Created
July 20, 2012 11:13
-
-
Save Layzie/3150211 to your computer and use it in GitHub Desktop.
Make image to white using canvas(enchant.js)
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
machine1Canvas.draw(game.assets['./images/mc_01.png']); | |
var oldImg = machine1Canvas.clone(); | |
machine1_old.image = oldImg; | |
var imgData = machine1Canvas.context.getImageData(0, 0, 742, 498); | |
oldImgData = imgData; | |
function setWhite() { | |
for (var i = 0; i < 369516 * 4; i += 4) { | |
imgData.data[i] = 255; | |
imgData.data[i + 1] = 255; | |
imgData.data[i + 2] = 255; | |
} | |
machine1Canvas.context.putImageData(imgData, 0, 0); | |
} | |
setWhite(); |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment