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@LeoDog896
Created July 22, 2022 15:50
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Camera transition
extends Camera
export var target: Transform
# If the transition is active
export var active := true
# Strength of the transition
export var strength: float = 1
# The "from" transition to transition from
onready var starting_transform := self.transform
var time: float = 0.0
func _physics_process(delta: float) -> void:
if active:
time += delta * strength
self.transform = starting_transform.interpolate_with(target, min(1, time))
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