Skip to content

Instantly share code, notes, and snippets.

@Leosky
Created December 1, 2016 18:37
Show Gist options
  • Save Leosky/0a3fcde2f2235b3a44ae77062742ff66 to your computer and use it in GitHub Desktop.
Save Leosky/0a3fcde2f2235b3a44ae77062742ff66 to your computer and use it in GitHub Desktop.
2016-12-01 16:15:49.494 - Thread: 1 -> Log Started
2016-12-01 16:15:49.496 - Thread: 1 -> Timezone (local - UTC): 1h
2016-12-01 16:15:49.496 - Thread: 1 -> App Version: 01_157_013
2016-12-01 16:15:49.496 - Thread: 1 -> Steam build: Always true
2016-12-01 16:15:49.496 - Thread: 1 -> Is official: True [NO][IS][NAMP]
2016-12-01 16:15:49.496 - Thread: 1 -> Environment.ProcessorCount: 12
2016-12-01 16:15:49.496 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 10.0.14393.0
2016-12-01 16:15:49.496 - Thread: 1 -> Environment.CommandLine: C:\Jeux\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe -cpuCount=4
2016-12-01 16:15:49.496 - Thread: 1 -> Environment.Is64BitProcess: True
2016-12-01 16:15:49.496 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
2016-12-01 16:15:49.497 - Thread: 1 -> Environment.Version: 4.6.2 or later (394802)
2016-12-01 16:15:49.497 - Thread: 1 -> Environment.CurrentDirectory: C:\Jeux\Steam\steamapps\common\SpaceEngineers\Bin64
2016-12-01 16:15:49.497 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
2016-12-01 16:15:49.497 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
2016-12-01 16:15:49.497 - Thread: 1 -> IntPtr.Size: 8
2016-12-01 16:15:49.497 - Thread: 1 -> Default Culture: fr-BE
2016-12-01 16:15:49.497 - Thread: 1 -> Default UI Culture: fr-FR
2016-12-01 16:15:49.497 - Thread: 1 -> IsAdmin: False
2016-12-01 16:15:49.503 - Thread: 1 -> MyConfig.Load() - START
2016-12-01 16:15:49.506 - Thread: 1 -> Path: C:\Users\kheless\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2016-12-01 16:15:49.538 - Thread: 1 -> GraphicsRenderer: DirectX 11
2016-12-01 16:15:49.538 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
2016-12-01 16:15:49.538 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
2016-12-01 16:15:49.538 - Thread: 1 -> Language: 0
2016-12-01 16:15:49.538 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2016-12-01 16:15:49.538 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2016-12-01 16:15:49.538 - Thread: 1 -> FirstTimeRun: False
2016-12-01 16:15:49.538 - Thread: 1 -> CubeBuilderBuildingMode: 0
2016-12-01 16:15:49.538 - Thread: 1 -> ControlsHints: False
2016-12-01 16:15:49.538 - Thread: 1 -> RotationHints: True
2016-12-01 16:15:49.538 - Thread: 1 -> ShowCrosshair: True
2016-12-01 16:15:49.538 - Thread: 1 -> DisableHeadbob: True
2016-12-01 16:15:49.538 - Thread: 1 -> CompressSaveGames: False
2016-12-01 16:15:49.538 - Thread: 1 -> ShowPlayerNamesOnHud: True
2016-12-01 16:15:49.538 - Thread: 1 -> ReleasingAltResetsCamera: True
2016-12-01 16:15:49.538 - Thread: 1 -> UiTransparency: 0.9933592
2016-12-01 16:15:49.538 - Thread: 1 -> UiBkTransparency: 0.7240669
2016-12-01 16:15:49.538 - Thread: 1 -> VideoAdapter: 0
2016-12-01 16:15:49.538 - Thread: 1 -> ScreenWidth: 1920
2016-12-01 16:15:49.538 - Thread: 1 -> ScreenHeight: 1080
2016-12-01 16:15:49.538 - Thread: 1 -> RefreshRate: 60000
2016-12-01 16:15:49.538 - Thread: 1 -> WindowMode: 1
2016-12-01 16:15:49.538 - Thread: 1 -> VerticalSync: False
2016-12-01 16:15:49.538 - Thread: 1 -> HardwareCursor: True
2016-12-01 16:15:49.538 - Thread: 1 -> RenderQuality: 1
2016-12-01 16:15:49.538 - Thread: 1 -> FieldOfView: 70.00001
2016-12-01 16:15:49.538 - Thread: 1 -> RenderInterpolation: True
2016-12-01 16:15:49.538 - Thread: 1 -> GrassDensity: 3.535696
2016-12-01 16:15:49.538 - Thread: 1 -> LowMemSwitchToLow: 0
2016-12-01 16:15:49.538 - Thread: 1 -> TextureQuality: 2
2016-12-01 16:15:49.538 - Thread: 1 -> AnisotropicFiltering: 4
2016-12-01 16:15:49.538 - Thread: 1 -> FoliageDetails: 3
2016-12-01 16:15:49.538 - Thread: 1 -> NeedShowTutorialQuestion: False
2016-12-01 16:15:49.538 - Thread: 1 -> MinimalHud: False
2016-12-01 16:15:49.538 - Thread: 1 -> GameVolume: 0.2821724
2016-12-01 16:15:49.538 - Thread: 1 -> MusicVolume: 0
2016-12-01 16:15:49.538 - Thread: 1 -> VoiceChatVolume: 1
2016-12-01 16:15:49.538 - Thread: 1 -> HudWarnings: True
2016-12-01 16:15:49.538 - Thread: 1 -> VoiceChat: True
2016-12-01 16:15:49.538 - Thread: 1 -> EnableMuteWhenNotInFocus: True
2016-12-01 16:15:49.538 - Thread: 1 -> EnableDynamicMusic: True
2016-12-01 16:15:49.538 - Thread: 1 -> MutedPlayers:
2016-12-01 16:15:49.538 - Thread: 1 -> AnimatedRotation: True
2016-12-01 16:15:49.538 - Thread: 1 -> VegetationViewDistance: 10000
2016-12-01 16:15:49.538 - Thread: 1 -> ScreenshotSizeMultiplier: 1
2016-12-01 16:15:49.538 - Thread: 1 -> BuildingSizeHint: True
2016-12-01 16:15:49.538 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
2016-12-01 16:15:49.538 - Thread: 1 -> EnableReverb: True
2016-12-01 16:15:49.538 - Thread: 1 -> AmbientOcclusionEnabled:
2016-12-01 16:15:49.538 - Thread: 1 -> CubeBuilderUseSymmetry: True
2016-12-01 16:15:49.540 - Thread: 1 -> MyConfig.Load() - END
2016-12-01 16:15:49.541 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
2016-12-01 16:15:50.294 - Thread: 1 -> WMI {
2016-12-01 16:15:50.507 - Thread: 1 -> {
2016-12-01 16:15:50.508 - Thread: 1 -> Caption = NVIDIA GeForce GTX 980 Ti
2016-12-01 16:15:50.508 - Thread: 1 -> AdapterRam = 4293918720
2016-12-01 16:15:50.508 - Thread: 1 -> DriverVersion = 21.21.13.7586
2016-12-01 16:15:50.508 - Thread: 1 -> DriverDate = 20161110000000.000000-000
2016-12-01 16:15:50.508 - Thread: 1 -> Description = NVIDIA GeForce GTX 980 Ti
2016-12-01 16:15:50.508 - Thread: 1 -> DeviceID = VideoController1
2016-12-01 16:15:50.508 - Thread: 1 -> Name = NVIDIA GeForce GTX 980 Ti
2016-12-01 16:15:50.508 - Thread: 1 -> VideoProcessor = GeForce GTX 980 Ti
2016-12-01 16:15:50.508 - Thread: 1 -> VideoArchitecture = 5
2016-12-01 16:15:50.508 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_17C8&SUBSYS_115110DE&REV_A1\4&B0D7636&0&0018
