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@LottieVixen
Last active November 17, 2021 02:33
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Mono path[0] = '/home/lottie/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
Mono config path = '/home/lottie/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/etc'
Preloaded 'libMagick.so'
Preloaded 'libMouseLib.so'
Preloaded 'libeac_server.so'
Preloaded 'libeasyanticheat.so'
Preloaded 'libgetrss.so'
Preloaded 'libsteam_api.so'
Preloaded 'ScreenSelector.so'
Preloaded 'steamclient.so'
Display 0 'ASUS VP228 22"': 1920x1080 (primary device).
Display 1 'VP229 22"': 1920x1080 (secondary device).
Desktop is 1920 x 1080 @ 60 Hz
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path /home/lottie/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
Forcing GfxDevice: OpenGL Core
GfxDevice: creating device client; threaded=1
Renderer: AMD Radeon RX 5700 XT (NAVI10, DRM 3.42.0, 5.15.2-arch1-1, LLVM 13.0.0)
Vendor: AMD
Version: 4.6 (Core Profile) Mesa 21.2.5
GLES: 0
GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_multisample_advanced GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_dist
ance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel
_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_sparse_buffer GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB
_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_
ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_demote_to_helper_invocation GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT
_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_alpha_to_coverage_dither_control GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_shader_atomic_int64 GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc
OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level <OpenGL 4.5> ; Context handle 64193392
Begin MonoManager ReloadAssembly
- Completed reload, in 0.080 seconds
Default vsync count 0
requesting resize 1920 x 1080
Using native desktop resolution 1920 x 1080
requesting fullscreen 1920 x 1080 at 0 Hz
Desktop is 1920 x 1080 @ 60 Hz
UnloadTime: 0.563678 ms
2021-11-17T02:20:01 0.076 INF [Steamworks.NET] SteamAPI_Init() ok
2021-11-17T02:20:01 0.212 INF Localization language: english
2021-11-17T02:20:01 0.224 INF Texture quality is set to 1
2021-11-17T02:20:01 0.225 INF Precaching...
2021-11-17T02:20:01 0.226 INF Precaching file: 7DaysToDie_Data/resources.assets
2021-11-17T02:20:01 0.279 INF [EAC] Initializing ...
2021-11-17T02:20:01 0.419 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
2021-11-17T02:20:02 0.983 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2021-11-17T02:20:02 0.984 INF Precaching file: Data/Bundles/blocktextureatlases
2021-11-17T02:20:02 1.791 INF Precaching file: Data/Bundles/terraintextures
2021-11-17T02:20:03 2.374 INF Precaching done
2021-11-17T02:20:07 6.033 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.001995 ms
2021-11-17T02:20:07 6.106 INF [GSM] Singleton Initialized...
2021-11-17T02:20:07 6.115 INF Awake IsFocused: False
2021-11-17T02:20:07 6.115 INF Awake
2021-11-17T02:20:07 6.125 INF Version: Alpha 19.6 (b8) Compatibility Version: Alpha 19.6, Build: Linux 64 Bit
2021-11-17T02:20:07 6.126 INF System information:
2021-11-17T02:20:07 6.170 INF OS: Linux 5.15 Arch rolling 64bit
2021-11-17T02:20:07 6.188 INF CPU: AMD Ryzen 5 3500X 6-Core Processor (cores: 6)
2021-11-17T02:20:07 6.188 INF RAM: 32052 MB
2021-11-17T02:20:07 6.188 INF GPU: AMD Radeon RX 5700 XT (NAVI10, DRM 3.42.0, 5.15.2-arch1-1, LLVM 13.0.0) (7076 MB)
2021-11-17T02:20:07 6.189 INF Graphics API: OpenGL 4.6 (Core Profile) Mesa 21.2.5 (shader level 5.0)
2021-11-17T02:20:07 6.189 INF Last played version: Alpha 19.6
2021-11-17T02:20:07 6.189 INF Local UTC offset: 0 hours
2021-11-17T02:20:07 6.195 INF Command line arguments: /home/lottie/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie.x86_64 -force-glcore -logfile /home/lottie/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/output_log__2021-11-17__02-19-59.txt
2021-11-17T02:20:07 6.196 INF Not running in Big Picture Mode, no on-screen keyboard available
2021-11-17T02:20:07 6.196 INF Starting PlayerInputManager...
2021-11-17T02:20:07 6.390 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2021-11-17T02:20:07 6.406 INF Starting UserProfileManager...
