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@LotekHeavy
Created November 25, 2014 06:35
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mcedit.log
[ DEBUG][ albow.translate.py:63]:*** Platform information
[ DEBUG][ albow.translate.py:64]: System: Linux
[ DEBUG][ albow.translate.py:65]: Release: 3.13.0-37-generic
[ DEBUG][ albow.translate.py:66]: Version: #64-Ubuntu SMP Mon Sep 22 21:28:38 UTC 2014
[ DEBUG][ albow.translate.py:67]: Architecture: 64bit, ELF
[ DEBUG][ albow.translate.py:68]: Dist: Ubuntu, 14.04, trusty
[ DEBUG][ albow.translate.py:69]: Machine: x86_64
[ DEBUG][ albow.translate.py:70]: Processor: x86_64
[ DEBUG][ albow.translate.py:71]: Locale: de_DE
[ DEBUG][ albow.translate.py:72]: Encoding: UTF-8
[ DEBUG][ albow.translate.py:92]: numpy version: 1.8.2
[ DEBUG][ albow.translate.py:92]: pygame version: 1.9.1release
[ DEBUG][ albow.translate.py:92]: OpenGL version: 3.0.2
[ DEBUG][ albow.translate.py:93]:***
[ DEBUG][ root.py:489]:Detected languages: {u'Nederlands (Nederland)': 'nl_NL', u'Korean (Korea)': 'ko_KR', u'English (US)': 'en_US', u'Fran\xe7ais (France)': 'fr_FR', u'Deutsch (Deutschland)': 'de_DE'}
[ DEBUG][ albow.translate.py:292]:buildTranslation <<<
[ DEBUG][ albow.translate.py:298]:fName: ./lang/de_DE.trn
[ DEBUG][ albow.translate.py:302]:fName is valid and read.
[ DEBUG][ albow.translate.py:303]:Type of file data is unicode
[ DEBUG][ albow.translate.py:304]:Parsing file and building JSON resource.
[ DEBUG][ albow.translate.py:305]: * Start on 1416897224.06
[ DEBUG][ albow.translate.py:346]: Replacing oXX/tXX.
[ DEBUG][ albow.translate.py:353]: Replaced 525 occurences.
[ DEBUG][ albow.translate.py:356]: Conversion done. Loading JSON resource.
[ DEBUG][ albow.translate.py:358]: Setting up font.
[ DEBUG][ albow.translate.py:366]: * End on 1416897224.06 duration 0.00262594223022
[ DEBUG][ albow.translate.py:375]:buildTranslation >>>
[ DEBUG][ albow.resource.py:88]:Font /opt/mcedit/MCEdit-Unified/fonts/DejaVuSans-Regular.ttf loaded.
[ DEBUG][ root.py:489]:Detected languages: {u'Nederlands (Nederland)': 'nl_NL', u'Korean (Korea)': 'ko_KR', u'English (US)': 'en_US', u'Fran\xe7ais (France)': 'fr_FR', u'Deutsch (Deutschland)': 'de_DE'}
[ DEBUG][ albow.resource.py:88]:Font /opt/mcedit/MCEdit-Unified/fonts/DejaVuSans-Bold.ttf loaded.
[ DEBUG][ config.py:192]:Subscribing <renderer.MCRenderer object at 0x7f86585e5750>.fastLeaves
[ DEBUG][ config.py:192]:Subscribing <renderer.MCRenderer object at 0x7f86585e5750>.roughGraphics
[ DEBUG][ config.py:192]:Subscribing <renderer.MCRenderer object at 0x7f86585e5750>.showHiddenOres
[ DEBUG][ config.py:192]:Subscribing <renderer.MCRenderer object at 0x7f86585e5750>.vertexBufferLimit
[ DEBUG][ config.py:192]:Subscribing <renderer.MCRenderer object at 0x7f86585e5750>.drawEntities
[ DEBUG][ config.py:192]:Subscribing <renderer.MCRenderer object at 0x7f86585e5750>.drawTileEntities
[ DEBUG][ config.py:192]:Subscribing <renderer.MCRenderer object at 0x7f86585e5750>.drawTileTicks
[ DEBUG][ config.py:192]:Subscribing <renderer.MCRenderer object at 0x7f86585e5750>.drawTerrainPopulated
[ DEBUG][ config.py:192]:Subscribing <renderer.MCRenderer object at 0x7f86585e5750>.drawMonsters
[ DEBUG][ config.py:192]:Subscribing <renderer.MCRenderer object at 0x7f86585e5750>.drawItems
[ DEBUG][ config.py:192]:Subscribing <renderer.MCRenderer object at 0x7f86585e5750>.showRedraw
[ DEBUG][ config.py:192]:Subscribing <renderer.MCRenderer object at 0x7f86585e5750>.spaceHeight
[ DEBUG][ config.py:192]:Subscribing <renderer.MCRenderer object at 0x7f86585e5750>.targetFPS
[ DEBUG][ config.py:178]:Property Change: Settings hiddable ores = [7, 16, 15, 21, 73, 14, 56, 153]
[ DEBUG][ config.py:192]:Subscribing <renderer.MCRenderer object at 0x7f86585e5750>.showOre7
[ DEBUG][ config.py:192]:Subscribing <renderer.MCRenderer object at 0x7f86585e5750>.showOre16
[ DEBUG][ config.py:192]:Subscribing <renderer.MCRenderer object at 0x7f86585e5750>.showOre15
[ DEBUG][ config.py:192]:Subscribing <renderer.MCRenderer object at 0x7f86585e5750>.showOre21
[ DEBUG][ config.py:192]:Subscribing <renderer.MCRenderer object at 0x7f86585e5750>.showOre73
[ DEBUG][ config.py:192]:Subscribing <renderer.MCRenderer object at 0x7f86585e5750>.showOre14
[ DEBUG][ config.py:192]:Subscribing <renderer.MCRenderer object at 0x7f86585e5750>.showOre56
[ DEBUG][ config.py:192]:Subscribing <renderer.MCRenderer object at 0x7f86585e5750>.showOre153
[ DEBUG][ albow.resource.py:88]:Font /opt/mcedit/MCEdit-Unified/fonts/DejaVuSans-Regular.ttf loaded.
