Created
June 28, 2017 19:28
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ARC018-B 格子点と整数
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#include <bits/stdc++.h> | |
using namespace std; | |
#define fs first | |
#define sc second | |
#define all(v) v.begin(), v.end() | |
#define rall(v) v.rbegin(), v.rend() | |
#define rep(i, n) for (int i = 0; i < n; ++i) | |
#define pb emplace_back | |
using pii = pair<int, int>; | |
using vi = vector<int>; | |
using lint = long long; | |
const int inf = 1001001001; | |
const lint linf = 1001001001001001001ll; | |
const int mod = 1e9 + 7; | |
const int dx[]{0, 1, 0, -1, -1, -1, 1, 1}, dy[]{1, 0, -1, 0, -1, 1, -1, 1}; | |
template<typename T> inline bool chmin(T &a, T b) { if (a > b) { a = b; } return a > b; } | |
template<typename T> inline bool chmax(T &a, T b) { if (a < b) { a = b; } return a < b; } | |
template<typename T> inline void print(const T &x, string s = "\n") { cout << x << s; } | |
template<typename T> inline void print(const vector<T> &v, string s = " ") | |
{ rep(i, v.size()) cout << v[i] << (i + 1 == v.size() ? "\n" : s); } | |
inline bool inside(int y, int x, int H, int W) { return 0 <= y && y < H && 0 <= x && x < W; } | |
inline lint in() { lint x; std::cin>>x; return x; } | |
lint gcd(lint a, lint b) { | |
if (b == 0) return a; | |
return gcd(b, a % b); | |
} | |
int main() { | |
int n = in(); | |
vector<lint> x, y; | |
rep(i, n) { | |
x.pb(in()); | |
y.pb(in()); | |
} | |
lint ans = 0; | |
for (int i = 0; i < n; ++i) { | |
for (int j = i + 1; j < n; ++j) { | |
for (int k = j + 1; k < n; ++k) { | |
if ((y[i] - y[j]) * (x[j] - x[k]) == (x[i] - x[j]) * (y[j] - y[k])) continue; | |
lint a = gcd(abs(x[i] - x[j]), abs(y[i] - y[j])); | |
lint b = gcd(abs(x[j] - x[k]), abs(y[j] - y[k])); | |
lint c = gcd(abs(x[k] - x[i]), abs(y[k] - y[i])); | |
if ((a + b + c) % 2 == 0) ans++; | |
} | |
} | |
} | |
print(ans); | |
} |
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