Created
July 20, 2020 00:37
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#include "DxLib.h" | |
#include <math.h> | |
const float DEGTORAD = 0.017453293f; // 度数表記をラジアンに変換する定数 | |
int WINAPI WinMain(_In_ HINSTANCE, _In_opt_ HINSTANCE, _In_ LPSTR, _In_ int) { | |
// ---ここから設定--- | |
ChangeWindowMode(TRUE), SetMainWindowText("きれいな画面フェード"), SetGraphMode(640, 480, 32), | |
SetDoubleStartValidFlag(TRUE); DxLib_Init(), SetDrawScreen(DX_SCREEN_BACK); | |
// ---ここまで設定--- | |
float Fade = 0; | |
float red = 0; | |
float green = 0; | |
float blue = 0; | |
// ゲームループ | |
while (ScreenFlip() == 0 && ProcessMessage() == 0 && ClearDrawScreen() == 0) { | |
if (Fade < 180) { | |
Fade += 1; | |
} | |
red = sin(Fade * DEGTORAD) * 255; | |
green = sin(Fade * DEGTORAD) * 255; | |
blue = sin(Fade * DEGTORAD) * 255; | |
DrawBox(0, 0, 640, 480, GetColor(red, green, blue), true); | |
DrawFormatString(0, 0, GetColor(255, 0, 0), "%f", Fade); | |
} | |
DxLib_End(); return 0; | |
} |
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