2016-12-01 16:15:50.508 - Thread: 1 -> InstalledDisplayDrivers = C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c775b600ccf2cdac\nvd3dumx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c775b600ccf2cdac\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c775b600ccf2cdac\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c775b600ccf2cdac\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c775b600ccf2cdac\nvd3dum,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c775b600ccf2cdac\nvwgf2um,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c775b600ccf2cdac\nvwgf2um,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c775b600ccf2cdac\nvwgf2um
2016-12-01 16:15:50.508 - Thread: 1 -> }
2016-12-01 16:15:50.508 - Thread: 1 -> }
2016-12-01 16:15:50.755 - Thread: 1 -> Steam.IsActive: True
2016-12-01 16:15:50.756 - Thread: 1 -> Steam.IsOnline: True
2016-12-01 16:15:50.756 - Thread: 1 -> Steam.OwnsGame: True
2016-12-01 16:15:50.756 - Thread: 1 -> Steam.UserId: 76561197972959709
2016-12-01 16:15:50.756 - Thread: 1 -> Steam.UserName: Leosky
2016-12-01 16:15:50.756 - Thread: 1 -> Steam.Branch:
2016-12-01 16:15:50.756 - Thread: 1 -> Build date: 2016-11-25 06:47
2016-12-01 16:15:50.756 - Thread: 1 -> Build version: 0.1.6173.33812
2016-12-01 16:15:50.812 - Thread: 1 -> MySandboxGame.Constructor() - START
2016-12-01 16:15:50.813 - Thread: 1 -> Game dir: C:\Jeux\Steam\steamapps\common\SpaceEngineers\Bin64
2016-12-01 16:15:50.813 - Thread: 1 -> Content dir: C:\Jeux\Steam\steamapps\common\SpaceEngineers\Content
2016-12-01 16:15:50.814 - Thread: 1 -> Found processor count: 12
2016-12-01 16:15:50.814 - Thread: 1 -> Using processor count: 12
2016-12-01 16:15:52.587 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
2016-12-01 16:15:52.593 - Thread: 1 -> 6f2ce104e5c3ebdbf990a569a7c6b3f0731c35f9
2016-12-01 16:15:53.015 - Thread: 1 -> Loading scenarios
2016-12-01 16:15:53.055 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
2016-12-01 16:15:53.057 - Thread: 1 -> 405f4fbfe02cf5b7b32777e5064095d3e87c65ea
2016-12-01 16:15:53.065 - Thread: 1 -> Preallocate - START
2016-12-01 16:15:53.067 - Thread: 1 -> MySpaceBuildComponent - START
2016-12-01 16:15:53.067 - Thread: 1 -> MySpaceBuildComponent - END
2016-12-01 16:15:53.067 - Thread: 1 -> MySpaceWorldGenerator - START
2016-12-01 16:15:53.075 - Thread: 1 -> MySpaceWorldGenerator - END
2016-12-01 16:15:53.075 - Thread: 1 -> MyEntities - START
2016-12-01 16:15:53.098 - Thread: 1 -> MyEntities - END
2016-12-01 16:15:53.098 - Thread: 1 -> MyObjectBuilder_Base - START
2016-12-01 16:15:53.099 - Thread: 1 -> MyObjectBuilder_Base - END
2016-12-01 16:15:53.099 - Thread: 1 -> MyTransparentGeometry - START
2016-12-01 16:15:53.136 - Thread: 1 -> MyTransparentGeometry - END
2016-12-01 16:15:53.136 - Thread: 1 -> MyCubeGridDeformationTables - START
2016-12-01 16:15:53.145 - Thread: 1 -> MyCubeGridDeformationTables - END
2016-12-01 16:15:53.145 - Thread: 1 -> MyMath - START
2016-12-01 16:15:53.146 - Thread: 1 -> MyMath - END
2016-12-01 16:15:53.146 - Thread: 1 -> MySimpleObjectDraw - START
2016-12-01 16:15:53.146 - Thread: 1 -> MySimpleObjectDraw - END
