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Set Effect Examples
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import crafttweaker.data.IData; | |
val helm = <minecraft:diamond_helmet>.withDisplayName("test"); | |
val armor = mods.SetEffect.newSet() | |
.setName("argh") | |
.withHead(helm) | |
.withChest(<minecraft:diamond_chestplate>) | |
.addEffect(<potion:minecraft:strength>.makePotionEffect(40, 2)) | |
.addEffect(<potion:minecraft:night_vision>.makePotionEffect(40, 1)) | |
.addImmunity(<potion:minecraft:poison>) | |
.register(); | |
val iron_set = mods.SetEffect.newSet() | |
.withHead(<minecraft:iron_helmet>) | |
.withChest(<minecraft:iron_chestplate>) | |
.withLegs(<minecraft:iron_leggings>) | |
.withFeet(<minecraft:iron_boots>) | |
.withMainhand(<minecraft:iron_sword>) | |
.withOffhand(<minecraft:shield>) | |
.addEffect(<potion:minecraft:weakness>.makePotionEffect(100, 1)) | |
.setName("Iron_Set_Name") | |
.register(); | |
val diamond_set = mods.SetEffect.getSetFromMaterial("diamond") | |
.addEffect(<potion:minecraft:weakness>.makePotionEffect(100, 1)); | |
mods.SetEffect.register(diamond_set); | |
val heavy_boots = <minecraft:iron_boots>.withDisplayName("Heavy Boots").withLore(["These boots are very heavy!"]); | |
val heavy_boots_set = mods.SetEffect.newSet() | |
.setName("heavy_boots") | |
.withFeet(heavy_boots) | |
.addEffect(<potion:minecraft:slowness>.makePotionEffect(100, 3, true, false)) | |
.addParticle("totem", 0, 0, 0, 1, 1, 1, -1, -1, -1, 1, 2, 1, -0.2, 0.2, 10) | |
.register(); | |
val color = { | |
"display": | |
{ | |
"color": 16007918 | |
} | |
} as IData; | |
val lhelm = <minecraft:leather_helmet>.withTag(color); | |
val lchest = <minecraft:leather_chestplate>.withTag(color); | |
val lleg = <minecraft:leather_leggings>.withTag(color); | |
val lfeet = <minecraft:leather_boots>.withTag(color); | |
val leather = mods.SetEffect.newSet() | |
.withHead(lhelm) | |
.withChest(lchest) | |
.withLegs(lleg) | |
.withFeet(lfeet) | |
.setName("love") | |
.addParticle("heart", 0, 3, 0, 1, 4, 1, 0, -1, 0, 0, -1, 0, -0.2, 0.2, 3) | |
.addAttackerEffect(<potion:minecraft:levitation>.makePotionEffect(100, 3, true, false)) | |
.register(); | |
val stage_test = mods.SetEffect.newSet().requireGamestage("only").addParticle("heart", 0, 3, 0, 1, 4, 1, 0, -1, 0, 0, -1, 0, -0.2, 0.2, 3).register(); | |
var gold_set = mods.SetEffect.newSet() | |
.setName("gold") | |
.withHead(<minecraft:golden_helmet>) | |
.withChest(<minecraft:golden_chestplate>) | |
.withLegs(<minecraft:golden_leggings>) | |
.withFeet(<minecraft:golden_boots>) | |
.addEffect(<potion:minecraft:fire_resistance>.makePotionEffect(100, 0)) | |
.addEffect(<potion:minecraft:resistance>.makePotionEffect(100, 1)) | |
.addEffect(<potion:minecraft:absorption>.makePotionEffect(100, 0)); | |
mods.SetEffect.register(gold_set); |
Xarmat-GitHub
commented
Sep 7, 2021
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