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@LiamKarlMitchell
Created March 4, 2023 10:33
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Flutter Bloc Delayed Event Emit
// This code is distributed under the MIT License.
// Copyright (c) 2018 Felix Angelov.
// You can find the original at https://github.com/felangel/bloc.
import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'dart:math';
var rng = Random();
void main() {
Bloc.observer = AppBlocObserver();
runApp(const App());
}
/// Custom [BlocObserver] that observes all bloc and cubit state changes.
class AppBlocObserver extends BlocObserver {
@override
void onChange(BlocBase bloc, Change change) {
super.onChange(bloc, change);
if (bloc is Cubit) print(change);
}
@override
void onTransition(Bloc bloc, Transition transition) {
super.onTransition(bloc, transition);
print(transition);
}
}
/// {@template app}
/// A [StatelessWidget] that:
/// * uses [bloc](https://pub.dev/packages/bloc) and
/// [flutter_bloc](https://pub.dev/packages/flutter_bloc)
/// to manage the state of a counter and the app theme.
/// {@endtemplate}
class App extends StatelessWidget {
/// {@macro app}
const App({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return BlocProvider(
create: (_) => ThemeCubit(),
child: const AppView(),
);
}
}
/// {@template app_view}
/// A [StatelessWidget] that:
/// * reacts to state changes in the [ThemeCubit]
/// and updates the theme of the [MaterialApp].
/// * renders the [CounterPage].
/// {@endtemplate}
class AppView extends StatelessWidget {
/// {@macro app_view}
const AppView({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return BlocBuilder<ThemeCubit, ThemeData>(
builder: (_, theme) {
return MaterialApp(
theme: theme,
home: const CounterPage(),
);
},
);
}
}
/// {@template counter_page}
/// A [StatelessWidget] that:
/// * provides a [CounterBloc] to the [CounterView].
/// {@endtemplate}
class CounterPage extends StatelessWidget {
/// {@macro counter_page}
const CounterPage({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return BlocProvider(
create: (_) => CounterBloc(),
child: const CounterView(),
);
}
}
/// {@template counter_view}
/// A [StatelessWidget] that:
/// * demonstrates how to consume and interact with a [CounterBloc].
/// {@endtemplate}
class CounterView extends StatelessWidget {
/// {@macro counter_view}
const CounterView({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text('Counter')),
body: Center(
child: BlocBuilder<CounterBloc, int>(
builder: (context, count) {
return Text('$count', style: Theme.of(context).textTheme.displayLarge);
},
),
),
floatingActionButton: Column(
crossAxisAlignment: CrossAxisAlignment.end,
mainAxisAlignment: MainAxisAlignment.end,
children: <Widget>[
FloatingActionButton(
child: const Icon(Icons.add),
onPressed: () => context.read<CounterBloc>().add(Increment()),
),
const SizedBox(height: 4),
FloatingActionButton(
child: const Icon(Icons.remove),
onPressed: () => context.read<CounterBloc>().add(Decrement()),
),
const SizedBox(height: 4),
FloatingActionButton(
child: const Icon(Icons.brightness_6),
onPressed: () => context.read<ThemeCubit>().toggleTheme(),
),
],
),
);
}
}
/// Event being processed by [CounterBloc].
abstract class CounterEvent {}
/// Notifies bloc to increment state.
class Increment extends CounterEvent {}
/// Notifies bloc to decrement state.
class Decrement extends CounterEvent {}
/// {@template counter_bloc}
/// A simple [Bloc] that manages an `int` as its state.
/// {@endtemplate}
class CounterBloc extends Bloc<CounterEvent, int> {
/// {@macro counter_bloc}
CounterBloc() : super(0) {
on<Increment>((event, emit) => Future.delayed(Duration(seconds: rng.nextInt(5)), () {
print('One second has passed.'); // Prints after 1 second.
emit(state + 1);
}));
on<Decrement>((event, emit) => Future.delayed(Duration(seconds: rng.nextInt(5)), () {
print('One second has passed.'); // Prints after 1 second.
emit(state - 1);
}));
}
}
/// {@template brightness_cubit}
/// A simple [Cubit] that manages the [ThemeData] as its state.
/// {@endtemplate}
class ThemeCubit extends Cubit<ThemeData> {
/// {@macro brightness_cubit}
ThemeCubit() : super(_lightTheme);
static final _lightTheme = ThemeData(
floatingActionButtonTheme: const FloatingActionButtonThemeData(
foregroundColor: Colors.white,
),
brightness: Brightness.light,
);
static final _darkTheme = ThemeData(
floatingActionButtonTheme: const FloatingActionButtonThemeData(
foregroundColor: Colors.black,
),
brightness: Brightness.dark,
);
/// Toggles the current brightness between light and dark.
void toggleTheme() {
emit(state.brightness == Brightness.dark ? _lightTheme : _darkTheme);
}
}
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