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local Roact = require(script.Parent.Parent.Roact) | |
local WindowedView = Roact.PureComponent:extend("WindowedView") | |
function WindowedView:init() | |
self.state = { | |
viewStart = 1, | |
viewSize = 1, | |
paddingStart = 0, | |
} | |
self.scrollViewRef = function(rbx) | |
self.scrollView = rbx | |
end | |
self.updateViewBoundsCallback = function(...) | |
return self:updateViewBounds(...) | |
end | |
end | |
function WindowedView:updateViewBounds() | |
if not self.scrollView then | |
return | |
end | |
local sizeY = self.scrollView.AbsoluteWindowSize.Y | |
local offsetY = self.scrollView.CanvasPosition.Y | |
-- If our scrolling frame has zero height, let's not bother trying to | |
-- recompute our sizing | |
if sizeY == 0 then | |
return | |
end | |
local viewSize = math.ceil(sizeY / self.props.itemHeight) + 1 | |
local viewStart = math.floor(offsetY / self.props.itemHeight) | |
local paddingStart = math.max(0, (viewStart - 1) * self.props.itemHeight) | |
self:setState({ | |
viewStart = viewStart, | |
viewSize = viewSize, | |
paddingStart = paddingStart, | |
}) | |
end | |
function WindowedView:render() | |
local items = self.props.items | |
local itemHeight = self.props.itemHeight | |
local renderItem = self.props.renderItem | |
local children = {} | |
children["$Layout"] = Roact.createElement("UIListLayout", { | |
SortOrder = Enum.SortOrder.LayoutOrder, | |
}) | |
children["$Padding"] = Roact.createElement("UIPadding", { | |
PaddingTop = UDim.new(0, self.state.paddingStart) | |
}) | |
local lowerBound = math.max(1, self.state.viewStart) | |
local upperBound = math.min(#items, self.state.viewStart + self.state.viewSize) | |
for i = lowerBound, upperBound do | |
children[i] = renderItem(items[i], i) | |
end | |
return Roact.createElement("ScrollingFrame", { | |
Size = UDim2.new(1, 0, 1, 0), | |
CanvasSize = UDim2.new(1, 0, 0, #items * itemHeight), | |
[Roact.Ref] = self.scrollViewRef, | |
[Roact.Change.CanvasPosition] = self.updateViewBoundsCallback, | |
[Roact.Change.AbsoluteSize] = self.updateViewBoundsCallback, | |
}, children) | |
end | |
function WindowedView:didMount() | |
self:updateViewBounds() | |
end | |
function WindowedView:didUpdate(prevProps, prevState) | |
if self.props == prevProps then | |
return | |
end | |
self:updateViewBounds() | |
end | |
return WindowedView |
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