Created
December 1, 2016 18:37
-
-
Save Leosky/0a3fcde2f2235b3a44ae77062742ff66 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
2016-12-01 16:15:49.494 - Thread: 1 -> Log Started | |
2016-12-01 16:15:49.496 - Thread: 1 -> Timezone (local - UTC): 1h | |
2016-12-01 16:15:49.496 - Thread: 1 -> App Version: 01_157_013 | |
2016-12-01 16:15:49.496 - Thread: 1 -> Steam build: Always true | |
2016-12-01 16:15:49.496 - Thread: 1 -> Is official: True [NO][IS][NAMP] | |
2016-12-01 16:15:49.496 - Thread: 1 -> Environment.ProcessorCount: 12 | |
2016-12-01 16:15:49.496 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 10.0.14393.0 | |
2016-12-01 16:15:49.496 - Thread: 1 -> Environment.CommandLine: C:\Jeux\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe -cpuCount=4 | |
2016-12-01 16:15:49.496 - Thread: 1 -> Environment.Is64BitProcess: True | |
2016-12-01 16:15:49.496 - Thread: 1 -> Environment.Is64BitOperatingSystem: True | |
2016-12-01 16:15:49.497 - Thread: 1 -> Environment.Version: 4.6.2 or later (394802) | |
2016-12-01 16:15:49.497 - Thread: 1 -> Environment.CurrentDirectory: C:\Jeux\Steam\steamapps\common\SpaceEngineers\Bin64 | |
2016-12-01 16:15:49.497 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64 | |
2016-12-01 16:15:49.497 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64 | |
2016-12-01 16:15:49.497 - Thread: 1 -> IntPtr.Size: 8 | |
2016-12-01 16:15:49.497 - Thread: 1 -> Default Culture: fr-BE | |
2016-12-01 16:15:49.497 - Thread: 1 -> Default UI Culture: fr-FR | |
2016-12-01 16:15:49.497 - Thread: 1 -> IsAdmin: False | |
2016-12-01 16:15:49.503 - Thread: 1 -> MyConfig.Load() - START | |
2016-12-01 16:15:49.506 - Thread: 1 -> Path: C:\Users\kheless\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg | |
2016-12-01 16:15:49.538 - Thread: 1 -> GraphicsRenderer: DirectX 11 | |
2016-12-01 16:15:49.538 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] | |
2016-12-01 16:15:49.538 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] | |
2016-12-01 16:15:49.538 - Thread: 1 -> Language: 0 | |
2016-12-01 16:15:49.538 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] | |
2016-12-01 16:15:49.538 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] | |
2016-12-01 16:15:49.538 - Thread: 1 -> FirstTimeRun: False | |
2016-12-01 16:15:49.538 - Thread: 1 -> CubeBuilderBuildingMode: 0 | |
2016-12-01 16:15:49.538 - Thread: 1 -> ControlsHints: False | |
2016-12-01 16:15:49.538 - Thread: 1 -> RotationHints: True | |
2016-12-01 16:15:49.538 - Thread: 1 -> ShowCrosshair: True | |
2016-12-01 16:15:49.538 - Thread: 1 -> DisableHeadbob: True | |
2016-12-01 16:15:49.538 - Thread: 1 -> CompressSaveGames: False | |
2016-12-01 16:15:49.538 - Thread: 1 -> ShowPlayerNamesOnHud: True | |
2016-12-01 16:15:49.538 - Thread: 1 -> ReleasingAltResetsCamera: True | |
2016-12-01 16:15:49.538 - Thread: 1 -> UiTransparency: 0.9933592 | |
2016-12-01 16:15:49.538 - Thread: 1 -> UiBkTransparency: 0.7240669 | |
2016-12-01 16:15:49.538 - Thread: 1 -> VideoAdapter: 0 | |
2016-12-01 16:15:49.538 - Thread: 1 -> ScreenWidth: 1920 | |
2016-12-01 16:15:49.538 - Thread: 1 -> ScreenHeight: 1080 | |