2016-12-01 16:15:53.153 - Thread: 1 -> MyDefinitionManager - START
2016-12-01 16:15:53.153 - Thread: 1 -> MyDefinitionManager - END
2016-12-01 16:15:53.153 - Thread: 1 -> MyCubeGridDefinitions - START
2016-12-01 16:15:53.189 - Thread: 1 -> MyCubeGridDefinitions - END
2016-12-01 16:15:53.189 - Thread: 1 -> MyAIActionsParser - START
2016-12-01 16:15:53.189 - Thread: 1 -> MyAIActionsParser - END
2016-12-01 16:15:53.189 - Thread: 1 -> MyMultiplayerBase - START
2016-12-01 16:15:53.189 - Thread: 1 -> MyMultiplayerBase - END
2016-12-01 16:15:53.189 - Thread: 1 -> MyMultiplayerServerBase - START
2016-12-01 16:15:53.189 - Thread: 1 -> MyMultiplayerServerBase - END
2016-12-01 16:15:53.189 - Thread: 1 -> MyDedicatedServerBase - START
2016-12-01 16:15:53.189 - Thread: 1 -> MyDedicatedServerBase - END
2016-12-01 16:15:53.189 - Thread: 1 -> MyDedicatedServerBattle - START
2016-12-01 16:15:53.189 - Thread: 1 -> MyDedicatedServerBattle - END
2016-12-01 16:15:53.189 - Thread: 1 -> MyMultiplayerLobbyClient - START
2016-12-01 16:15:53.189 - Thread: 1 -> MyMultiplayerLobbyClient - END
2016-12-01 16:15:53.189 - Thread: 1 -> MyServerDebugCommands - START
2016-12-01 16:15:53.204 - Thread: 1 -> MyServerDebugCommands - END
2016-12-01 16:15:53.204 - Thread: 1 -> MyMultiplayerClient - START
2016-12-01 16:15:53.204 - Thread: 1 -> MyMultiplayerClient - END
2016-12-01 16:15:53.204 - Thread: 1 -> MyMultiplayerLobby - START
2016-12-01 16:15:53.204 - Thread: 1 -> MyMultiplayerLobby - END
2016-12-01 16:15:53.204 - Thread: 1 -> MyDedicatedServer - START
2016-12-01 16:15:53.204 - Thread: 1 -> MyDedicatedServer - END
2016-12-01 16:15:53.204 - Thread: 1 -> MyAiTargetManager - START
2016-12-01 16:15:53.205 - Thread: 1 -> MyAiTargetManager - END
2016-12-01 16:15:53.205 - Thread: 1 -> MyEntityComponentsDebugDraw - START
2016-12-01 16:15:53.205 - Thread: 1 -> MyEntityComponentsDebugDraw - END
2016-12-01 16:15:53.205 - Thread: 1 -> MyChatHistory - START
2016-12-01 16:15:53.205 - Thread: 1 -> MyChatHistory - END
2016-12-01 16:15:53.205 - Thread: 1 -> MySyncDestructions - START
2016-12-01 16:15:53.205 - Thread: 1 -> MySyncDestructions - END
2016-12-01 16:15:53.205 - Thread: 1 -> MyGuiIngameScriptsPage - START
2016-12-01 16:15:53.231 - Thread: 1 -> MyGuiIngameScriptsPage - END
2016-12-01 16:15:53.231 - Thread: 1 -> MyGuiScreenAdminMenu - START
2016-12-01 16:15:53.231 - Thread: 1 -> MyGuiScreenAdminMenu - END
2016-12-01 16:15:53.231 - Thread: 1 -> MyCommandCharacter - START
2016-12-01 16:15:53.233 - Thread: 1 -> MyCommandCharacter - END
2016-12-01 16:15:53.233 - Thread: 1 -> MyCommandConsole - START
2016-12-01 16:15:53.234 - Thread: 1 -> MyCommandConsole - END
2016-12-01 16:15:53.234 - Thread: 1 -> MyCommandEntity - START
2016-12-01 16:15:53.235 - Thread: 1 -> MyCommandEntity - END
2016-12-01 16:15:53.235 - Thread: 1 -> MySyncScenario - START
2016-12-01 16:15:53.235 - Thread: 1 -> MySyncScenario - END
2016-12-01 16:15:53.235 - Thread: 1 -> MySyncEntity - START
2016-12-01 16:15:53.235 - Thread: 1 -> MySyncEntity - END