2021-11-17T02:20:07 6.474 INF Occlusion: Awake
2021-11-17T02:20:07 6.479 INF ApplyAllOptions streaming budget 6368.4 MB
2021-11-17T02:20:07 6.480 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
2021-11-17T02:20:07 6.480 INF Texture quality is set to 1
2021-11-17T02:20:07 6.480 INF ApplyTextureFilter 1, AF Enable
2021-11-17T02:20:07 6.481 INF ApplyTerrainOptions 3
2021-11-17T02:20:07 6.829 INF [MODS] Start loading
2021-11-17T02:20:07 6.834 INF [MODS] Trying to load from folder: Disabled
2021-11-17T02:20:07 6.834 WRN [MODS] Folder Disabled does not contain a ModInfo.xml, ignoring
2021-11-17T02:20:07 6.834 WRN [MODS] Failed loading mod from folder: Disabled
2021-11-17T02:20:07 6.834 INF [MODS] Trying to load from folder: DJKREBMEN SuperTool
2021-11-17T02:20:07 6.874 INF [MODS] Loaded Mod: DJKREBMEN SuperTool (1.1)
2021-11-17T02:20:07 6.874 INF [MODS] Trying to load from folder: donovan-bettercement
2021-11-17T02:20:07 6.875 INF [MODS] Loaded Mod: Donovan_BetterCement (19.0.1.0)
2021-11-17T02:20:07 6.875 INF [MODS] Trying to load from folder: Doughs-Buff-Sounds-Common
2021-11-17T02:20:07 6.876 INF [MODS] Loaded Mod: Doughs Buff Sounds Common (19.2.2.0)
2021-11-17T02:20:07 6.876 INF [MODS] Trying to load from folder: FoB-WaterFilters
2021-11-17T02:20:07 6.876 INF [MODS] Loaded Mod: Water Filters (1.2)
2021-11-17T02:20:07 6.876 INF [MODS] Trying to load from folder: GK Pickup Grass and More A19 (1).1
2021-11-17T02:20:07 6.876 INF [MODS] Loaded Mod: GK Pickup Grass and More (1.1)
2021-11-17T02:20:07 6.876 INF [MODS] Trying to load from folder: Gnamod CoreUI
2021-11-17T02:20:07 6.877 INF [MODS] Loaded Mod: Gnamod CoreUI (0.8.1)
2021-11-17T02:20:07 6.877 INF [MODS] Trying to load from folder: Gnamod CoreUI - Classic Toolbelt
2021-11-17T02:20:07 6.877 WRN [MODS] Folder Gnamod CoreUI - Classic Toolbelt does not contain a ModInfo.xml, ignoring
2021-11-17T02:20:07 6.877 WRN [MODS] Failed loading mod from folder: Gnamod CoreUI - Classic Toolbelt
2021-11-17T02:20:07 6.877 INF [MODS] Trying to load from folder: Pickup_Plants_A19
2021-11-17T02:20:07 6.877 INF [MODS] Loaded Mod: Pickup_Plants_A19 (A19.3_1.0)
2021-11-17T02:20:07 6.877 INF [MODS] Trying to load from folder: PlasticArrowMod
2021-11-17T02:20:07 6.877 INF [MODS] Loaded Mod: PlasticArrowsMod (19.1)
2021-11-17T02:20:07 6.877 INF [MODS] Trying to load from folder: Riles-Reusable_Schematics
2021-11-17T02:20:07 6.877 INF [MODS] Loaded Mod: Riles-Reusable_Schematics (1.00)
2021-11-17T02:20:07 6.877 INF [MODS] Trying to load from folder: Scomar82_ColoredConSta
2021-11-17T02:20:07 6.878 INF [MODS] Loaded Mod: Scomar82_ColoredContainerStates (1.3)
2021-11-17T02:20:07 6.878 INF [MODS] Trying to load from folder: Snufkin_ScrapTools
2021-11-17T02:20:07 6.878 INF [MODS] Loaded Mod: Snufkin_ScrapTools ()
2021-11-17T02:20:07 6.878 INF [MODS] Trying to load from folder: Stallionsdens No Digging Zombies
2021-11-17T02:20:07 6.878 INF [MODS] Loaded Mod: Stallionsden No Digging Zombies (A19)
2021-11-17T02:20:07 6.878 INF [MODS] Trying to load from folder: testing
2021-11-17T02:20:07 6.878 WRN [MODS] Folder testing does not contain a ModInfo.xml, ignoring
2021-11-17T02:20:07 6.878 WRN [MODS] Failed loading mod from folder: testing
2021-11-17T02:20:07 6.878 INF [MODS] Trying to load from folder: theredwolf13_Falling Trees
2021-11-17T02:20:07 6.878 INF [MODS] Loaded Mod: theredwolf13_Falling Trees (a19)
2021-11-17T02:20:07 6.878 INF [MODS] Trying to load from folder: theredwolf13_Trader Limits
2021-11-17T02:20:07 6.879 INF [MODS] Loaded Mod: theredwolf13_Trader Limits (a19)
2021-11-17T02:20:07 6.879 INF [MODS] Initializing mod code
2021-11-17T02:20:07 6.879 INF [MODS] Loading done
2021-11-17T02:20:07 6.890 INF Pack 4555 us
2021-11-17T02:20:07 6.892 INF [MODS] Loading localization from mod: Water Filters
2021-11-17T02:20:07 6.892 INF [MODS] Loading localization from mod: Gnamod CoreUI
2021-11-17T02:20:07 6.892 INF [MODS] Loading localization from mod: Scomar82_ColoredContainerStates
2021-11-17T02:20:07 6.892 INF [MODS] Loading localization from mod: Snufkin_ScrapTools
2021-11-17T02:20:07 6.899 INF Loading permissions file at '/home/lottie/.local/share/7DaysToDie/Saves/serveradmin.xml'
2021-11-17T02:20:07 6.913 INF Loading permissions file done.
2021-11-17T02:20:08 6.972 INF GameSense server not found (no props file), disabling
2021-11-17T02:20:08 6.972 INF Awake done in 857 ms
Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 4428.
Total: 24.763526 ms (FindLiveObjects: 0.302117 ms CreateObjectMapping: 0.072546 ms MarkObjects: 24.228623 ms DeleteObjects: 0.159780 ms)
2021-11-17T02:20:08 7.065 INF User joined: CharlotteVixen
requesting resize 1920 x 1080
Using native desktop resolution 1920 x 1080
requesting fullscreen 1920 x 1080 at 0 Hz
Desktop is 1920 x 1080 @ 60 Hz
2021-11-17T02:20:08 7.298 INF Updated culture for display texts
Fallback handler could not load library /home/lottie/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
Fallback handler could not load library /home/lottie/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32.so
Fallback handler could not load library /home/lottie/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/Kernel32
Fallback handler could not load library /home/lottie/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
Fallback handler could not load library /home/lottie/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32.so
Fallback handler could not load library /home/lottie/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
2021-11-17T02:20:08 7.932 INF UMA Overlay loading took 423 ms
2021-11-17T02:20:08 7.934 INF UMA Slot loading took 1 ms
2021-11-17T02:20:10 9.060 INF [GSM] GameSparks Connected
2021-11-17T02:20:10 9.337 INF LoadTextureArraysForQuality quality -1 to 1, reload False
2021-11-17T02:20:11 10.822 INF [GSM] Skipping me
2021-11-17T02:20:11 10.823 INF WorldStaticData.Init() needed 2.657s
2021-11-17T02:20:12 11.059 INF [Steamworks.NET] Login ok.
2021-11-17T02:20:12 11.330 INF AchievementManager: Received stats and achievements from Steam
2021-11-17T02:20:23 22.702 INF NET: Starting server protocols
2021-11-17T02:20:23 22.711 INF NET: LiteNetLib server started
2021-11-17T02:20:23 22.712 INF [Steamworks.NET] NET: Server started
2021-11-17T02:20:23 22.713 INF Started thread SteamNetworkingServer
2021-11-17T02:20:23 22.714 INF StartGame
2021-11-17T02:20:23 22.715 INF NetPackageManager Init
2021-11-17T02:20:23 22.781 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 24
GamePref.AirDropMarker = True
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 30
GamePref.BedrollExpiryTime = 60
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = True
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 60
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 0
GamePref.DropOnQuit = 0
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 1
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = Island Testing
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 19.6
GamePref.GameWorld = ForgottenIsland
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 1
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 30
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab =
GamePref.LastLoadedPrefabSize =
GamePref.LastLoadingTipRead = 16
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 30
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 64
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 5
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 1
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.8
GamePref.OptionsGfxDOF = False
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 75
GamePref.OptionsGfxGrassDistance = 1
GamePref.OptionsGfxLODDistance = 0.5
GamePref.OptionsGfxMotionBlur = 1
GamePref.OptionsGfxObjQuality = 3
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 2
GamePref.OptionsGfxReflectQuality = 1
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 1
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 1
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 1
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 3
GamePref.OptionsGfxTexFilter = 1
GamePref.OptionsGfxTexQuality = 1
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 1
GamePref.OptionsGfxViewDistance = 6
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.5
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.8
GamePref.OptionsMusicVolumeLevel = 0.6
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerFemale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = True
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = True
GamePref.PlayerAutologin = False
GamePref.PlayerId = 76561198040064407
GamePref.PlayerKillingMode = 0
GamePref.PlayerName = CharlotteVixen
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.RebuildMap = False
GamePref.SaveGameFolder = /home/lottie/.local/share/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription =
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerIP =
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 8
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 0
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.TwitchBloodMoonAllowed = True
GamePref.TwitchServerPermission = 90
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDeferredLighting =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsFieldOfViewNew =
GamePref.UNUSED_OptionsGamma =
GamePref.UNUSED_OptionsImageEffects =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsReflectionBounces =
GamePref.UNUSED_OptionsReflectionCullList =
GamePref.UNUSED_OptionsReflectionFarClip =
GamePref.UNUSED_OptionsReflectionRefreshMode =
GamePref.UNUSED_OptionsReflectionShadowDistance =
GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsStreamingMipmapsBudget =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UserDataFolder = /home/lottie/.local/share/7DaysToDie
GamePref.WorldGenSeed =
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 100
GamePref.ZombieBMMove = 0
GamePref.ZombieFeralMove = 0
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 0
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = True
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.ShowZombieCounter = False
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.TwitchBloodMoonAllowed = True
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2021-11-17T02:20:23 22.818 INF StartAsServer
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
2021-11-17T02:20:24 23.352 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
2021-11-17T02:20:24 23.352 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
2021-11-17T02:20:24 23.352 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
2021-11-17T02:20:29 28.241 INF Block IDs with mapping
2021-11-17T02:20:29 28.242 INF BlockIDs from Mapping
2021-11-17T02:20:33 32.606 INF Item IDs with mapping
2021-11-17T02:20:33 32.606 INF ItemIDs from Mapping
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
2021-11-17T02:20:40 39.853 ERR [XUi] Failed initializing window group ingameMenu
2021-11-17T02:20:40 39.853 EXC Object reference not set to an instance of an object
NullReferenceException: Object reference not set to an instance of an object
at XUiC_InGameMenuWindow.Init () [0x00130] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUiController.Init () [0x00023] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUiWindowGroup.Init () [0x00009] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUi+<LoadAsync>d__206.MoveNext () [0x00276] in <759d9507c83343ccbfdc65226e87c7f4>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
<LoadAsync>d__206:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename: <759d9507c83343ccbfdc65226e87c7f4> Line: 0)
2021-11-17T02:20:42 41.580 INF createWorld: ForgottenIsland, Island Testing, GameModeSurvival
2021-11-17T02:20:42 41.581 WRN Occlusion: !supportsAsyncGPUReadback
2021-11-17T02:20:42 41.581 INF Occlusion: Disabled
2021-11-17T02:20:42 41.802 INF Started thread ChunkRegeneration
2021-11-17T02:20:42 41.802 INF Started thread ChunkCalc
2021-11-17T02:20:43 42.230 INF World.Load: ForgottenIsland
2021-11-17T02:20:43 42.238 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2021-11-17T02:20:45 44.014 ERR [XUi] Failed initializing window group vehicleStorage
2021-11-17T02:20:45 44.014 EXC Specified cast is not valid.
InvalidCastException: Specified cast is not valid.
at XUiC_VehicleContainer.Init () [0x00006] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUiController.Init () [0x00023] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUiController.Init () [0x00023] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUiC_VehicleStorageWindowGroup.Init () [0x00000] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUiWindowGroup.Init () [0x00009] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUi+<LoadAsync>d__206.MoveNext () [0x00276] in <759d9507c83343ccbfdc65226e87c7f4>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
<LoadAsync>d__206:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename: <759d9507c83343ccbfdc65226e87c7f4> Line: 0)
2021-11-17T02:20:45 44.287 ERR [XUi] Failed initializing window group players
2021-11-17T02:20:45 44.287 EXC Object reference not set to an instance of an object
NullReferenceException: Object reference not set to an instance of an object
at XUiC_PlayersListEntry.Init () [0x00048] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUiController.Init () [0x00023] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUiC_PlayersList.Init () [0x00000] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUiController.Init () [0x00023] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUiController.Init () [0x00023] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUiWindowGroup.Init () [0x00009] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUi+<LoadAsync>d__206.MoveNext () [0x00276] in <759d9507c83343ccbfdc65226e87c7f4>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
<LoadAsync>d__206:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename: <759d9507c83343ccbfdc65226e87c7f4> Line: 0)
2021-11-17T02:20:46 45.409 INF ShapeControllers: 64
2021-11-17T02:20:46 45.658 ERR [XUi] Failed initializing window group woPropsSleeperVolume
2021-11-17T02:20:46 45.658 EXC Object reference not set to an instance of an object
NullReferenceException: Object reference not set to an instance of an object
at XUiC_WoPropsSleeperVolume.Init () [0x00113] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUiController.Init () [0x00023] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUiWindowGroup.Init () [0x00009] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUi+<LoadAsync>d__206.MoveNext () [0x00276] in <759d9507c83343ccbfdc65226e87c7f4>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
<LoadAsync>d__206:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename: <759d9507c83343ccbfdc65226e87c7f4> Line: 0)
2021-11-17T02:20:47 46.665 ERR [XUi] Failed initializing window group lightProperties
2021-11-17T02:20:47 46.665 EXC Specified cast is not valid.