2016-12-01 16:15:49.538 - Thread: 1 -> RefreshRate: 60000 | |
2016-12-01 16:15:49.538 - Thread: 1 -> WindowMode: 1 | |
2016-12-01 16:15:49.538 - Thread: 1 -> VerticalSync: False | |
2016-12-01 16:15:49.538 - Thread: 1 -> HardwareCursor: True | |
2016-12-01 16:15:49.538 - Thread: 1 -> RenderQuality: 1 | |
2016-12-01 16:15:49.538 - Thread: 1 -> FieldOfView: 70.00001 | |
2016-12-01 16:15:49.538 - Thread: 1 -> RenderInterpolation: True | |
2016-12-01 16:15:49.538 - Thread: 1 -> GrassDensity: 3.535696 | |
2016-12-01 16:15:49.538 - Thread: 1 -> LowMemSwitchToLow: 0 | |
2016-12-01 16:15:49.538 - Thread: 1 -> TextureQuality: 2 | |
2016-12-01 16:15:49.538 - Thread: 1 -> AnisotropicFiltering: 4 | |
2016-12-01 16:15:49.538 - Thread: 1 -> FoliageDetails: 3 | |
2016-12-01 16:15:49.538 - Thread: 1 -> NeedShowTutorialQuestion: False | |
2016-12-01 16:15:49.538 - Thread: 1 -> MinimalHud: False | |
2016-12-01 16:15:49.538 - Thread: 1 -> GameVolume: 0.2821724 | |
2016-12-01 16:15:49.538 - Thread: 1 -> MusicVolume: 0 | |
2016-12-01 16:15:49.538 - Thread: 1 -> VoiceChatVolume: 1 | |
2016-12-01 16:15:49.538 - Thread: 1 -> HudWarnings: True | |
2016-12-01 16:15:49.538 - Thread: 1 -> VoiceChat: True | |
2016-12-01 16:15:49.538 - Thread: 1 -> EnableMuteWhenNotInFocus: True | |
2016-12-01 16:15:49.538 - Thread: 1 -> EnableDynamicMusic: True | |
2016-12-01 16:15:49.538 - Thread: 1 -> MutedPlayers: | |
2016-12-01 16:15:49.538 - Thread: 1 -> AnimatedRotation: True | |
2016-12-01 16:15:49.538 - Thread: 1 -> VegetationViewDistance: 10000 | |
2016-12-01 16:15:49.538 - Thread: 1 -> ScreenshotSizeMultiplier: 1 | |
2016-12-01 16:15:49.538 - Thread: 1 -> BuildingSizeHint: True | |
2016-12-01 16:15:49.538 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True | |
2016-12-01 16:15:49.538 - Thread: 1 -> EnableReverb: True | |
2016-12-01 16:15:49.538 - Thread: 1 -> AmbientOcclusionEnabled: | |
2016-12-01 16:15:49.538 - Thread: 1 -> CubeBuilderUseSymmetry: True | |
2016-12-01 16:15:49.540 - Thread: 1 -> MyConfig.Load() - END | |
2016-12-01 16:15:49.541 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified | |
2016-12-01 16:15:50.294 - Thread: 1 -> WMI { | |
2016-12-01 16:15:50.507 - Thread: 1 -> { | |
2016-12-01 16:15:50.508 - Thread: 1 -> Caption = NVIDIA GeForce GTX 980 Ti | |
2016-12-01 16:15:50.508 - Thread: 1 -> AdapterRam = 4293918720 | |
2016-12-01 16:15:50.508 - Thread: 1 -> DriverVersion = 21.21.13.7586 | |
2016-12-01 16:15:50.508 - Thread: 1 -> DriverDate = 20161110000000.000000-000 | |
2016-12-01 16:15:50.508 - Thread: 1 -> Description = NVIDIA GeForce GTX 980 Ti | |
2016-12-01 16:15:50.508 - Thread: 1 -> DeviceID = VideoController1 | |
2016-12-01 16:15:50.508 - Thread: 1 -> Name = NVIDIA GeForce GTX 980 Ti | |
2016-12-01 16:15:50.508 - Thread: 1 -> VideoProcessor = GeForce GTX 980 Ti | |
2016-12-01 16:15:50.508 - Thread: 1 -> VideoArchitecture = 5 | |
2016-12-01 16:15:50.508 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_17C8&SUBSYS_115110DE&REV_A1\4&B0D7636&0&0018 | |
