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@Leopere
Created November 21, 2014 16:59
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Athenus config update
#!/bin/bash
#
# Settings file for minecraft-init
# ================================
#
# Make a copy of this file named config
# and edit the variables to your needs.
#
### ChamCode
# Name of this server instance
SERVERNAME="_SNAME_"
# Server Port
PORT="SERV_PORT"
# Name of CB_JAR.jar
CB_JAR="spigot.jar"
# Define the release of CraftBukkit to use (stable or unstable)
CB_RELEASE="stable"
# Name of server.jar to use (either $MC_JAR or $CB_JAR)
SERVICE=$CB_JAR
# Name to use for the screen instance
SCREEN="mc${SERVERNAME}"
# User that should run the server
USERNAME="${SERVERNAME}"
# Path to minecraft server directory
MCPATH="/home/${USERNAME}"
# Where the worlds are located on the disk. Can not be the same as MCPATH.
# You need to move your worlds to this directory manually, the script
# will then handle the nessessay symlinks.
WORLDSTORAGE="${MCPATH}/worlds"
# Number of CPUs/cores to use
CPU_COUNT=2
# Initial memory usage
INITMEM="4G"
# Maximum amount of memory to use
# Remember: give the ramdisk enough space, subtract from the total amount
# of RAM available the size of your map and the RAM-consumption of your base system.
MAXMEM="_SRAM_G"
# Whether to output commands for the plugin ConsoleLikeChat ($1 is the command to run)
FORMAT='$1'
# Settings for backups
# ===============================
# Location for world backups
BACKUPPATH="${MCPATH}/backups/snapshots"
# Where the whole minecraft directory is copied when whole-backup is executed
# whole-backup is a complete uncompressed backup of the whole server folder.
WHOLEBACKUP="_SBACKUP_/wholebackup/${SERVERNAME}"
# Format for world backup (tar or zip).
BACKUPFORMAT="zip"
# Normally backups will be put in a subfolder to $BACKUPPATH with todays date
# and the backups themselves will have a timestamp.
# But if BACKUPSCRIPTCOMPATIBLE is set the world backups will be put directly
# in $BACKUPPATH without timestamp to be compatible with
# [backup rotation script](https://github.com/adamfeuer/rotate-backups)
#
BACKUPSCRIPTCOMPATIBLE=YES
# If WORLDEDITCOMPATIBLE is set the world backups will be created compatible to WorldEdit
# in $BACKUPPATH as WORLD_NAME/DATE.(tar.bz2|zip) with the requested directory structure
#
# WORLDEDITCOMPATIBLE=YES
# Compress the whole backup with bzip2?
# Note that this may not save a lot of disk space since there can be a lot of files
# in your server directory, that are already compressed, but it can slow down the
# backup a bit. This highly depends on the plugins you're using.
#
# For example: The png files generated by Dynmap are already compressed and still use
# a lot of space in your server directory, so the compression ratio of the compressed
# backup will not be very high.
COMPRESS_WHOLEBACKUP=YES
# Settings for log rolling
# ===============================
# Location for old logs
# Used by the log-roll command
LOGPATH="${MCPATH}/backup/logs"
# Whether or not to gzip logs (must be commented out for no - DO NOT CHANGE TO NO)
#
GZIPLOGS=YES
# What to append to the logfile name (Leave blank for nothing)
LOGFILEAPPEND="logfile_"
# Settings for overviewer command
# ===============================
# Where the Map is generated
OUTPUTMAP="/home/${USERNAME}/mc-overviewer/render"
# Path to Minecraft-Overviewer
OVPATH="/home/${USERNAME}/mc-overviewer/Minecraft-Overviewer"
# Path for the config file of Overviewer
OVCONFIGPATH="${MCPATH}/mc-overviewer"
# Name of Overviewer config file
OVCONFIGNAME="config.py"
# Path for backup worlds
#OVBACKUP="/home/${USERNAME}/mc-overviewer/overviewerbackups"
# Things to leave alone ;)
# =====================
# =====================
INVOCATION="java -Xmx$MAXMEM -Xincgc -XX:PermSize=64m -XX:MaxPermSize=256m -XX:ParallelGCThreads=$CPU_COUNT -Dcom.mojang.eula.agree=true -Dfile.encoding=UTF-8 -jar $SERVICE --port $PORT --online-mode true nogui"
# Path to the the mounted ramdisk (the default will work in most senarios).
RAMDISK="/dev/shm"
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