InvalidCastException: Specified cast is not valid.
at XUiC_LightEditor.Init () [0x00022] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUiController.Init () [0x00023] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUiWindowGroup.Init () [0x00009] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUi+<LoadAsync>d__206.MoveNext () [0x00276] in <759d9507c83343ccbfdc65226e87c7f4>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
<LoadAsync>d__206:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename: <759d9507c83343ccbfdc65226e87c7f4> Line: 0)
2021-11-17T02:20:48 47.157 INF Started thread GenerateChunks
2021-11-17T02:20:48 47.459 INF Calculating world hashes took 278 ms (world size 93 MiB)
2021-11-17T02:20:48 47.521 INF Loading dtm raw file took 357ms
2021-11-17T02:20:48 47.694 INF Biomes image size w= 4096, h = 4096
2021-11-17T02:20:48 47.837 INF Loading and creating biomes took 316ms
2021-11-17T02:20:49 48.121 INF Loading and creating shader control textures took 283ms
2021-11-17T02:20:52 51.257 INF Loading and parsing of generator took 3136ms
2021-11-17T02:20:52 51.272 INF Started thread SaveChunks /home/lottie/.local/share/7DaysToDie/Saves/ForgottenIsland/Island Testing/Region
2021-11-17T02:20:52 51.824 INF [DECO] read 16514/
2021-11-17T02:20:52 51.845 INF Loading asset at #Sounds/Music?HomeDay.wav...
2021-11-17T02:20:52 51.845 INF Loading asset at #Sounds/Music?HomeNight.wav...
2021-11-17T02:20:52 51.845 INF Loading asset at #Sounds/Music?TraderBob.wav...
2021-11-17T02:20:52 51.845 INF Loading asset at #Sounds/Music?TraderHugh.wav...
2021-11-17T02:20:52 51.845 INF Loading asset at #Sounds/Music?TraderJen.wav...
2021-11-17T02:20:52 51.845 INF Loading asset at #Sounds/Music?TraderJoel.wav...
2021-11-17T02:20:52 51.845 INF Loading asset at #Sounds/Music?TraderRekt.wav...
2021-11-17T02:20:52 51.935 INF AstarManager Init
2021-11-17T02:20:58 57.404 INF Finished loading HomeDay.
2021-11-17T02:20:58 57.404 INF Casted asset HomeDay as AudioClip.
2021-11-17T02:20:58 57.405 INF Finished loading HomeNight.
2021-11-17T02:20:58 57.405 INF Casted asset HomeNight as AudioClip.
2021-11-17T02:20:58 57.405 INF Finished loading TraderBob.
2021-11-17T02:20:58 57.405 INF Casted asset TraderBob as AudioClip.
2021-11-17T02:20:58 57.405 INF Finished loading TraderHugh.
2021-11-17T02:20:58 57.405 INF Casted asset TraderHugh as AudioClip.
2021-11-17T02:20:58 57.406 INF Finished loading TraderJen.
2021-11-17T02:20:58 57.406 INF Casted asset TraderJen as AudioClip.
2021-11-17T02:20:58 57.406 INF Finished loading TraderJoel.
2021-11-17T02:20:58 57.406 INF Casted asset TraderJoel as AudioClip.
2021-11-17T02:20:58 57.406 INF Finished loading TraderRekt.
2021-11-17T02:20:58 57.406 INF Casted asset TraderRekt as AudioClip.
2021-11-17T02:21:00 59.818 INF Weather Packages Created FROM BIOMES
2021-11-17T02:21:00 59.819 INF createWorld() done
2021-11-17T02:21:00 59.821 INF Loading players.xml
2021-11-17T02:21:01 60.041 INF Created player with id=171
2021-11-17T02:21:01 60.257 INF Loaded player
2021-11-17T02:21:01 60.461 INF VehicleManager /home/lottie/.local/share/7DaysToDie/Saves/ForgottenIsland/Island Testing/vehicles.dat, loaded 1
2021-11-17T02:21:01 60.529 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
2021-11-17T02:21:01 60.529 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
2021-11-17T02:21:01 60.529 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
2021-11-17T02:21:01 60.791 INF Origin Reposition (0.0, 0.0, 0.0) to (848.0, 48.0, -1216.0)
2021-11-17T02:21:01 60.911 INF OpenSpawnWindow
2021-11-17T02:21:02 61.029 INF StartGame done
2021-11-17T02:21:02 61.489 INF [Steamworks.NET] GameServer.Init successful
Calling Animator.GotoState on Synchronize layer
(Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
2021-11-17T02:21:02 61.825 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90153202271629316, public IP=*.6*.4*.2*
2021-11-17T02:21:02 61.845 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
2021-11-17T02:21:03 62.120 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240990376072, server SteamID=90153202271629316, server public IP=*.6*.4*.2*, server port=26900
2021-11-17T02:21:03 62.124 INF [Steamworks.NET] Lobby entered: 109775240990376072
2021-11-17T02:21:03 62.299 INF Respawn almost done
2021-11-17T02:21:03 62.305 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 851, 62, -1230): localplayer
NullReferenceException: Object reference not set to an instance of an object
at XUiC_BuffPopoutList.AddNotification (EntityUINotification _notification) [0x00072] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUiC_BuffPopoutList.OnOpen () [0x00048] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUiController.OnOpen () [0x00017] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUiController.OnOpen () [0x00017] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUiWindowGroup.OnOpen () [0x00006] in <759d9507c83343ccbfdc65226e87c7f4>:0
at GUIWindowManager.Open (GUIWindow _w, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x000d0] in <759d9507c83343ccbfdc65226e87c7f4>:0
at GUIWindowManager.Open (System.String _windowName, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x00065] in <759d9507c83343ccbfdc65226e87c7f4>:0
at EntityPlayerLocal.OnHUD () [0x000d3] in <759d9507c83343ccbfdc65226e87c7f4>:0
at NGuiWdwInGameHUD.OnGUI () [0x00089] in <759d9507c83343ccbfdc65226e87c7f4>:0
(Filename: <759d9507c83343ccbfdc65226e87c7f4> Line: 0)
2021-11-17T02:21:08 67.177 INF [DECO] written 16514, in 3ms
2021-11-17T02:21:08 67.178 INF [DECO] write thread 0ms
2021-11-17T02:21:31 90.925 INF Time: 1.30m FPS: 59.83 Heap: 1742.5MB Max: 1742.5MB Chunks: 225 CGO: 169 Ply: 1 Zom: 3 Ent: 6 (6) Items: 0 CO: 1 RSS: 4588.3MB
2021-11-17T02:22:01 120.940 INF Time: 1.80m FPS: 59.62 Heap: 1631.6MB Max: 1742.5MB Chunks: 225 CGO: 169 Ply: 1 Zom: 3 Ent: 6 (6) Items: 0 CO: 1 RSS: 4703.2MB
KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <567df3e0919241ba98db88bec4c6696f>:0
at GUIWindowManager.SwitchVisible (System.String _windowName, System.Boolean _bIsNotEscClosable) [0x00000] in <759d9507c83343ccbfdc65226e87c7f4>:0
at PlayerMoveController+<>c__DisplayClass33_0.<Awake>b__29 () [0x00025] in <759d9507c83343ccbfdc65226e87c7f4>:0
at NGuiAction.OnClick () [0x00010] in <759d9507c83343ccbfdc65226e87c7f4>:0
at GUIWindowManager.Update () [0x00180] in <759d9507c83343ccbfdc65226e87c7f4>:0
(Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0)
KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <567df3e0919241ba98db88bec4c6696f>:0
at GUIWindowManager.SwitchVisible (System.String _windowName, System.Boolean _bIsNotEscClosable) [0x00000] in <759d9507c83343ccbfdc65226e87c7f4>:0
at PlayerMoveController+<>c__DisplayClass33_0.<Awake>b__29 () [0x00025] in <759d9507c83343ccbfdc65226e87c7f4>:0
at NGuiAction.OnClick () [0x00010] in <759d9507c83343ccbfdc65226e87c7f4>:0
at GUIWindowManager.Update () [0x00180] in <759d9507c83343ccbfdc65226e87c7f4>:0
(Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0)
KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <567df3e0919241ba98db88bec4c6696f>:0
at GUIWindowManager.SwitchVisible (System.String _windowName, System.Boolean _bIsNotEscClosable) [0x00000] in <759d9507c83343ccbfdc65226e87c7f4>:0
at PlayerMoveController+<>c__DisplayClass33_0.<Awake>b__29 () [0x00025] in <759d9507c83343ccbfdc65226e87c7f4>:0
at NGuiAction.OnClick () [0x00010] in <759d9507c83343ccbfdc65226e87c7f4>:0
at GUIWindowManager.Update () [0x00180] in <759d9507c83343ccbfdc65226e87c7f4>:0
(Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0)
2021-11-17T02:22:32 150.955 INF Time: 2.30m FPS: 59.99 Heap: 1749.0MB Max: 1749.0MB Chunks: 225 CGO: 169 Ply: 1 Zom: 3 Ent: 6 (6) Items: 0 CO: 1 RSS: 4714.2MB
2021-11-17T02:23:01 180.937 INF VehicleManager saving 1 (0 / 1)
2021-11-17T02:23:02 180.970 INF Time: 2.81m FPS: 60.17 Heap: 1715.1MB Max: 1749.0MB Chunks: 225 CGO: 169 Ply: 1 Zom: 3 Ent: 5 (7) Items: 0 CO: 1 RSS: 4714.8MB
2021-11-17T02:23:32 210.973 INF Time: 3.31m FPS: 59.99 Heap: 1682.4MB Max: 1749.0MB Chunks: 225 CGO: 169 Ply: 1 Zom: 3 Ent: 5 (7) Items: 0 CO: 1 RSS: 4714.8MB
2021-11-17T02:24:02 240.989 INF Time: 3.81m FPS: 60.00 Heap: 1649.6MB Max: 1749.0MB Chunks: 225 CGO: 169 Ply: 1 Zom: 3 Ent: 5 (7) Items: 0 CO: 1 RSS: 4714.8MB
2021-11-17T02:24:04 243.869 INF SectionType change from None to Exploration
2021-11-17T02:24:04 243.871 INF Played Exploration
2021-11-17T02:24:04 243.871 INF Fading in Exploration
2021-11-17T02:24:04 243.872 INF Notified SectionSelector that music played
2021-11-17T02:24:32 271.004 INF Time: 4.31m FPS: 59.99 Heap: 1730.4MB Max: 1749.0MB Chunks: 225 CGO: 169 Ply: 1 Zom: 3 Ent: 5 (7) Items: 0 CO: 1 RSS: 4717.0MB
2021-11-17T02:24:49 288.922 INF Executing command 'shutdown'
2021-11-17T02:24:49 288.941 INF Preparing quit
2021-11-17T02:24:49 288.942 INF Disconnect
2021-11-17T02:24:50 289.014 INF [NET] ServerShutdown
2021-11-17T02:24:50 289.015 INF NET: Stopping server protocols
2021-11-17T02:24:50 289.033 INF NET: LiteNetLib server stopped
2021-11-17T02:24:50 289.035 INF Exited thread SteamNetworkingServer
2021-11-17T02:24:50 289.036 INF [Steamworks.NET] NET: Server stopped
2021-11-17T02:24:50 289.037 INF SaveAndCleanupWorld
2021-11-17T02:24:50 289.122 INF Saving 83 of chunks took 60ms
2021-11-17T02:24:50 289.124 INF [Steamworks.NET] Stopping server
2021-11-17T02:24:50 289.143 INF [Steamworks.NET] Exiting Lobby
2021-11-17T02:24:50 289.160 ERR Disconnecting failed:
2021-11-17T02:24:50 289.160 EXC Object reference not set to an instance of an object
NullReferenceException: Object reference not set to an instance of an object
at XUiC_PartyWindow.OnClose () [0x00006] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUiController.OnClose () [0x00017] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUiWindowGroup.OnClose () [0x00023] in <759d9507c83343ccbfdc65226e87c7f4>:0
at GUIWindowManager.Close (GUIWindow _w, System.Boolean _fromEsc) [0x0000f] in <759d9507c83343ccbfdc65226e87c7f4>:0
at GUIWindowManager.Remove (System.String _windowName) [0x00038] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUi.Cleanup (System.Boolean _destroyImmediate) [0x00033] in <759d9507c83343ccbfdc65226e87c7f4>:0
at XUi.Shutdown (System.Boolean _destroyImmediate) [0x00013] in <759d9507c83343ccbfdc65226e87c7f4>:0
at GameManager.SaveAndCleanupWorld () [0x0031d] in <759d9507c83343ccbfdc65226e87c7f4>:0
at ConnectionManager.StopServers () [0x00028] in <759d9507c83343ccbfdc65226e87c7f4>:0
at GameManager.Disconnect () [0x00136] in <759d9507c83343ccbfdc65226e87c7f4>:0
at GameManager+<ApplicationQuitCo>d__151.MoveNext () [0x0003f] in <759d9507c83343ccbfdc65226e87c7f4>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logger:masterLogException(Exception)
Logger:Exception(Exception)
Log:Exception(Exception)
<ApplicationQuitCo>d__151:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
GameManager:OnApplicationQuit()
(Filename: <759d9507c83343ccbfdc65226e87c7f4> Line: 0)
2021-11-17T02:24:50 289.203 WRN GUIWindowManager.Remove: Window "ingameMenu" unknown!
2021-11-17T02:24:50 289.295 WRN GUIWindowManager.Remove: Window "vehicleStorage" unknown!
2021-11-17T02:24:50 289.299 WRN GUIWindowManager.Remove: Window "players" unknown!
2021-11-17T02:24:50 289.305 WRN GUIWindowManager.Remove: Window "woPropsSleeperVolume" unknown!
2021-11-17T02:24:50 289.306 WRN GUIWindowManager.Remove: Window "lightProperties" unknown!
NullReferenceException: Object reference not set to an instance of an object
at Pathfinding.AstarData.AssertSafe (System.Boolean onlyAddingGraph) [0x0004a] in <00dd383a35e14180aafe8423f63022f6>:0
at Pathfinding.AstarData.RemoveGraph (Pathfinding.NavGraph graph) [0x00000] in <00dd383a35e14180aafe8423f63022f6>:0
at AstarManager.UpdateGraphs (System.Single deltaTime) [0x001b8] in <759d9507c83343ccbfdc65226e87c7f4>:0
at AstarManager+<Start>d__24.MoveNext () [0x000fb] in <759d9507c83343ccbfdc65226e87c7f4>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <1580092fcc9a4cc19685cc4eaf066b05>:0
(Filename: <00dd383a35e14180aafe8423f63022f6> Line: 0)
2021-11-17T02:24:50 289.376 INF [GSM] GameSparks Disconnected
2021-11-17T02:24:50 289.377 INF Persistent GamePrefs saved
2021-11-17T02:24:50 289.378 INF Cleanup
2021-11-17T02:24:50 289.378 INF VehicleManager saving 1 (0 / 1)
2021-11-17T02:24:50 289.391 INF AchievementManager.Cleanup
NullReferenceException: Object reference not set to an instance of an object
at ChunkBlockLayer.GetAt (System.Int32 offs) [0x0005d] in <759d9507c83343ccbfdc65226e87c7f4>:0
at ChunkBlockLayer.GetAt (System.Int32 _x, System.Int32 _y, System.Int32 _z) [0x00010] in <759d9507c83343ccbfdc65226e87c7f4>:0
at Chunk.GetBlock (System.Int32 _x, System.Int32 _y, System.Int32 _z) [0x00053] in <759d9507c83343ccbfdc65226e87c7f4>:0
at ChunkCluster.GetBlock (Vector3i _pos) [0x00035] in <759d9507c83343ccbfdc65226e87c7f4>:0
at World.GetBlock (Vector3i _pos) [0x00016] in <759d9507c83343ccbfdc65226e87c7f4>:0
at Entity.isHeadUnderwater () [0x0002f] in <759d9507c83343ccbfdc65226e87c7f4>:0
at Entity.checkIsUnderwater () [0x00000] in <759d9507c83343ccbfdc65226e87c7f4>:0
at AnimationEventBridge.PlayStepSound () [0x00014] in <759d9507c83343ccbfdc65226e87c7f4>:0
(Filename: <759d9507c83343ccbfdc65226e87c7f4> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.Update () [0x0016b] in <759d9507c83343ccbfdc65226e87c7f4>:0
(Filename: <759d9507c83343ccbfdc65226e87c7f4> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.Update () [0x0016b] in <759d9507c83343ccbfdc65226e87c7f4>:0
(Filename: <759d9507c83343ccbfdc65226e87c7f4> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.Update () [0x0016b] in <759d9507c83343ccbfdc65226e87c7f4>:0
(Filename: <759d9507c83343ccbfdc65226e87c7f4> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.Update () [0x0016b] in <759d9507c83343ccbfdc65226e87c7f4>:0
(Filename: <759d9507c83343ccbfdc65226e87c7f4> Line: 0)
2021-11-17T02:24:50 289.634 INF Terminating threads
2021-11-17T02:24:50 289.635 INF Exited thread ChunkRegeneration
2021-11-17T02:24:50 289.639 INF Exited thread GenerateChunks
2021-11-17T02:25:20 319.635 ERR Thread ChunkCalc did not finish within 30s. Request trace: ThreadInfo:WaitForEnd()
ThreadManager:Shutdown()
GameManager:OnApplicationQuit()
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