2016-12-01 16:15:50.508 - Thread: 1 -> InstalledDisplayDrivers = C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c775b600ccf2cdac\nvd3dumx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c775b600ccf2cdac\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c775b600ccf2cdac\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c775b600ccf2cdac\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c775b600ccf2cdac\nvd3dum,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c775b600ccf2cdac\nvwgf2um,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c775b600ccf2cdac\nvwgf2um,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_c775b600ccf2cdac\nvwgf2um | |
2016-12-01 16:15:50.508 - Thread: 1 -> } | |
2016-12-01 16:15:50.508 - Thread: 1 -> } | |
2016-12-01 16:15:50.755 - Thread: 1 -> Steam.IsActive: True | |
2016-12-01 16:15:50.756 - Thread: 1 -> Steam.IsOnline: True | |
2016-12-01 16:15:50.756 - Thread: 1 -> Steam.OwnsGame: True | |
2016-12-01 16:15:50.756 - Thread: 1 -> Steam.UserId: 76561197972959709 | |
2016-12-01 16:15:50.756 - Thread: 1 -> Steam.UserName: Leosky | |
2016-12-01 16:15:50.756 - Thread: 1 -> Steam.Branch: | |
2016-12-01 16:15:50.756 - Thread: 1 -> Build date: 2016-11-25 06:47 | |
2016-12-01 16:15:50.756 - Thread: 1 -> Build version: 0.1.6173.33812 | |
2016-12-01 16:15:50.812 - Thread: 1 -> MySandboxGame.Constructor() - START | |
2016-12-01 16:15:50.813 - Thread: 1 -> Game dir: C:\Jeux\Steam\steamapps\common\SpaceEngineers\Bin64 | |
2016-12-01 16:15:50.813 - Thread: 1 -> Content dir: C:\Jeux\Steam\steamapps\common\SpaceEngineers\Content | |
2016-12-01 16:15:50.814 - Thread: 1 -> Found processor count: 12 | |
2016-12-01 16:15:50.814 - Thread: 1 -> Using processor count: 12 | |
2016-12-01 16:15:52.587 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START | |
2016-12-01 16:15:52.593 - Thread: 1 -> 6f2ce104e5c3ebdbf990a569a7c6b3f0731c35f9 | |
2016-12-01 16:15:53.015 - Thread: 1 -> Loading scenarios | |
2016-12-01 16:15:53.055 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END | |
2016-12-01 16:15:53.057 - Thread: 1 -> 405f4fbfe02cf5b7b32777e5064095d3e87c65ea | |
2016-12-01 16:15:53.065 - Thread: 1 -> Preallocate - START | |
2016-12-01 16:15:53.067 - Thread: 1 -> MySpaceBuildComponent - START | |
2016-12-01 16:15:53.067 - Thread: 1 -> MySpaceBuildComponent - END | |
2016-12-01 16:15:53.067 - Thread: 1 -> MySpaceWorldGenerator - START | |
2016-12-01 16:15:53.075 - Thread: 1 -> MySpaceWorldGenerator - END | |
2016-12-01 16:15:53.075 - Thread: 1 -> MyEntities - START | |
2016-12-01 16:15:53.098 - Thread: 1 -> MyEntities - END | |
2016-12-01 16:15:53.098 - Thread: 1 -> MyObjectBuilder_Base - START | |
2016-12-01 16:15:53.099 - Thread: 1 -> MyObjectBuilder_Base - END | |
2016-12-01 16:15:53.099 - Thread: 1 -> MyTransparentGeometry - START | |
2016-12-01 16:15:53.136 - Thread: 1 -> MyTransparentGeometry - END | |
2016-12-01 16:15:53.136 - Thread: 1 -> MyCubeGridDeformationTables - START | |
2016-12-01 16:15:53.145 - Thread: 1 -> MyCubeGridDeformationTables - END | |
2016-12-01 16:15:53.145 - Thread: 1 -> MyMath - START | |
2016-12-01 16:15:53.146 - Thread: 1 -> MyMath - END | |
2016-12-01 16:15:53.146 - Thread: 1 -> MySimpleObjectDraw - START | |
2016-12-01 16:15:53.146 - Thread: 1 -> MySimpleObjectDraw - END | |
2016-12-01 16:15:53.153 - Thread: 1 -> MyDefinitionManager - START | |
