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Heres a new list of issues: | |
- Setting require password to be false does nothing. If a host already had a password before setting it, it keeps the password saves and does not ask for the password when trying to connect. This feature should also exist for SSH keys. If a host did not have a password before setting it, then it just brings up a generic authentication failed because it tries to authenticate without a password but it never asked the user for the password. | |
- Creating a folder/file still creates a file called `New Folder` and also the version you named it | |
- Sometimes il go into a folder and it will refresh and update the path, but it wont load the new files, it just uses the ones of the previous folder I was in. | |
- The default path in the file manager tab in the host manager no longer works | |
- For about a second when connecting via file manager, it displays the this folder is empty. Make it continue to show connecting until its ready. | |
- The straight button in the top right of editing a file does not do |
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PS C:\Windows\system32> systeminfo | |
Host Name: REDACTED | |
OS Name: Microsoft Windows 11 Pro | |
OS Version: 10.0.26100 N/A Build 26100 | |
OS Manufacturer: Microsoft Corporation | |
OS Configuration: Standalone Workstation | |
OS Build Type: Multiprocessor Free | |
Registered Owner: REDACTED | |
Registered Organization: N/A |
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{"level":50,"time":1748965400211,"pid":19,"hostname":"29092b377012","name":"noray","msg":"Connection socket encountered an error!"} | |
{"level":50,"time":1748965400211,"pid":19,"hostname":"29092b377012","name":"noray","err":{"type":"Error","message":"read ECONNRESET","stack":"Error: read ECONNRESET\n at TCP.onStreamRead (node:internal/stream_base_commons:217:20)","errno":-104,"code":"ECONNRESET","syscall":"read"},"msg":"read ECONNRESET"} | |
{"level":50,"time":1748965400211,"pid":19,"hostname":"29092b377012","name":"noray","name":"cmd:register-host","err":{"type":"Error","message":"read ECONNRESET","stack":"Error: read ECONNRESET\n at TCP.onStreamRead (node:internal/stream_base_commons:217:20)","errno":-104,"code":"ECONNRESET","syscall":"read"},"msg":"read ECONNRESET"} | |
{"level":30,"time":1748965400212,"pid":19,"hostname":"29092b377012","name":"noray","name":"cmd:register-host","oid":"PrxlL2xxi3KqaZJmunsCG","pid":"BWpNY-7zQwy5p6wPQcOmMRz4J2vbZoADLc8zbT9drVleqB3_fhsU_7UINlY_fwbGH7l1ndn10rsDlC3v0awxcl1VXnml5g7X9o |
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Godot Engine v4.4.1.stable.mono.official.49a5bc7b6 - https://godotengine.org | |
Vulkan 1.4.303 - Forward+ - Using Device #0: NVIDIA - NVIDIA GeForce RTX 3070 | |
Godot Engine v4.4.1.stable.mono.official.49a5bc7b6 - https://godotengine.org | |
Vulkan 1.4.303 - Forward+ - Using Device #0: NVIDIA - NVIDIA GeForce RTX 3070 | |
[DBG][@0][#1][_][netfox::NetworkPerformance] Network performance enabled, registering performance monitors | |
[DBG][@0][#1][_][netfox::NetworkPerformance] Network performance enabled, registering performance monitors | |
[INF][@0][#1][_][netfox.noray::Noray] Trying to connect to noray at 192.210.197.55:8890 | |
[DBG][@0][#1][_][netfox.noray::Noray] Resolved noray host to 192.210.197.55 |
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Godot Engine v4.4.1.stable.mono.official.49a5bc7b6 - https://godotengine.org | |
Vulkan 1.4.303 - Forward+ - Using Device #0: NVIDIA - NVIDIA GeForce RTX 3070 | |
Godot Engine v4.4.1.stable.mono.official.49a5bc7b6 - https://godotengine.org | |
Vulkan 1.4.303 - Forward+ - Using Device #0: NVIDIA - NVIDIA GeForce RTX 3070 | |
[DBG][@0][#1][_][netfox::NetworkPerformance] Network performance enabled, registering performance monitors | |
[DBG][@0][#1][_][netfox::NetworkPerformance] Network performance enabled, registering performance monitors | |
[INF][@0][#1][_][netfox.noray::Noray] Trying to connect to noray at 192.210.197.55:8890 | |
[DBG][@0][#1][_][netfox.noray::Noray] Resolved noray host to 192.210.197.55 |
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extends Node | |
enum Role { NONE, HOST, CLIENT } | |
var address = "192.210.197.55" | |
var port = "8890" | |
@export_category("UI") | |
@export var connect_ui: Control | |
@export var oid_input: LineEdit |
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services: | |
homepage: | |
image: ghcr.io/gethomepage/homepage:latest | |
container_name: homepage | |
ports: | |
- 2000:3000 | |
volumes: | |
- /apps/homepage/config:/app/config | |
- /var/run/docker.sock:/var/run/docker.sock |
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Listening on port 3000 | |
settings.yaml was copied to the config folder | |
[2024-11-10T06:29:57.505Z] info: docker.yaml was copied to the config folder | |
[2024-11-10T06:29:57.510Z] info: services.yaml was copied to the config folder | |
[2024-11-10T06:29:57.511Z] info: bookmarks.yaml was copied to the config folder | |
[2024-11-10T06:29:57.512Z] info: widgets.yaml was copied to the config folder | |
[2024-11-10T06:29:57.513Z] info: custom.css was copied to the config folder | |
[2024-11-10T06:29:57.513Z] info: custom.js was copied to the config folder | |
[2024-11-10T06:29:57.852Z] info: kubernetes.yaml was copied to the config folder | |
[2024-11-10T06:36:46.720Z] error: <credentialedProxyHandler> HTTP Error 401 calling https://portainer-laptop1.mydomain.online/api/endpoints/3/docker/containers/json?all=1 |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using System.Linq; | |
public class ObjectPoolManager : MonoBehaviour | |
{ | |
public static List<PooledObjectInfo> ObjectPools = new List<PooledObjectInfo>(); | |
public static GameObject SpawnObject(GameObject objectToSpawn, Vector3 spawnPosition, Quaternion spawnRotation) |
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{ | |
"Version": "2008-10-17", | |
"Statement": [ | |
{ | |
"Sid": "AllowPublicRead", | |
"Effect": "Allow", | |
"Principal": { | |
"AWS": "*" | |
}, | |
"Action": "s3:GetObject", |