2016-12-01 16:15:53.235 - Thread: 1 -> Preallocate - END
2016-12-01 16:15:53.252 - Thread: 1 -> MySandboxGame.Constructor() - END
2016-12-01 16:15:53.253 - Thread: 1 -> MyCampaignManager.Constructor() - START
2016-12-01 16:15:53.273 - Thread: 1 -> MyCampaignManager.Constructor() - END
2016-12-01 16:15:53.276 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
2016-12-01 16:15:53.277 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6173.33812, Culture=neutral, PublicKeyToken=null
2016-12-01 16:15:53.277 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6173.33812, Culture=neutral, PublicKeyToken=null
2016-12-01 16:15:53.277 - Thread: 1 -> Assembly.Location: C:\Jeux\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
2016-12-01 16:15:53.277 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
2016-12-01 16:15:53.277 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
2016-12-01 16:15:53.279 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
2016-12-01 16:15:53.299 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M.
2016-12-01 16:15:53.299 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M.
2016-12-01 16:15:53.299 - Thread: 1 -> Virtualized: False
2016-12-01 16:15:53.305 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz
2016-12-01 16:15:53.308 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 12,806,643,712 bytes
2016-12-01 16:15:53.309 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
2016-12-01 16:15:53.309 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 8,255,451,136 bytes
2016-12-01 16:15:53.309 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,441,643,008 bytes
2016-12-01 16:15:53.315 - Thread: 1 -> Drive C: | Capacity: 499,513,290,752 bytes | Free space: 59,984,035,840 bytes
2016-12-01 16:15:53.315 - Thread: 1 -> Drive D: | Capacity: 3,000,457,228,288 bytes | Free space: 2,236,340,453,376 bytes
2016-12-01 16:15:53.316 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
2016-12-01 16:15:53.317 - Thread: 1 -> MySandboxGame.Initialize() - START
2016-12-01 16:15:53.462 - Thread: 1 -> MyGuiGameControlsHelpers()
2016-12-01 16:15:53.607 - Thread: 1 -> HkGameName: SpaceEngineers Release
2016-12-01 16:15:53.628 - Thread: 1 -> MySandboxGame.LoadData() - START
2016-12-01 16:15:53.629 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
2016-12-01 16:15:53.704 - Thread: 1 -> 3bd87fafab987f46420d07c4c8839dc662ac9cf3
2016-12-01 16:15:53.736 - Thread: 1 -> 7581bf49a61538576117b254fd5b337d7008e78e
2016-12-01 16:15:53.747 - Thread: 1 -> Loading sound definitions
2016-12-01 16:15:53.751 - Thread: 1 -> Loading shadow textures definitions
2016-12-01 16:15:53.751 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
2016-12-01 16:15:53.759 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
2016-12-01 16:15:53.768 - Thread: 1 -> MyAudio.LoadData - START
2016-12-01 16:15:53.803 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Haut-parleurs (Realtek High Definition Audio)
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment