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November 21, 2021 12:43
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Automatically downgrade from Roblox "beta" builds to the latest release version
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using System; | |
using System.IO; | |
using System.IO.Compression; | |
using System.Linq; | |
using System.Net; | |
using Microsoft.Win32; | |
namespace beta_removal | |
{ | |
class Program | |
{ | |
static void Main(string[] args) | |
{ | |
using var wc = new WebClient(); | |
// first, get the location of the "Roblox" folder | |
// usually at %localappdata%\Roblox but its best to make sure | |
var robloxFolder = String.Join("\\", ((string)Registry.ClassesRoot.OpenSubKey("roblox-player\\shell\\open\\command", true).GetValue(null)) | |
.Split('\\').SkipLast(1)).Replace("\"", ""); // what a mess | |
if (robloxFolder.Contains("Program Files") && | |
!(new WindowsPrincipal(WindowsIdentity.GetCurrent()).IsInRole(WindowsBuiltInRole.Administrator))) | |
{ | |
Console.WriteLine("Your ROBLOX folder is located in \"C:\\Program Files (x86)\" which requires admin rights to access\nPlease restart the program as Administrator"); | |
Console.ReadKey(); | |
Environment.Exit(1); | |
} | |
var robloxExecutable = Path.Combine(robloxFolder, "RobloxPlayerBeta.exe"); | |
var currentHash = wc.DownloadString("https://pastebin.com/raw/9tnbrk3v"); | |
if (SHA512(robloxExecutable) == currentHash) | |
{ | |
// not on a beta | |
Console.WriteLine("You're not on a ROBLOX beta build.\nPress any key to exit"); | |
Console.ReadKey(); | |
Environment.Exit(1); | |
} | |
// uh oh | |
Console.WriteLine("Incorrect ROBLOX version detected."); | |
var currentVersion = wc.DownloadString("http://setup.roblox.com/version"); | |
Console.WriteLine("Downloading ROBLOX..."); | |
var zipBytes = wc.DownloadData($"http://setup.roblox.com/{currentVersion}-RobloxApp.zip"); | |
Console.WriteLine("Extracting ROBLOX..."); | |
var archive = new ZipArchive(new MemoryStream(zipBytes)); // why bother using temp? just do everything via memory 💪 | |
var robloxPlayerBeta = new MemoryStream(); | |
archive.GetEntry("RobloxPlayerBeta.exe")?.Open().CopyTo(robloxPlayerBeta); // probably not the most efficient but whatever | |
if (robloxPlayerBeta.Length == 0) fuck(); | |
File.WriteAllBytes(robloxExecutable, robloxPlayerBeta.ToArray()); | |
// ensures success | |
if (SHA512(robloxExecutable) == currentHash) | |
{ | |
Console.WriteLine("Success!"); | |
Console.WriteLine( | |
"You're no longer on the ROBLOX beta.\nIf your ROBLOX updates again, feel free to re-run this utility.\nPress any key to exit"); | |
Console.ReadKey(); | |
} | |
else fuck(); | |
} | |
static void fuck() | |
{ | |
Console.WriteLine("Something went wrong, Please reinstall ROBLOX."); | |
Console.ReadKey(); | |
Environment.Exit(1); | |
} | |
static string SHA512(string path) | |
{ | |
var bytes = File.ReadAllBytes(path); | |
using (var hash = System.Security.Cryptography.SHA512.Create()) | |
{ | |
var hashedInputBytes = hash.ComputeHash(bytes); | |
var hashedInputStringBuilder = new System.Text.StringBuilder(128); | |
foreach (var b in hashedInputBytes) | |
hashedInputStringBuilder.Append(b.ToString("X2")); | |
return hashedInputStringBuilder.ToString(); | |
} | |
} | |
} | |
} |
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