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Oculus Particle Fix (separate mod)
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package com.laidbacksloth.oculusparticlefix.mixin; | |
import com.google.common.collect.ImmutableList; | |
import com.google.common.collect.Maps; | |
import net.coderbot.iris.fantastic.ParticleRenderingPhase; | |
import net.coderbot.iris.fantastic.PhasedParticleEngine; | |
import net.minecraft.client.particle.Particle; | |
import net.minecraft.client.particle.ParticleEngine; | |
import net.minecraft.client.particle.ParticleRenderType; | |
import net.minecraftforge.client.ForgeHooksClient; | |
import org.spongepowered.asm.mixin.Final; | |
import org.spongepowered.asm.mixin.Mixin; | |
import org.spongepowered.asm.mixin.Shadow; | |
import org.spongepowered.asm.mixin.Unique; | |
import org.spongepowered.asm.mixin.injection.At; | |
import org.spongepowered.asm.mixin.injection.Redirect; | |
import java.util.List; | |
import java.util.Map; | |
import java.util.Queue; | |
import java.util.Set; | |
@Mixin(value = ParticleEngine.class, priority = 9999) | |
public class ParticleEngineMixin implements PhasedParticleEngine { | |
@Shadow @Final private static List<ParticleRenderType> RENDER_ORDER; | |
@Shadow @Final private Map<ParticleRenderType, Queue<Particle>> particles; | |
private ParticleRenderingPhase phase = ParticleRenderingPhase.EVERYTHING; | |
private static final List<ParticleRenderType> OPAQUE_PARTICLE_RENDER_TYPES; | |
static { | |
OPAQUE_PARTICLE_RENDER_TYPES = ImmutableList.of( | |
ParticleRenderType.PARTICLE_SHEET_OPAQUE, | |
ParticleRenderType.PARTICLE_SHEET_LIT, | |
ParticleRenderType.CUSTOM, | |
ParticleRenderType.NO_RENDER | |
); | |
} | |
@Redirect(method = "render(Lcom/mojang/blaze3d/vertex/PoseStack;Lnet/minecraft/client/renderer/MultiBufferSource$BufferSource;Lnet/minecraft/client/renderer/LightTexture;Lnet/minecraft/client/Camera;FLnet/minecraft/client/renderer/culling/Frustum;)V", at = @At(value = "INVOKE", target = "Ljava/util/Map;keySet()Ljava/util/Set;"), remap = false) | |
private Set<ParticleRenderType> oculusfix$getParticlesToRenderKeySet(Map<ParticleRenderType, Queue<Particle>> instance) { | |
return oculusfix$getParticlesToRender().keySet(); | |
} | |
//@Redirect(method = "render(Lcom/mojang/blaze3d/vertex/PoseStack;Lnet/minecraft/client/renderer/MultiBufferSource$BufferSource;Lnet/minecraft/client/renderer/LightTexture;Lnet/minecraft/client/Camera;FLnet/minecraft/client/renderer/culling/Frustum;)V", at = @At(value = "INVOKE", target = "Ljava/util/Map;get(Ljava/lang/Object;)Ljava/lang/Object;"), remap = false) | |
//private Object oculusfix$getParticlesToRenderGet(Map<ParticleRenderType, Queue<Particle>> instance, Object o) { | |
// return oculusfix$getParticlesToRender().values(); | |
//} | |
@Unique | |
public Map<ParticleRenderType, Queue<Particle>> oculusfix$getParticlesToRender() { | |
Map<ParticleRenderType, Queue<Particle>> toRender = Maps.newTreeMap(ForgeHooksClient.makeParticleRenderTypeComparator(RENDER_ORDER)); | |
for (Map.Entry<ParticleRenderType, Queue<Particle>> type : particles.entrySet()) { | |
if (!( | |
(phase == ParticleRenderingPhase.TRANSLUCENT && OPAQUE_PARTICLE_RENDER_TYPES.contains(type.getKey())) | |
|| (phase == ParticleRenderingPhase.OPAQUE && type.getKey() == ParticleRenderType.PARTICLE_SHEET_TRANSLUCENT)) | |
) { | |
toRender.put(type.getKey(), type.getValue()); | |
} | |
} | |
return toRender; | |
} | |
@Override | |
public void setParticleRenderingPhase(ParticleRenderingPhase particleRenderingPhase) { | |
phase = particleRenderingPhase; | |
} | |
} |
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