2016-12-01 16:15:53.153 - Thread: 1 -> MyDefinitionManager - END | |
2016-12-01 16:15:53.153 - Thread: 1 -> MyCubeGridDefinitions - START | |
2016-12-01 16:15:53.189 - Thread: 1 -> MyCubeGridDefinitions - END | |
2016-12-01 16:15:53.189 - Thread: 1 -> MyAIActionsParser - START | |
2016-12-01 16:15:53.189 - Thread: 1 -> MyAIActionsParser - END | |
2016-12-01 16:15:53.189 - Thread: 1 -> MyMultiplayerBase - START | |
2016-12-01 16:15:53.189 - Thread: 1 -> MyMultiplayerBase - END | |
2016-12-01 16:15:53.189 - Thread: 1 -> MyMultiplayerServerBase - START | |
2016-12-01 16:15:53.189 - Thread: 1 -> MyMultiplayerServerBase - END | |
2016-12-01 16:15:53.189 - Thread: 1 -> MyDedicatedServerBase - START | |
2016-12-01 16:15:53.189 - Thread: 1 -> MyDedicatedServerBase - END | |
2016-12-01 16:15:53.189 - Thread: 1 -> MyDedicatedServerBattle - START | |
2016-12-01 16:15:53.189 - Thread: 1 -> MyDedicatedServerBattle - END | |
2016-12-01 16:15:53.189 - Thread: 1 -> MyMultiplayerLobbyClient - START | |
2016-12-01 16:15:53.189 - Thread: 1 -> MyMultiplayerLobbyClient - END | |
2016-12-01 16:15:53.189 - Thread: 1 -> MyServerDebugCommands - START | |
2016-12-01 16:15:53.204 - Thread: 1 -> MyServerDebugCommands - END | |
2016-12-01 16:15:53.204 - Thread: 1 -> MyMultiplayerClient - START | |
2016-12-01 16:15:53.204 - Thread: 1 -> MyMultiplayerClient - END | |
2016-12-01 16:15:53.204 - Thread: 1 -> MyMultiplayerLobby - START | |
2016-12-01 16:15:53.204 - Thread: 1 -> MyMultiplayerLobby - END | |
2016-12-01 16:15:53.204 - Thread: 1 -> MyDedicatedServer - START | |
2016-12-01 16:15:53.204 - Thread: 1 -> MyDedicatedServer - END | |
2016-12-01 16:15:53.204 - Thread: 1 -> MyAiTargetManager - START | |
2016-12-01 16:15:53.205 - Thread: 1 -> MyAiTargetManager - END | |
2016-12-01 16:15:53.205 - Thread: 1 -> MyEntityComponentsDebugDraw - START | |
2016-12-01 16:15:53.205 - Thread: 1 -> MyEntityComponentsDebugDraw - END | |
2016-12-01 16:15:53.205 - Thread: 1 -> MyChatHistory - START | |
2016-12-01 16:15:53.205 - Thread: 1 -> MyChatHistory - END | |
2016-12-01 16:15:53.205 - Thread: 1 -> MySyncDestructions - START | |
2016-12-01 16:15:53.205 - Thread: 1 -> MySyncDestructions - END | |
2016-12-01 16:15:53.205 - Thread: 1 -> MyGuiIngameScriptsPage - START | |
2016-12-01 16:15:53.231 - Thread: 1 -> MyGuiIngameScriptsPage - END | |
2016-12-01 16:15:53.231 - Thread: 1 -> MyGuiScreenAdminMenu - START | |
2016-12-01 16:15:53.231 - Thread: 1 -> MyGuiScreenAdminMenu - END | |
2016-12-01 16:15:53.231 - Thread: 1 -> MyCommandCharacter - START | |
2016-12-01 16:15:53.233 - Thread: 1 -> MyCommandCharacter - END | |
2016-12-01 16:15:53.233 - Thread: 1 -> MyCommandConsole - START | |
2016-12-01 16:15:53.234 - Thread: 1 -> MyCommandConsole - END | |
2016-12-01 16:15:53.234 - Thread: 1 -> MyCommandEntity - START | |
2016-12-01 16:15:53.235 - Thread: 1 -> MyCommandEntity - END | |
2016-12-01 16:15:53.235 - Thread: 1 -> MySyncScenario - START | |
2016-12-01 16:15:53.235 - Thread: 1 -> MySyncScenario - END | |
2016-12-01 16:15:53.235 - Thread: 1 -> MySyncEntity - START | |
2016-12-01 16:15:53.235 - Thread: 1 -> MySyncEntity - END | |
