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public class NuiManager | |
{ | |
private bool _hasFocus; | |
/// <summary> | |
/// true if focus is active. | |
/// </summary> | |
public bool IsNuiFocusOn => _hasFocus; | |
/// <summary> |
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<!-- | |
############################################################################################################# | |
############################################################################################################# | |
############################################################################################################# | |
READ THIS BEFORE STARTING | |
READ THIS BEFORE STARTING | |
READ THIS BEFORE STARTING | |
READ THIS BEFORE STARTING |
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// Speeches List by alexguirre | |
// Code in C# using RAGEPluginHook | |
// Usage example: | |
// Speech.S_M_Y_SWAT_01_WHITE_FULL_01.GENERIC_CURSE_HIGH_03.PlayOn(ped, SpeechModifier.Force); | |
namespace Put.Your.Namespace.Here | |
{ | |
using Rage; | |
internal struct Speech |