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@Lonenso
Created July 28, 2023 02:20
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<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<!-- https://developer.mozilla.org/en-US/docs/Web/HTTP/CSP -->
<meta http-equiv="Content-Security-Policy" content="default-src 'self'; script-src 'self'; style-src 'self' 'unsafe-inline'">
<title>Hello World!</title>
</head>
<body>
<h1>Hello World!</h1>
<button id="crash-main"> crash main </button>
<script src="./index.js"></script>
</body>
</html>
document.querySelector('#crash-main').addEventListener('click', () => {
window.crash.main()
});
// Modules to control application life and create native browser window
const { app, BrowserWindow, ipcMain } = require('electron')
const path = require('path')
const Sentry = require('@sentry/electron')
Sentry.init({
dsn: "replace with your dsn",
release: "peter.xie-1.1",
debug: true,
autoSessionTracking: true,
});
function createWindow () {
// Create the browser window.
const mainWindow = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
preload: path.join(__dirname, 'preload.js')
}
})
// and load the index.html of the app.
mainWindow.loadFile('index.html')
mainWindow.webContents.on('did-finish-load', (e) => {
console.log('did-finish-load');
})
// Open the DevTools.
// mainWindow.webContents.openDevTools()
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(() => {
createWindow()
app.on('activate', function () {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) createWindow()
})
})
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on('window-all-closed', function () {
if (process.platform !== 'darwin') app.quit()
})
let events = [
'before-quit',
'will-quit',
'quit',
'render-process-gone',
'child-process-gone',
]
// https://www.gnu.org/software/libc/manual/html_node/Termination-Signals.html
// https://nodejs.org/api/process.html#signal-events
let signals = [
"SIGINT",
"SIGTERM",
"SIGQUIT",
"SIGHUP",
// "SIGKILL", we can not catch this signal because it's used to cause immediate program termination. see
// https://github.com/nodejs/node-v0.x-archive/issues/6339
]
for (let e of events) {
app.on(e, () => {
console.log(`[MAIN] received event: ${e}`)
})
}
for (let s of signals) {
process.on(s, () => {
console.log(`[MAIN] received signal ${s}`)
})
}
// ipcMain handle begins
ipcMain.handle('crash-main', (event) => {
console.log('crash-main');
process.crash();
})
{
"name": "dull-sponge-spit-px681",
"productName": "dull-sponge-spit-px681",
"description": "My Electron application description",
"keywords": [],
"main": "./main.js",
"version": "1.0.0",
"author": "peter.xie",
"scripts": {
"start": "electron ."
},
"dependencies": {
"@sentry/electron": "4.8.0"
},
"devDependencies": {
"electron": "25.3.2"
}
}
const { contextBridge, ipcRenderer } = require('electron')
// system info begins
contextBridge.exposeInMainWorld('crash', {
main: () => ipcRenderer.invoke('crash-main'),
});
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