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CheatEngine WoW 1.12.1 ObjectManager/PlayerBase memory offset finder
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--Tiny ObjectManager/PlayerBase finder for WoW 1.12.1 | |
--Made by LBLZR_ | |
objType = {"None", "Item", "Container", "Unit", "Player", "GameObject", "DynamicObject", "Corpse"} | |
curObj = readInteger("[0xB41414]+0xAC") | |
playerGuid = readInteger("[0xB41414]+0xC0") | |
playerAddress = 0 | |
while ((curObj ~= 0) and ((curObj & 1) == 0)) do --iterate over all objects | |
print("Obj: ", string.format('0x%0X', curObj), | |
"\t| Type: ", objType[readInteger(curObj + "0x14")+1], | |
"\t| Guid: ", readQword(curObj + "0x30"), | |
"\t| Descriptor: ", string.format('0x%0X', readInteger(curObj + "0x8"))) | |
if((readInteger(curObj + "0x14") == 4) and --if object type is player and guid is our guid | |
(readQword(curObj + "0x30") == playerGuid)) then | |
playerAddress = curObj | |
print("Found local player!") | |
end | |
curObj=readInteger(curObj + "0x3C") --get next object | |
end | |
print("Local player base address: ", string.format('0x%0X', playerAddress)) |
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