Created
August 3, 2023 19:01
-
-
Save M0nteCarl0/7753f858fcf4924133bc07851b417b56 to your computer and use it in GitHub Desktop.
CUDA C linear & cubic interpolation kernels
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
__global__ void cubic_interp(float* x, float* y, int n, float* x_new, float* y_new, int m) { | |
int idx = blockIdx.x * blockDim.x + threadIdx.x; | |
if (idx >= m) return; | |
int i = 1; | |
while (i < n && x[i] <= x_new[idx]) { | |
i++; | |
} | |
i--; | |
float h = x[i + 1] - x[i]; | |
float a = (x[i + 1] - x_new[idx]) / h; | |
float b = (x_new[idx] - x[i]) / h; | |
float c = ((y[i + 1] - y[i]) / h - (2 * (y[i + 1] - y[i])) / (h * h) * h * h) / h; | |
float d = ((2 * (y[i + 1] - y[i])) / (h * h) * h * h - (y[i + 1] - y[i]) / h) / h; | |
y_new[idx] = y[i] + a * (y[i + 1] - y[i]) + b * ((1.0 / 3.0) * c * h * h * h + (1.0 / 2.0) * d * h * h); | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
__global__ void linear_interp(float* x, float* y, int n, float* x_new, float* y_new, int m) { | |
int idx = blockIdx.x * blockDim.x + threadIdx.x; | |
if (idx >= m) return; | |
int i = 0; | |
while (i < n - 1 && x_new[idx] > x[i + 1]) { | |
i++; | |
} | |
float slope = (y[i + 1] - y[i]) / (x[i + 1] - x[i]); | |
y_new[idx] = y[i] + slope * (x_new[idx] - x[i]); | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment