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Configuration for the Xbox360 controller to use with Nintendo 64 emulator mupen64
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[Xbox 360 Wired Controller] | |
plugged = True | |
plugin = 2 | |
mouse = False | |
AnalogDeadzone = 4096,4096 | |
AnalogPeak = 32768,32768 | |
DPad R = "button(3)" | |
DPad L = "button(2)" | |
DPad D = "button(0)" | |
DPad U = "button(1)" | |
Start = "button(4)" | |
Z Trig = "axis(5+)" | |
B Button = "button(12)" | |
A Button = "button(11)" | |
C Button R = "axis(2+)" | |
C Button L = "axis(2-)" | |
C Button D = "axis(3+)" | |
C Button U = "axis(3-)" | |
R Trig = "button(9)" | |
L Trig = "button(8)" | |
Mempak switch = "" | |
Rumblepak switch = "" | |
X Axis = "axis(0-,0+)" | |
Y Axis = "axis(1-,1+)" |
Actually just use https://github.com/m64p
it has full gui, controller config, plugins configs, net play, etc. Like dolphin emulator for n64 almost
@G2G2G2G I have downloaded joyutils. What do I do now?
I already answered that in the same post... also just use m64p
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@xslendix
it's cuz of the controller names. Install "joyutils" you need "jstest" "jscal" etc
jstest --normal /dev/input/js0
should work for you, and it'll tell you your controller nameI deleted the entire config file and just added mine, which was
[XInput: Microsoft X-Box 360 pad]
There seems to be actually like 20 different names for the x box controller.. so just either add a giant list of all of them from the config file or find your name