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<style> | |
.player{ | |
width: 100px; | |
height: 100px; | |
background-color: #ff0000; | |
position: absolute; | |
} | |
.wall{ | |
width: 100px; | |
height: 100px; |
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string grapcard = ""; | |
int card = random.Next(1, 13); | |
int clcard = random.Next(1, 4); | |
string[] cards = new string[] { "2 ", "3 " , ...}; | |
string[] clcards = new string[] {"♥", ..}; | |
grapcard = cards[card] + clcards[clcard]; | |
string[] card = new string[15]; | |
card[0] = " ________________ "; | |
card[1] = String.Format("| {0} |", grapcard); | |
for (int i = 2; i < 12; i++) |
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string grapcard = ""; | |
int card = random.Next(1, 13); | |
int clcard = random.Next(1, 4); | |
string[] cards = new string[] { "2 ", "3 " , ...}; | |
string[] clcards = new string[] {"♥", ..}; | |
grapcard = cards[card] + clcards[clcard]; |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
namespace Plus2 | |
{ | |
class Program | |
{ |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
namespace Game | |
{ | |
class Program | |
{ |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
namespace License2 | |
{ | |
class Program | |
{ |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
class Program | |
{ | |
static void Main(string[] args) | |
{ | |
string LICENSE_CONFIRM = "Согласны ли вы с условием лицензионного соглашения? (yes/no)"; |