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@LotekHeavy
Created July 5, 2014 21:12
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segmantation fault in camera::update
Program received signal SIGSEGV, Segmentation fault.
0x00000000005c21ae in Camera::update(LocalPlayer*, float, float, float, ClientEnvironment&) ()
(gdb) bt full
#0 0x00000000005c21ae in Camera::update(LocalPlayer*, float, float, float, ClientEnvironment&) ()
No symbol table info available.
#1 0x00000000006728ac in the_game(bool&, bool, InputHandler*, irr::IrrlichtDevice*, irr::gui::IGUIFont*, std::string, std::string, std::string, std::string, unsigned short, std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> >&, ChatBackend&, SubgameSpec const&, bool) ()
No symbol table info available.
#2 0x0000000000564b2f in main ()
No symbol table info available.
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