[ DEBUG][ config.py:192]:Subscribing <leveleditor.CameraViewport object at 0x7f86585f7090>.drawSky
[ DEBUG][ config.py:192]:Subscribing <leveleditor.CameraViewport object at 0x7f86585f7090>.drawFog
[ DEBUG][ config.py:192]:Subscribing <leveleditor.CameraViewport object at 0x7f86585f7090>.showCeiling
[ DEBUG][ config.py:192]:Subscribing <leveleditor.CameraViewport object at 0x7f86585f7090>.accelFactor
[ DEBUG][ config.py:192]:Subscribing <leveleditor.CameraViewport object at 0x7f86585f7090>.maxSpeed
[ DEBUG][ config.py:192]:Subscribing <leveleditor.CameraViewport object at 0x7f86585f7090>.brakeMaxSpeed
[ DEBUG][ config.py:192]:Subscribing <leveleditor.CameraViewport object at 0x7f86585f7090>.invertMousePitch
[ DEBUG][ config.py:192]:Subscribing <leveleditor.CameraViewport object at 0x7f86585f7090>.autobrake
[ DEBUG][ config.py:192]:Subscribing <leveleditor.CameraViewport object at 0x7f86585f7090>.swapAxes
[ DEBUG][ config.py:192]:Subscribing <leveleditor.CameraViewport object at 0x7f86585f7090>.visibilityCheck
[ DEBUG][ config.py:192]:Subscribing <leveleditor.CameraViewport object at 0x7f86585f7090>.fovSetting
[ DEBUG][ config.py:192]:Subscribing <leveleditor.ChunkViewport object at 0x7f86585f70d0>.drawSky
[ DEBUG][ config.py:192]:Subscribing <leveleditor.ChunkViewport object at 0x7f86585f70d0>.drawFog
[ DEBUG][ config.py:192]:Subscribing <leveleditor.ChunkViewport object at 0x7f86585f70d0>.showCeiling
[ DEBUG][ config.py:192]:Subscribing <leveleditor.ChunkViewport object at 0x7f86585f70d0>.accelFactor
[ DEBUG][ config.py:192]:Subscribing <leveleditor.ChunkViewport object at 0x7f86585f70d0>.maxSpeed
[ DEBUG][ config.py:192]:Subscribing <leveleditor.ChunkViewport object at 0x7f86585f70d0>.brakeMaxSpeed
[ DEBUG][ config.py:192]:Subscribing <leveleditor.ChunkViewport object at 0x7f86585f70d0>.invertMousePitch
[ DEBUG][ config.py:192]:Subscribing <leveleditor.ChunkViewport object at 0x7f86585f70d0>.autobrake
[ DEBUG][ config.py:192]:Subscribing <leveleditor.ChunkViewport object at 0x7f86585f70d0>.swapAxes
[ DEBUG][ config.py:192]:Subscribing <leveleditor.ChunkViewport object at 0x7f86585f70d0>.visibilityCheck
[ DEBUG][ config.py:192]:Subscribing <leveleditor.ChunkViewport object at 0x7f86585f70d0>.fovSetting
[ DEBUG][ config.py:192]:Subscribing <leveleditor.LevelEditor object at 0x7f86585e5710>.viewMode
[ DEBUG][ config.py:192]:Subscribing <leveleditor.LevelEditor object at 0x7f86585e5710>.undoLimit
[ DEBUG][ config.py:178]:Property Change: Selection Colors blue = (0.75, 0.75, 1.0)
[ DEBUG][ config.py:178]:Property Change: Selection Colors pink = (1.0, 0.75, 1.0)
[ DEBUG][ config.py:178]:Property Change: Selection Colors grey = (0.6, 0.6, 0.6)
[ DEBUG][ config.py:178]:Property Change: Selection Colors yellow = (1.0, 1.0, 0.75)
[ DEBUG][ config.py:178]:Property Change: Selection Colors green = (0.75, 1.0, 0.75)
[ DEBUG][ config.py:178]:Property Change: Selection Colors teal = (0.75, 1.0, 1.0)
[ DEBUG][ config.py:178]:Property Change: Selection Colors black = (0.0, 0.0, 0.0)
[ DEBUG][ config.py:178]:Property Change: Selection Colors white = (1.0, 1.0, 1.0)
[ DEBUG][ config.py:178]:Property Change: Selection Colors red = (1.0, 0.75, 0.75)
[ DEBUG][ config.py:178]:Property Change: Selection Colors teal = (0.75, 1.0, 1.0)
[ DEBUG][ albow.resource.py:88]:Font /opt/mcedit/MCEdit-Unified/fonts/DejaVuSans-Bold.ttf loaded.
[ DEBUG][ config.py:178]:Property Change: Settings report crashes new = False
[ DEBUG][ config.py:178]:Property Change: Settings report crashes asked = True
[ DEBUG][ config.py:178]:Property Change: Version version = 1.1.2.0
[ INFO][ pymclevel.mclevel.py:197]:Identifying /home/marcel/.minecraft/saves/Vampyre/level.dat
[ INFO][ pymclevel.mclevel.py:214]:Detected Infdev level.dat
[ INFO][pymclevel.infiniteworld.py:1410]:Found dimension DIM-1
[ INFO][pymclevel.infiniteworld.py:1410]:Found dimension DIM1
[ DEBUG][ config.py:192]:Subscribing <renderer.ChunkCalculator object at 0x7f8662749c50>.fastLeaves
[ DEBUG][ config.py:192]:Subscribing <renderer.ChunkCalculator object at 0x7f8662749c50>.roughGraphics
[ INFO][pymclevel.infiniteworld.py:1429]:Scanning for regions...
[ INFO][ pymclevel.regionfile.py:93]:Found region file r.-1.3.mca with 179/183 sectors used and 151 chunks present
[ INFO][ pymclevel.regionfile.py:93]:Found region file r.1.-3.mca with 30/30 sectors used and 22 chunks present
[ INFO][ pymclevel.regionfile.py:93]:Found region file r.0.-3.mca with 982/1024 sectors used and 757 chunks present
[ INFO][ pymclevel.regionfile.py:93]:Found region file r.-1.2.mca with 956/960 sectors used and 916 chunks present
[ INFO][ pymclevel.regionfile.py:93]:Found region file r.1.0.mca with 188/188 sectors used and 186 chunks present
[ INFO][ pymclevel.regionfile.py:93]:Found region file r.1.-2.mca with 38/38 sectors used and 29 chunks present
[ INFO][ pymclevel.regionfile.py:93]:Found region file r.0.-2.mca with 1252/1343 sectors used and 990 chunks present
[ INFO][ pymclevel.regionfile.py:93]:Found region file r.-2.2.mca with 105/105 sectors used and 90 chunks present
[ INFO][ pymclevel.regionfile.py:93]:Found region file r.-2.-1.mca with 412/428 sectors used and 345 chunks present
[ INFO][ pymclevel.regionfile.py:93]:Found region file r.1.-1.mca with 185/193 sectors used and 173 chunks present
[ INFO][ pymclevel.regionfile.py:93]:Found region file r.0.1.mca with 147/147 sectors used and 145 chunks present
[ INFO][ pymclevel.regionfile.py:93]:Found region file r.-2.-2.mca with 59/59 sectors used and 36 chunks present
[ INFO][ pymclevel.regionfile.py:93]:Found region file r.-1.-2.mca with 1013/1049 sectors used and 721 chunks present
[ INFO][ pymclevel.regionfile.py:93]:Found region file r.0.-1.mca with 1328/1373 sectors used and 967 chunks present
[ INFO][ pymclevel.regionfile.py:93]:Found region file r.-1.1.mca with 1041/1041 sectors used and 1024 chunks present
[ INFO][ pymclevel.regionfile.py:93]:Found region file r.-2.3.mca with 13/14 sectors used and 10 chunks present
[ INFO][ pymclevel.regionfile.py:93]:Found region file r.0.0.mca with 1115/1188 sectors used and 1020 chunks present
[ INFO][ pymclevel.regionfile.py:93]:Found region file r.-1.-1.mca with 1505/1563 sectors used and 1024 chunks present
[ INFO][ pymclevel.regionfile.py:93]:Found region file r.-2.0.mca with 416/422 sectors used and 397 chunks present
[ INFO][ pymclevel.regionfile.py:93]:Found region file r.-1.-3.mca with 581/591 sectors used and 489 chunks present
[ INFO][ pymclevel.regionfile.py:93]:Found region file r.-1.0.mca with 1244/1328 sectors used and 1024 chunks present
[ INFO][ pymclevel.regionfile.py:93]:Found region file r.-2.1.mca with 462/462 sectors used and 405 chunks present
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