Last active
December 15, 2015 00:49
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Silly little projected thing using canvas.
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<html> | |
<head> | |
</head> | |
<body> | |
<canvas id="primary_canvas" width=800 height=600></canvas> | |
<script> | |
function loadAssets(callback) { | |
var urls = { | |
'n.png':'http://i.imgur.com/vEgk9O5.png', | |
'e.png':'http://i.imgur.com/lIbMfuW.png', | |
'w.png':'http://i.imgur.com/jUd9EhA.png', | |
's.png':'http://i.imgur.com/6lS4ybb.png', | |
't.png':'http://i.imgur.com/OKBlPKZ.png'}, | |
assets = {}, | |
loadedAssets = 0, | |
resourceCount = 5 | |
for (alias in urls) { | |
var url = urls[alias] | |
assets[alias] = new Image() | |
assets[alias].onload = function() { | |
if (++loadedAssets == resourceCount) callback(assets) | |
} | |
assets[alias].src = url | |
} | |
} | |
(function() { | |
var canvas = document.getElementById('primary_canvas') | |
ctx = canvas.getContext('2d') | |
loadAssets(function(assets) { | |
var angle = Math.PI/6; | |
function block() { | |
this.draw = function(t) { | |
// Try to divine rendere order | |
var rot = t%(Math.PI*2) | |
if (rot < Math.PI/2) { | |
this.drawNorth(t) | |
this.drawEast(t) | |
this.drawSouth(t) | |
this.drawWest(t) | |
} | |
else if (rot > Math.PI*0.5 && rot < Math.PI) { | |
this.drawEast(t) | |
this.drawSouth(t) | |
this.drawWest(t) | |
this.drawNorth(t) | |
} | |
else if (rot > Math.PI && rot < Math.PI*1.5) { | |
this.drawWest(t) | |
this.drawSouth(t) | |
this.drawEast(t) | |
this.drawNorth(t) | |
} | |
else if (rot > Math.PI*1.5) { | |
this.drawWest(t) | |
this.drawNorth(t) | |
this.drawSouth(t) | |
this.drawEast(t) | |
} | |
else { | |
this.drawSouth(t) | |
this.drawWest(t) | |
this.drawNorth(t) | |
this.drawEast(t) | |
} | |
this.drawTop(t) | |
} | |
this.drawTop = function(t) { | |
ctx.save() | |
ctx.translate(200,201) | |
ctx.transform(1,0,0,.5,0,0) | |
ctx.rotate(-t) | |
ctx.drawImage(assets['t.png'], 0, 0) | |
ctx.restore() | |
} | |
this.drawNorth = function(t) { | |
ctx.save() | |
ctx.translate(200,200) | |
ctx.transform(Math.cos(t),-Math.sin(t)*0.5,0,1,0,0) | |
ctx.drawImage(assets['n.png'], 0, 0) | |
ctx.restore() | |
} | |
this.drawSouth = function(t) { | |
ctx.save() | |
ctx.translate(200,200) | |
ctx.transform(Math.cos(t),-Math.sin(t)*0.5,0,1,Math.cos(t-Math.PI/2)*64,-Math.sin(t - Math.PI/2)*32) | |
ctx.drawImage(assets['s.png'], 0, 0) | |
ctx.restore() | |
} | |
this.drawWest = function(t) { | |
ctx.save() | |
ctx.translate(200,200) | |
ctx.transform(Math.sin(t),Math.sin(t+Math.PI/2)*0.5,0,1,0,0) | |
ctx.drawImage(assets['w.png'], 0, 0) | |
ctx.restore() | |
} | |
this.drawEast = function(t) { | |
ctx.save() | |
ctx.translate(200,200) | |
ctx.transform(Math.sin(t), Math.sin(t+Math.PI/2)*0.5, 0, 1, -Math.cos(t-Math.PI)*64, Math.sin(t-Math.PI)*32) | |
ctx.drawImage(assets['e.png'], 0, 0) | |
ctx.restore() | |
} | |
} | |
var t = 0, | |
blockusMaximus = new block(); | |
(function tick() { | |
ctx.fillStyle = 'rgb(255,255,255)' | |
ctx.fillRect(0,0,800,600) | |
blockusMaximus.draw(t) | |
console.log((t%(Math.PI*2))) | |
t += 0.025 | |
setTimeout(tick, 30) | |
})() | |
}) | |
})() | |
</script> | |
</body> | |
</html> |
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