </Settings> | |
| <KeywordLists> | |
| <Keywords name="Comments">00@ 01 02((EOL)) 03 04</Keywords> | |
| <Keywords name="Numbers, prefix1"></Keywords> | |
| <Keywords name="Numbers, prefix2"></Keywords> |
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| :: Comment: I use this to shutdown WSL whenever I need to put Windows on a Sleep/Hibernate state. | |
| ECHO Stopping VM Services | |
| sc stop hns | |
| sc stop vmcompute | |
| sc stop lxssmanager | |
| exit |
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| @echo off | |
| :: Usage: | |
| :: Make a String key called "AutoRun" in HKEY_CURRENT_USER\Software\Microsoft\Command Processor | |
| :: Point it to this file, and restart CMD if you have it opened. | |
| DOSKEY ls=dir /B | |
| DOSKEY desktop=cd C:\Users\%USERNAME%\Desktop | |
| DOSKEY explore=explorer.exe . | |
| DOSKEY compact=compact /C /F /S /A /EXE:LZX |
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| gametitle=Shin Megami Tensei: Persona 3 FES (U)(SLUS-21621) | |
| comment=Widescreen hack by nemesis2000, devina, CeruleansBlue, Arapapa | |
| // Introduction: | |
| // Every cheat below the FMV fix used to be included in PCSX2's code. | |
| // They were removed because some of them are supposedly related to a 60FPS uncapping cheat though. | |
| // https://github.com/PCSX2/pcsx2/commit/d82d25cc102b26275dba952fa9d02abf87df3ea8 | |
| // The original file can still be obtained from here: | |
| // https://github.com/PCSX2/pcsx2/blob/d79b4b2352df48d7f36171869c5cbe713dfcda89/bin/resources/cheats_ws.zip | |
| // But it's easier to just host it directly since I don't care about the WS patch of any other game at this point in time. |
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| [ | |
| // Solid options for anime~esque games and RPG Maker games. | |
| {"name":"Anime4K UpDenS","effects":[ | |
| {"effect":"Anime4K_Upscale_Denoise_S"}, | |
| {"effect":"CatmullRom","scale":[-1,-1]}, | |
| {"effect":"FSR_EASU","scale":[-1,-1]}, | |
| {"effect":"FSR_RCAS","sharpness":0.85}, | |
| ]}, |
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| [CENTER]So, we have our environment set up and ready to go [I]([B][URL="https://www.pokecommunity.com/showthread.php?t=432351"]WSL[/URL][/B] or [B][URL="https://www.pokecommunity.com/showthread.php?t=425246"]MSys2[/URL][/B])[/I], we know the basics of building a ROM in Pokeemerald. | |
| What can we do now? Well, a lot of things. | |
| Today I'll teach you all, how to: | |
| [list] | |
| [*] Set up a working Pokeemerald project including DizzyEgg's works. | |
| [*] Create a new GitHub repository for our project needs. | |
| [*] Link up our local project with the GitHub repository we just created for it. | |
| [/list] |
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| // ==UserScript== | |
| // @name Force Mobile Bulbapedia | |
| // @match *://bulbapedia.bulbagarden.net/* | |
| // @run-at document-start | |
| // @grant none | |
| // ==/UserScript== | |
| var oldUrlPath = window.location.pathname; | |
| // Check if ".m" is present in the URL. If not, append it before the host. |
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| { | |
| "close_windows_when_empty": true, | |
| "color_scheme": "Packages/Theme - One Dark/Widget - One Dark.tmTheme", | |
| "font_size": 10, | |
| "ignored_packages": ["Vintage",], | |
| "theme": "Spacegray.sublime-theme", | |
| "word_wrap": true, | |
| "fold_buttons": false, | |
| "margin": 0, | |
| "show_rel_path": true, |
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| [center] | |
| 27 of January from 2023. I'm rewriting this tutorial. I should have done it much sooner, but y'all know me; I'm lazy. | |
| What are the goals? To explain in simple steps how to set up an environment to build Pret's Pokémon Decompilation Projects on WSL. | |
| What is being added? Explanations on how to set up a WSL2 environment and considerations to keep in mind and such. | |
| What's driving me to do this after so long? Devkitpro, in a way. I won't say more. | |
| Let's get to it. | |
| Before we start, I'll need you to make a choice; WSL1 or WSL2. | |
| [size=4][b]List of Pros and Cons[/b][/size]: |
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