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@Langerz82
Created February 13, 2023 21:01
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yabasanshiro_debug_output.txt
Preference: opening /storage/roms/saturn/yabasanshiro/Street Fighter Alpha 2 (USA).chd.config
Preference: getInt Resolution:2
Preference: getInt Rotate screen resolution:0
Preference: getInt Aspect rate:0
Preference: getBool Rotate screen:0
Preference: getBool Use compute shader:0
context renderer string: "Mali-G52"
context vendor string: "ARM"
version string: "OpenGL ES 3.2 git.c8adbf9.122c9daed32dbba4b3056f41a2f23c58"
Extentions: GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_EXT_read_format_bgra GL_OES_compressed_paletted_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_required_internalformat GL_OES_vertex_array_object GL_OES_mapbuffer GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_type_2_10_10_10_REV GL_OES_fbo_render_mipmap GL_OES_element_index_uint GL_EXT_shadow_samplers GL_OES_texture_compression_astc GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_sliced_3d GL_EXT_texture_compression_astc_decode_mode GL_EXT_texture_compression_astc_decode_mode_rgb9e5 GL_KHR_debug GL_EXT_occlusion_query_boolean GL_EXT_disjoint_timer_query GL_EXT_blend_minmax GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_OES_texture_3D GL_EXT_texture_storage GL_EXT_multisampled_render_to_texture GL_OES_surfaceless_context GL_OES_texture_stencil8 GL_EXT_shader_pixel_local_storage GL_ARM_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_ARM_mali_program_binary GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_texture_sRGB_decode GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OES_texture_storage_multisample_2d_array GL_OES_shader_image_atomic GL_EXT_robustness GL_EXT_draw_buffers_indexed GL_OES_draw_buffers_indexed GL_EXT_texture_border_clamp GL_OES_texture_border_clamp GL_EXT_texture_cube_map_array GL_OES_texture_cube_map_array GL_OES_sample_variables GL_OES_sample_shading GL_OES_shader_multisample_interpolation GL_EXT_shader_io_blocks GL_OES_shader_io_blocks GL_EXT_tessellation_shader GL_OES_tessellation_shader GL_EXT_primitive_bounding_box GL_OES_primitive_bounding_box GL_EXT_geometry_shader GL_OES_geometry_shader GL_ANDROID_extension_pack_es31a GL_EXT_gpu_shader5 GL_OES_gpu_shader5 GL_EXT_texture_buffer GL_OES_texture_buffer GL_EXT_copy_image GL_OES_copy_image GL_EXT_shader_non_constant_global_initializers GL_EXT_color_buffer_half_float GL_EXT_color_buffer_float GL_EXT_YUV_target GL_OVR_multiview GL_OVR_multiview2 GL_OVR_multiview_multisampled_render_to_texture GL_KHR_robustness GL_KHR_robust_buffer_access_behavior GL_EXT_draw_elements_base_vertex GL_OES_draw_elements_base_vertex GL_EXT_buffer_storage GL_EXT_texture_filter_anisotropic
Added known joystick Xbox 360 Controller (instance ID: 0, device index: 0)
{
"-1_Keyboard_-1": {
"a": {
"id": 102,
"type": "key",
"value": 1
},
"analogleft": {
"id": 4,
"type": "axis",
"value": 0
},
"analogright": {
"id": 5,
"type": "axis",
"value": 0
},
"analogx": {
"id": 0,
"type": "axis",
"value": 0
},
"analogy": {
"id": 1,
"type": "axis",
"value": 0
},
"b": {
"id": 115,
"type": "key",
"value": 1
},
"c": {
"id": 97,
"type": "key",
"value": 1
},
"down": {
"id": 1073741905,
"type": "key",
"value": 1
},
"l": {
"id": 101,
"type": "key",
"value": 1
},
"left": {
"id": 1073741904,
"type": "key",
"value": 1
},
"r": {
"id": 114,
"type": "key",
"value": 1
},
"right": {
"id": 1073741903,
"type": "key",
"value": 1
},
"select": {
"id": 49,
"type": "key",
"value": 1
},
"start": {
"id": 50,
"type": "key",
"value": 1
},
"up": {
"id": 1073741906,
"type": "key",
"value": 1
},
"x": {
"id": 100,
"type": "key",
"value": 1
},
"y": {
"id": 113,
"type": "key",
"value": 1
},
"z": {
"id": 119,
"type": "key",
"value": 1
}
},
"0_Xbox 360 Controller_030000005e0400008e02000001020000": {
"a": {
"id": 0,
"type": "button",
"value": 1
},
"analogleft": {
"id": 4,
"type": "axis",
"value": 0
},
"analogright": {
"id": 5,
"type": "axis",
"value": 0
},
"analogx": {
"id": 0,
"type": "axis",
"value": 0
},
"analogy": {
"id": 1,
"type": "axis",
"value": 0
},
"b": {
"id": 1,
"type": "button",
"value": 1
},
"c": {
"id": 5,
"type": "button",
"value": 1
},
"down": {
"id": 0,
"type": "hat",
"value": 4
},
"l": {
"id": 2,
"type": "axis",
"value": 1
},
"left": {
"id": 0,
"type": "hat",
"value": 8
},
"r": {
"id": 5,
"type": "axis",
"value": 1
},
"right": {
"id": 0,
"type": "hat",
"value": 2
},
"select": {
"id": 6,
"type": "button",
"value": 1
},
"start": {
"id": 7,
"type": "button",
"value": 1
},
"up": {
"id": 0,
"type": "hat",
"value": 1
},
"x": {
"id": 2,
"type": "button",
"value": 1
},
"y": {
"id": 3,
"type": "button",
"value": 1
},
"z": {
"id": 4,
"type": "button",
"value": 1
}
},
"player1": {
"DeviceID": 0,
"deviceGUID": "030000005e0400008e02000001020000",
"deviceName": "Xbox 360 Controller",
"padmode": 1
},
"player2": {
"DeviceID": -1,
"deviceGUID": "-1",
"deviceName": "Keyboard",
"padmode": 0
}
}
select_device_ = 0, select_button_ = 6
selguid = -1:0_Xbox 360 Controller_030000005e0400008e02000001020000
selguid = -1:-1_Keyboard_-1
Preference: opening /storage/roms/saturn/yabasanshiro/Street Fighter Alpha 2 (USA).chd.config
Preference: getInt Resolution:2
Preference: getInt Aspect rate:0
Preference: getInt Rotate screen resolution:0
Preference: getBool Use compute shader:0
Preference: getBool Rotate screen:0
Preference: opening /storage/roms/saturn/yabasanshiro/Street Fighter Alpha 2 (USA).chd.config
Preference: getInt Resolution:2
Preference: getBool Rotate screen:0
Preference: getInt Rotate screen resolution:0
Preference: getBool Use compute shader:0
GL_FRAMEBUFFER_BINDING = 0PG_NORMAL
PG_VDP1_NORMAL
PG_VFP1_GOURAUDSAHDING
PG_VDP2_DRAWFRAMEBUFF --START--
PG_VFP1_HALFTRANS
PG_VFP1_SHADOW
PG_VFP1_GOURAUDSAHDING_HALFTRANS
PG_VFP1_HALF_LUMINANCE
PG_VFP1_MESH
PG_WINDOW
PG_LINECOLOR_INSERT
revoke thread
use thread
Preference: opening /storage/roms/saturn/yabasanshiro/Street Fighter Alpha 2 (USA).chd.config
Preference: getInt Aspect rate:0
Added known joystick Xbox 360 Controller (instance ID: 0, device index: 0)
revoke thread
setCurrentInputDevices player1:0_Xbox 360 Controller_030000005e0400008e02000001020000
setCurrentInputDevices player2:-1_Keyboard_-1
imageid_:2 w:1280 h:720
leftanalogdown 0 1
Player2 is selected
leftanalogdown 0 0
leftanalogdown 0 1
Config is selected
leftanalogdown 0 0
leftanalogup 0 -1
pos=35 vpod = 0.000000
leftanalogdown 0 0
leftanalogup 0 -1
pos=0 vpod = 0.000000
leftanalogdown 0 0
b 0 1
b 0 0
press back
onBackButtonPressed
popActiveMenu b 0 1
b 0 0
press back
onBackButtonPressed
Finish
Preference: opening /storage/roms/saturn/yabasanshiro/Street Fighter Alpha 2 (USA).chd.config
Preference: getInt Aspect rate:0
use thread
revoke thread
setCurrentInputDevices player1:0_Xbox 360 Controller_030000005e0400008e02000001020000
setCurrentInputDevices player2:-1_Keyboard_-1
imageid_:3 w:1280 h:720
a 0 1
a 0 0
Xbox 360 Controller is selected
down 0 1
Analog mode is selected
down 0 0
down 0 1
UP is selected
down 0 0
down 0 1
DOWN is selected
down 0 0
down 0 1
LEFT is selected
down 0 0
down 0 1
RIGHT is selected
down 0 0
down 0 1
START is selected
down 0 0
a 0 1
a 0 0
onRawInputEvent deviceguid:0_Xbox 360 Controller_030000005e0400008e02000001020000 type:button id:7 val:1
/emuelec/bin/yabasanshiro.sh: line 49: 5574 Segmentation fault yabasanshiro -r 2 -i "${1}" ${BIOS}
exit 0
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