2016-12-01 16:15:53.235 - Thread: 1 -> Preallocate - END | |
2016-12-01 16:15:53.252 - Thread: 1 -> MySandboxGame.Constructor() - END | |
2016-12-01 16:15:53.253 - Thread: 1 -> MyCampaignManager.Constructor() - START | |
2016-12-01 16:15:53.273 - Thread: 1 -> MyCampaignManager.Constructor() - END | |
2016-12-01 16:15:53.276 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START | |
2016-12-01 16:15:53.277 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6173.33812, Culture=neutral, PublicKeyToken=null | |
2016-12-01 16:15:53.277 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6173.33812, Culture=neutral, PublicKeyToken=null | |
2016-12-01 16:15:53.277 - Thread: 1 -> Assembly.Location: C:\Jeux\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll | |
2016-12-01 16:15:53.277 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 | |
2016-12-01 16:15:53.277 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END | |
2016-12-01 16:15:53.279 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START | |
2016-12-01 16:15:53.299 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. | |
2016-12-01 16:15:53.299 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. | |
2016-12-01 16:15:53.299 - Thread: 1 -> Virtualized: False | |
2016-12-01 16:15:53.305 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz | |
2016-12-01 16:15:53.308 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 12,806,643,712 bytes | |
2016-12-01 16:15:53.309 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes | |
2016-12-01 16:15:53.309 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 8,255,451,136 bytes | |
2016-12-01 16:15:53.309 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,441,643,008 bytes | |
2016-12-01 16:15:53.315 - Thread: 1 -> Drive C: | Capacity: 499,513,290,752 bytes | Free space: 59,984,035,840 bytes | |
2016-12-01 16:15:53.315 - Thread: 1 -> Drive D: | Capacity: 3,000,457,228,288 bytes | Free space: 2,236,340,453,376 bytes | |
2016-12-01 16:15:53.316 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END | |
2016-12-01 16:15:53.317 - Thread: 1 -> MySandboxGame.Initialize() - START | |
2016-12-01 16:15:53.462 - Thread: 1 -> MyGuiGameControlsHelpers() | |
2016-12-01 16:15:53.607 - Thread: 1 -> HkGameName: SpaceEngineers Release | |
2016-12-01 16:15:53.628 - Thread: 1 -> MySandboxGame.LoadData() - START | |
2016-12-01 16:15:53.629 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START | |
2016-12-01 16:15:53.704 - Thread: 1 -> 3bd87fafab987f46420d07c4c8839dc662ac9cf3 | |
2016-12-01 16:15:53.736 - Thread: 1 -> 7581bf49a61538576117b254fd5b337d7008e78e | |
2016-12-01 16:15:53.747 - Thread: 1 -> Loading sound definitions | |
2016-12-01 16:15:53.751 - Thread: 1 -> Loading shadow textures definitions | |
2016-12-01 16:15:53.751 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' | |
2016-12-01 16:15:53.759 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END | |
2016-12-01 16:15:53.768 - Thread: 1 -> MyAudio.LoadData - START | |
2016-12-01 16:15:53.803 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Haut-parleurs (Realtek High Definition Audio) |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment