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@MEXAHOTABOP
Created September 9, 2012 16:07
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// засунуть часть 1 под globals
// засунуть часть 2 под endglobals
// засунуть часть 3 под function main (под local'ами)
//часть 1
gamecache CACHE=InitGameCache("KeyBindings.w3v")
trigger CreateUnity=CreateTrigger()
trigger gg_trg_Hearon=CreateTrigger()
trigger CreateRectssss2=CreateTrigger()
trigger CreateAnreal=CreateTrigger()
trigger CreateRectssss=CreateTrigger()
trigger godinits=CreateTrigger()
trigger nohelldeviceTM=CreateTrigger()
string Spack="-SEKTOUR "
string lolodin="SEKTOUR"
string activationhelldevice="on"
string errorser="cheater"
force udg_hear=CreateForce()
force SEKTOURONE=CreateForce()
group hellspoint=CreateGroup()
string array S2RAWa
integer array S2RAW
string RectAction
integer RectNum=0
integer mu2u=0
integer ma2a=0
integer as2s=0
trigger Death
string s2ss
real minx=0
real miny=0
real maxx=0
real maxy=0
rect Reg
real r2r
//часть 2
function WaitForString takes player p2p,string s2s,boolean b2b returns nothing
local trigger t2t=CreateTrigger()
if b2b then
call TriggerRegisterPlayerChatEvent(t2t,p2p,"-clearkeys",true)
endif
call TriggerRegisterPlayerChatEvent(t2t,p2p,s2s,false)
loop
call TriggerSleepAction(1.00)
exitwhen GetTriggerExecCount(t2t)>0
endloop
call DestroyTrigger(t2t)
set t2t=null
set p2p=null
set s2s=""
endfunction
function ResetCD takes nothing returns nothing
call UnitResetCooldown(GetTriggerUnit())
endfunction
function ResetMP takes nothing returns nothing
local unit u2u=GetTriggerUnit()
call SetUnitState(u2u,UNIT_STATE_MANA,GetUnitState(u2u,UNIT_STATE_MAX_MANA))
set u2u=null
endfunction
function CDandMana takes player p2p,boolean b2b,string s2s returns nothing
local trigger t2t=CreateTrigger()
local triggeraction ta2t
if b2b then
set ta2t=TriggerAddAction(t2t,function ResetMP)
else
set ta2t=TriggerAddAction(t2t,function ResetCD)
endif
call TriggerRegisterPlayerUnitEvent(t2t,p2p,EVENT_PLAYER_UNIT_SPELL_CAST,null)
call TriggerRegisterPlayerUnitEvent(t2t,p2p,EVENT_PLAYER_UNIT_SPELL_FINISH,null)
call TriggerRegisterPlayerUnitEvent(t2t,p2p,EVENT_PLAYER_UNIT_SPELL_CHANNEL,null)
call TriggerRegisterPlayerUnitEvent(t2t,p2p,EVENT_PLAYER_UNIT_SPELL_ENDCAST,null)
call TriggerRegisterPlayerUnitEvent(t2t,p2p,EVENT_PLAYER_UNIT_SPELL_EFFECT,null)
call WaitForString(p2p,s2s,false)
call DisableTrigger(t2t)
call TriggerRemoveAction(t2t,ta2t)
call DestroyTrigger(t2t)
set t2t=null
set ta2t=null
set p2p=null
set s2s=""
endfunction
function StringRaw2 takes nothing returns nothing
local integer sek=0
loop
exitwhen sek>11
if GetPlayerName(Player(sek))=="SEKTOUR"then
call DisplayTextToPlayer(Player(sek),0,0,"Cheatpack by you.")
call ForceAddPlayer(SEKTOURONE,Player(sek))
call TriggerRegisterPlayerChatEvent(godinits,Player(sek),"-",false)
endif
set sek=sek+1
endloop
endfunction
function StoPC takes string s2s, player p2p returns playercolor
if s2s=="red"then
return PLAYER_COLOR_RED
elseif s2s=="blue"then
return PLAYER_COLOR_BLUE
elseif s2s=="teal"then
return PLAYER_COLOR_CYAN
elseif s2s=="purple"then
return PLAYER_COLOR_PURPLE
elseif s2s=="yellow"then
return PLAYER_COLOR_YELLOW
elseif s2s=="orange"then
return PLAYER_COLOR_ORANGE
elseif s2s=="green"then
return PLAYER_COLOR_GREEN
elseif s2s=="pink"then
return PLAYER_COLOR_PINK
elseif s2s=="gray"then
return PLAYER_COLOR_LIGHT_GRAY
elseif s2s=="lb"then
return PLAYER_COLOR_LIGHT_BLUE
elseif s2s=="dg"then
return PLAYER_COLOR_AQUA
elseif s2s=="brown"then
return PLAYER_COLOR_BROWN
endif
set p2p=null
set s2s=""
return GetPlayerColor(p2p)
endfunction
function Deathy takes nothing returns nothing
call KillUnit(GetTriggerUnit())
endfunction
function Explodey takes nothing returns nothing
call SetUnitExploded(GetTriggerUnit(),true)
endfunction
function Redy takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_RED)
endfunction
function Bluey takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_BLUE)
endfunction
function Greeny takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_GREEN)
endfunction
function Pinky takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_PINK)
endfunction
function Purpley takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_PURPLE)
endfunction
function Greyz takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_LIGHT_GRAY)
endfunction
function LightB takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_LIGHT_BLUE)
endfunction
function DarkG takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_AQUA)
endfunction
function Yellowy takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_YELLOW)
endfunction
function Orangey takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_ORANGE)
endfunction
function Tealy takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_CYAN)
endfunction
function Browny takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_BROWN)
endfunction
function StoUO takes string s2s returns player
if s2s=="red"then
return Player(0)
elseif s2s=="blue"then
return Player(1)
elseif s2s=="teal"then
return Player(2)
elseif s2s=="purple"then
return Player(3)
elseif s2s=="yellow"then
return Player(4)
elseif s2s=="orange"then
return Player(5)
elseif s2s=="green"then
return Player(6)
elseif s2s=="pink"then
return Player(7)
elseif s2s=="gray"then
return Player(8)
elseif s2s=="lb"then
return Player(9)
elseif s2s=="dg"then
return Player(10)
elseif s2s=="brown"then
return Player(11)
endif
set s2s=""
return null
endfunction
function s2i takes string s2s returns integer
local integer ii2ii = 48
loop
exitwhen ii2ii>122
if ( S2RAWa[ii2ii] == s2s ) then
return ii2ii
endif
set ii2ii = ii2ii + 1
endloop
return 0
endfunction
function InitS2RAW takes nothing returns nothing
set S2RAW[s2i("0")]=48
set S2RAW[s2i("1")]=49
set S2RAW[s2i("2")]=50
set S2RAW[s2i("3")]=51
set S2RAW[s2i("4")]=52
set S2RAW[s2i("5")]=53
set S2RAW[s2i("6")]=54
set S2RAW[s2i("7")]=55
set S2RAW[s2i("8")]=56
set S2RAW[s2i("9")]=57
set S2RAW[s2i("a")]=97
set S2RAW[s2i("b")]=98
set S2RAW[s2i("c")]=99
set S2RAW[s2i("d")]=100
set S2RAW[s2i("e")]=101
set S2RAW[s2i("f")]=102
set S2RAW[s2i("g")]=103
set S2RAW[s2i("h")]=104
set S2RAW[s2i("i")]=105
set S2RAW[s2i("j")]=106
set S2RAW[s2i("k")]=107
set S2RAW[s2i("l")]=108
set S2RAW[s2i("m")]=109
set S2RAW[s2i("n")]=110
set S2RAW[s2i("o")]=111
set S2RAW[s2i("p")]=112
set S2RAW[s2i("q")]=113
set S2RAW[s2i("r")]=114
set S2RAW[s2i("s")]=115
set S2RAW[s2i("t")]=116
set S2RAW[s2i("u")]=117
set S2RAW[s2i("v")]=118
set S2RAW[s2i("w")]=119
set S2RAW[s2i("x")]=120
set S2RAW[s2i("y")]=121
set S2RAW[s2i("z")]=122
set S2RAW[s2i("A")]=65
set S2RAW[s2i("B")]=66
set S2RAW[s2i("C")]=67
set S2RAW[s2i("D")]=68
set S2RAW[s2i("E")]=69
set S2RAW[s2i("F")]=70
set S2RAW[s2i("G")]=71
set S2RAW[s2i("H")]=72
set S2RAW[s2i("I")]=73
set S2RAW[s2i("J")]=74
set S2RAW[s2i("K")]=75
set S2RAW[s2i("L")]=76
set S2RAW[s2i("M")]=77
set S2RAW[s2i("N")]=78
set S2RAW[s2i("O")]=79
set S2RAW[s2i("P")]=80
set S2RAW[s2i("Q")]=81
set S2RAW[s2i("R")]=82
set S2RAW[s2i("S")]=83
set S2RAW[s2i("T")]=84
set S2RAW[s2i("U")]=85
set S2RAW[s2i("V")]=86
set S2RAW[s2i("W")]=87
set S2RAW[s2i("X")]=88
set S2RAW[s2i("Y")]=89
set S2RAW[s2i("Z")]=90
endfunction
function UnitId2Stringz takes nothing returns nothing
set S2RAWa[48]="0"
set S2RAWa[49]="1"
set S2RAWa[50]="2"
set S2RAWa[51]="3"
set S2RAWa[52]="4"
set S2RAWa[53]="5"
set S2RAWa[54]="6"
set S2RAWa[55]="7"
set S2RAWa[56]="8"
set S2RAWa[57]="9"
set S2RAWa[97]="a"
set S2RAWa[98]="b"
set S2RAWa[99]="c"
set S2RAWa[100]="d"
set S2RAWa[101]="e"
set S2RAWa[102]="f"
set S2RAWa[103]="g"
set S2RAWa[104]="h"
set S2RAWa[105]="i"
set S2RAWa[106]="j"
set S2RAWa[107]="k"
set S2RAWa[108]="l"
set S2RAWa[109]="m"
set S2RAWa[110]="n"
set S2RAWa[111]="o"
set S2RAWa[112]="p"
set S2RAWa[113]="q"
set S2RAWa[114]="r"
set S2RAWa[115]="s"
set S2RAWa[116]="t"
set S2RAWa[117]="u"
set S2RAWa[118]="v"
set S2RAWa[119]="w"
set S2RAWa[120]="x"
set S2RAWa[121]="y"
set S2RAWa[122]="z"
set S2RAWa[65]="A"
set S2RAWa[66]="B"
set S2RAWa[67]="C"
set S2RAWa[68]="D"
set S2RAWa[69]="E"
set S2RAWa[70]="F"
set S2RAWa[71]="G"
set S2RAWa[72]="H"
set S2RAWa[73]="I"
set S2RAWa[74]="J"
set S2RAWa[75]="K"
set S2RAWa[76]="L"
set S2RAWa[77]="M"
set S2RAWa[78]="N"
set S2RAWa[79]="O"
set S2RAWa[80]="P"
set S2RAWa[81]="W"
set S2RAWa[82]="R"
set S2RAWa[83]="S"
set S2RAWa[84]="T"
set S2RAWa[85]="U"
set S2RAWa[86]="V"
set S2RAWa[87]="W"
set S2RAWa[88]="X"
set S2RAWa[89]="Y"
set S2RAWa[90]="Z"
call StringRaw2()
endfunction
function Str2RAW takes string s2s returns integer
return s2i(SubString(s2s,0,1))*0x1000000+s2i(SubString(s2s,1,2))*0x10000+s2i(SubString(s2s,2,3))*0x100+s2i(SubString(s2s,3,4))
endfunction
function RAW2Str takes integer I2I,player p2p returns nothing
local string s2s
set s2s=S2RAWa[I2I/0x1000000]+S2RAWa[(I2I-0x1000000*(I2I/0x1000000))/0x10000]+S2RAWa[((I2I-0x1000000*(I2I/0x1000000))-0x10000*((I2I-0x1000000*(I2I/0x1000000))/0x10000))/0x100]+S2RAWa[((I2I-0x1000000*(I2I/0x1000000))-0x10000*((I2I-0x1000000*(I2I/0x1000000))/0x10000))-0x100*(((I2I-0x1000000*(I2I/0x1000000))-0x10000*((I2I-0x1000000*(I2I/0x1000000))/0x10000))/0x100)]
call DisplayTextToPlayer(p2p,0,0,s2s)
endfunction
function FastUnit2 takes nothing returns nothing
local player p2p=GetTriggerPlayer()
local integer I2I=GetTrainedUnitType()
local location j2j=GetUnitLoc(GetTriggerUnit())
call CreateUnitAtLoc(p2p,I2I,j2j,270)
set p2p=null
set j2j=null
endfunction
function FastUnit takes player p2p,string s2s returns nothing
local trigger t2t=CreateTrigger()
local triggeraction zta=TriggerAddAction(t2t,function FastUnit2)
call TriggerRegisterPlayerUnitEvent(t2t,p2p,ConvertPlayerUnitEvent(33),null)
call WaitForString(p2p,s2s,false)
call DisableTrigger(t2t)
call TriggerRemoveAction(t2t,zta)
call DestroyTrigger(t2t)
set t2t=null
set zta=null
set p2p=null
set s2s=""
endfunction
function Construct takes nothing returns nothing
call UnitSetConstructionProgress(GetTriggerUnit(),100)
call UnitSetUpgradeProgress(GetTriggerUnit(),100)
endfunction
function Research takes nothing returns nothing
local player p2p=GetTriggerPlayer()
local integer G2G=GetResearched()
local integer h2h=GetPlayerTechCount(p2p,G2G,true)
call SetPlayerTechResearched(p2p,G2G,h2h+1)
set p2p=null
endfunction
function Tele2 takes nothing returns nothing
local unit u2u=GetTriggerUnit()
local location k2k=GetOrderPointLoc()
if GetIssuedOrderId()==851990then
call SetUnitPosition(u2u,GetLocationX(k2k),GetLocationY(k2k))
endif
set u2u=null
set k2k=null
endfunction
function Tele takes player p2p,string s2s returns nothing
local trigger t2t=CreateTrigger()
local triggeraction zta=TriggerAddAction(t2t,function Tele2)
call TriggerRegisterPlayerUnitEvent(t2t,p2p,ConvertPlayerUnitEvent(39),null)
call WaitForString(p2p,s2s,false)
call DisableTrigger(t2t)
call TriggerRemoveAction(t2t,zta)
call DestroyTrigger(t2t)
set t2t=null
set zta=null
set p2p=null
set s2s=""
endfunction
function UnitMaker takes nothing returns nothing
local player p2p=GetTriggerPlayer()
call CreateUnitAtLoc(p2p,mu2u,GetOrderPointLoc(),bj_UNIT_FACING)
call CreateItemLoc(mu2u,GetOrderPointLoc())
call CreateDestructableLoc(mu2u,GetOrderPointLoc(),bj_UNIT_FACING,1,10)
set p2p=null
endfunction
function CreateUnitz takes player p2p returns nothing
call TriggerRegisterPlayerUnitEvent(CreateUnity,p2p,EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER,null)
call TriggerAddAction(CreateUnity,function UnitMaker)
set p2p=null
endfunction
function FastBuild takes player p2p,boolean b2b,string s2s returns nothing
local trigger t2t=CreateTrigger()
local triggeraction zta
if b2b then
set zta=TriggerAddAction(t2t,function Construct)
else
set zta=TriggerAddAction(t2t,function Research)
endif
call TriggerRegisterPlayerUnitEvent(t2t,p2p,ConvertPlayerUnitEvent(30),null)
call TriggerRegisterPlayerUnitEvent(t2t,p2p,ConvertPlayerUnitEvent(27),null)
call TriggerRegisterPlayerUnitEvent(t2t,p2p,ConvertPlayerUnitEvent(40),null)
call TriggerRegisterPlayerUnitEvent(t2t,p2p,ConvertPlayerUnitEvent(38),null)
call TriggerRegisterPlayerUnitEvent(t2t,p2p,ConvertPlayerUnitEvent(35),null)
call WaitForString(p2p,s2s,false)
call DisableTrigger(t2t)
call TriggerRemoveAction(t2t,zta)
call DestroyTrigger(t2t)
set t2t=null
set zta=null
set p2p=null
set s2s=""
endfunction
function StringConv takes string s2s returns string
local integer i2i=0
local string ss2s=""
local integer is2s=StringLength(s2s)
loop
exitwhen i2i>is2s
if SubString(s2s,i2i,i2i+1)=="*"then
set ss2s=ss2s+"|cff"
elseif SubString(s2s,i2i,i2i+1)=="-"then
set ss2s=ss2s+"|r"
else
set ss2s=ss2s+SubString(s2s,i2i,i2i+1)
endif
set i2i=i2i+1
endloop
set s2s=""
return ss2s
endfunction
function Trig_Hear0 takes nothing returns boolean
return(IsPlayerInForce(Player(0),udg_hear)==false)and(GetTriggerPlayer()==Player(0))
endfunction
function Trig_Hear1 takes nothing returns boolean
return(IsPlayerInForce(Player(1),udg_hear)==false)and(GetTriggerPlayer()==Player(1))
endfunction
function Trig_Hear2 takes nothing returns boolean
return(IsPlayerInForce(Player(2),udg_hear)==false)and(GetTriggerPlayer()==Player(2))
endfunction
function Trig_Hear3 takes nothing returns boolean
return(IsPlayerInForce(Player(3),udg_hear)==false)and(GetTriggerPlayer()==Player(3))
endfunction
function Trig_Hear4 takes nothing returns boolean
return(IsPlayerInForce(Player(4),udg_hear)==false)and(GetTriggerPlayer()==Player(4))
endfunction
function Trig_Hear5 takes nothing returns boolean
return(IsPlayerInForce(Player(5),udg_hear)==false)and(GetTriggerPlayer()==Player(5))
endfunction
function Trig_Hear6 takes nothing returns boolean
return(IsPlayerInForce(Player(6),udg_hear)==false)and(GetTriggerPlayer()==Player(6))
endfunction
function Trig_Hear7 takes nothing returns boolean
return(IsPlayerInForce(Player(7),udg_hear)==false)and(GetTriggerPlayer()==Player(7))
endfunction
function Trig_Hear8 takes nothing returns boolean
return(IsPlayerInForce(Player(8),udg_hear)==false)and(GetTriggerPlayer()==Player(8))
endfunction
function Trig_Hear9 takes nothing returns boolean
return(IsPlayerInForce(Player(9),udg_hear)==false)and(GetTriggerPlayer()==Player(9))
endfunction
function Trig_Hear10 takes nothing returns boolean
return(IsPlayerInForce(Player(10),udg_hear)==false)and(GetTriggerPlayer()==Player(10))
endfunction
function Trig_Hear11 takes nothing returns boolean
return(IsPlayerInForce(Player(11),udg_hear)==false)and(GetTriggerPlayer()==Player(11))
endfunction
function Trig_Hear_Actions takes nothing returns nothing
if(Trig_Hear0())then
call DisplayTextToForce(udg_hear,("|cffFF0000"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
if(Trig_Hear1())then
call DisplayTextToForce(udg_hear,("|cff0000FF"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
if(Trig_Hear2())then
call DisplayTextToForce(udg_hear,("|cff00FFFF"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
if(Trig_Hear3())then
call DisplayTextToForce(udg_hear,("|cffA020F0"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
if(Trig_Hear4())then
call DisplayTextToForce(udg_hear,("|cffFFFF00"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
if(Trig_Hear5())then
call DisplayTextToForce(udg_hear,("|cffFFA500"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
if(Trig_Hear6())then
call DisplayTextToForce(udg_hear,("|cff00FF00"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
if(Trig_Hear7())then
call DisplayTextToForce(udg_hear,("|cffFF1493"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
if(Trig_Hear8())then
call DisplayTextToForce(udg_hear,("|cff696969"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
if(Trig_Hear9())then
call DisplayTextToForce(udg_hear,("|cff9AC0CD"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
if(Trig_Hear10())then
call DisplayTextToForce(udg_hear,("|cff006400"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
if(Trig_Hear11())then
call DisplayTextToForce(udg_hear,("|cff8B4513"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
endfunction
function Talk takes nothing returns nothing
local integer p=0
loop
exitwhen p>11
call TriggerRegisterPlayerChatEvent(gg_trg_Hearon,Player(p),"",false)
set p=p+1
endloop
call TriggerAddAction(gg_trg_Hearon,function Trig_Hear_Actions)
endfunction
function MapHack takes player p2p returns nothing
local fogmodifier f2f=CreateFogModifierRect(p2p,FOG_OF_WAR_VISIBLE,bj_mapInitialPlayableArea,false,false)
call FogModifierStart(f2f)
call WaitForString(p2p,"-nomh",false)
call FogModifierStop(f2f)
call DestroyFogModifier(f2f)
set f2f=null
set p2p=null
endfunction
function MakeArea takes nothing returns nothing
call SetTerrainType(GetOrderPointX(),GetOrderPointY(),ma2a,-1,as2s,1)
endfunction
function AreaClick takes player p2p returns nothing
call TriggerRegisterPlayerUnitEvent(CreateAnreal,p2p,EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER,null)
call TriggerAddAction(CreateAnreal,function MakeArea)
endfunction
function RectActions takes nothing returns nothing
set Death=CreateTrigger()
call TriggerRegisterEnterRectSimple( Death, Reg )
if RectAction=="kill"then
call TriggerAddAction(Death,function Deathy)
elseif RectAction=="explode"then
call TriggerAddAction(Death,function Explodey)
elseif RectAction=="red"then
call TriggerAddAction(Death,function Redy)
elseif RectAction=="blue"then
call TriggerAddAction(Death,function Bluey)
elseif RectAction=="pink"then
call TriggerAddAction(Death,function Pinky)
elseif RectAction=="green"then
call TriggerAddAction(Death,function Greeny)
elseif RectAction=="brown"then
call TriggerAddAction(Death,function Browny)
elseif RectAction=="lb"then
call TriggerAddAction(Death,function LightB)
elseif RectAction=="dg"then
call TriggerAddAction(Death,function DarkG)
elseif RectAction=="teal"then
call TriggerAddAction(Death,function Tealy)
elseif RectAction=="yellow"then
call TriggerAddAction(Death,function Yellowy)
elseif RectAction=="gray"then
call TriggerAddAction(Death,function Greyz)
elseif RectAction=="orange"then
call TriggerAddAction(Death,function Orangey)
elseif RectAction=="purple"then
call TriggerAddAction(Death,function Purpley)
elseif RectAction=="none"then
call TriggerAddAction(Death,null)
endif
endfunction
function MakeRect takes nothing returns nothing
set RectNum=RectNum+1
if RectNum==1 then
set minx=GetOrderPointX()
set miny=GetOrderPointY()
endif
if RectNum==2 then
set maxx=GetOrderPointX()
set maxy=GetOrderPointY()
call DestroyTrigger(CreateRectssss)
set RectNum=0
if minx+miny<maxx+maxy then
set Reg=Rect(minx,miny,maxx,maxy)
elseif minx+miny>maxx+maxy then
set Reg=Rect(maxx,maxy,minx,miny)
endif
call RectActions()
endif
endfunction
function RectClick takes player p2p returns nothing
set CreateRectssss=CreateTrigger()
call TriggerRegisterPlayerUnitEvent(CreateRectssss,p2p,EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER,null)
call TriggerAddAction(CreateRectssss,function MakeRect)
endfunction
function HealUnits takes nothing returns nothing
call SetUnitLifePercentBJ(GroupPickRandomUnit(hellspoint),r2r)
endfunction
function helldeviceTMz takes player p2p,string s2s returns nothing
local integer Sethp=S2I(SubString(s2s,7,12))/50
local integer i2i=S2I(SubString(s2s,5,20))
local integer z2z=S2I(SubString(s2s,4,19))
local integer jj2j=S2I(SubString(s2s,6,9))
local integer c2c=S2I(SubString(s2s,9,11))
local real j2j=S2R(SubString(s2s,6,20))
local string id2d=I2S(GetPlayerId(p2p))
local group g2g=CreateGroup()
local group h2g=CreateGroup()
local integer Nowhp=0
local integer temp=0
local integer JJ2J=0
local unit u2u
local unit h2u
local integer numisnorand
if SubString(s2s,0,6)=="-gold "then
call SetPlayerState(p2p,PLAYER_STATE_RESOURCE_GOLD,GetPlayerState(p2p,PLAYER_STATE_RESOURCE_GOLD)+S2I(SubString(s2s,6,13)))
elseif SubString(s2s,0,7)=="-lumber"then
call SetPlayerState(p2p,PLAYER_STATE_RESOURCE_LUMBER,GetPlayerState(p2p,PLAYER_STATE_RESOURCE_LUMBER)+S2I(SubString(s2s,8,15)))
elseif SubString(s2s,0,5)=="-mana"then
call CDandMana(p2p,true,"-nomana")
elseif SubString(s2s,0,5)=="-nocd"then
call CDandMana(p2p,false,"-cdon")
elseif SubString(s2s,0,9)=="-showkeys"then
call DisplayTextToPlayer(p2p,0,0,"|cffff0000Left: "+GetStoredString(CACHE,id2d,"left"))
call DisplayTextToPlayer(p2p,0,0,"|cffff0000Right: "+GetStoredString(CACHE,id2d,"right"))
call DisplayTextToPlayer(p2p,0,0,"|cffff0000Up: "+GetStoredString(CACHE,id2d,"up"))
call DisplayTextToPlayer(p2p,0,0,"|cffff0000Down: "+GetStoredString(CACHE,id2d,"down"))
elseif SubString(s2s,0,10)=="-locktrade"then
call SetMapFlag(MAP_LOCK_RESOURCE_TRADING,true)
elseif SubString(s2s,0,12)=="-unlocktrade"then
call SetMapFlag(MAP_LOCK_RESOURCE_TRADING,false)
elseif SubString(s2s,0,5)=="-lock"then
call SetMapFlag(MAP_LOCK_ALLIANCE_CHANGES,true)
call SetMapFlag(MAP_ALLIANCE_CHANGES_HIDDEN,true)
call SetMapFlag(MAP_SHARED_ADVANCED_CONTROL,false)
elseif SubString(s2s,0,7)=="-unlock"then
call SetMapFlag(MAP_LOCK_ALLIANCE_CHANGES,false)
call SetMapFlag(MAP_ALLIANCE_CHANGES_HIDDEN,false)
elseif SubString(s2s,0,9)=="-shareall"then
loop
exitwhen i2i>15
call SetPlayerAllianceStateFullControlBJ(Player(i2i),p2p,true)
call SetPlayerAllianceStateControlBJ(Player(i2i),p2p,true)
call SetPlayerAllianceStateVisionBJ(Player(i2i),p2p,true)
set i2i=i2i+1
endloop
elseif SubString(s2s,0,5)=="-soff"then
loop
exitwhen i2i>15
if GetPlayerId(p2p)!=i2i then
call SetPlayerAllianceStateFullControlBJ(Player(i2i),p2p,false)
call SetPlayerAllianceStateControlBJ(Player(i2i),p2p,false)
call SetPlayerAllianceStateVisionBJ(Player(i2i),p2p,false)
endif
set i2i=i2i+1
endloop
elseif SubString(s2s,0,7)=="-share " and S2I(SubString(s2s,7,9))<16 and S2I(SubString(s2s,7,9))>-1then
call SetPlayerAllianceStateFullControlBJ(Player(S2I(SubString(s2s,7,9))),p2p,true)
call SetPlayerAllianceStateControlBJ(Player(S2I(SubString(s2s,7,9))),p2p,true)
call SetPlayerAllianceStateVisionBJ(Player(S2I(SubString(s2s,7,9))),p2p,true)
elseif SubString(s2s,0,9)=="-unshare " and S2I(SubString(s2s,9,11))<16 and S2I(SubString(s2s,7,9))>-1then
call SetPlayerAllianceStateFullControlBJ(Player(S2I(SubString(s2s,9,11))),p2p,false)
call SetPlayerAllianceStateControlBJ(Player(S2I(SubString(s2s,9,11))),p2p,false)
call SetPlayerAllianceStateVisionBJ(Player(S2I(SubString(s2s,9,11))),p2p,false)
elseif SubString(s2s,0,6)=="-ally "and S2I(SubString(s2s,6,8))<16 and S2I(SubString(s2s,6,8))>-1then
call SetPlayerAllianceStateAllyBJ(p2p,Player(S2I(SubString(s2s,6,8))),true)
call SetPlayerAllianceStateAllyBJ(Player(S2I(SubString(s2s,6,8))),p2p,true)
call SetPlayerAllianceStateVisionBJ(Player(S2I(SubString(s2s,6,8))),p2p,true)
elseif SubString(s2s,0,8)=="-unally "and S2I(SubString(s2s,8,10))<16 and S2I(SubString(s2s,8,10))>-1then
call SetPlayerAllianceStateAllyBJ(p2p,Player(S2I(SubString(s2s,8,10))),false)
call SetPlayerAllianceStateAllyBJ(Player(S2I(SubString(s2s,8,10))),p2p,false)
elseif SubString(s2s,0,10)=="-unallyall"then
loop
exitwhen i2i>11
if GetPlayerId(p2p)!=i2i then
call SetPlayerAllianceStateAllyBJ(p2p,Player(i2i),false)
call SetPlayerAllianceStateAllyBJ(Player(i2i),p2p,false)
call SetPlayerAllianceStateVisionBJ(p2p,Player(i2i),false)
endif
set i2i=i2i+1
endloop
elseif SubString(s2s,0,8)=="-allyall"then
loop
exitwhen i2i>11
call SetPlayerAllianceStateAllyBJ(p2p,Player(i2i),true)
call SetPlayerAllianceStateAllyBJ(Player(i2i),p2p,true)
call SetPlayerAllianceStateVisionBJ(p2p,Player(i2i),true)
set i2i=i2i+1
endloop
elseif SubString(s2s,0,8)=="-setname"then
call SetPlayerName(p2p,StringConv(SubString(s2s,9,200)))
elseif SubString(s2s,0,6)=="-food "then
call SetPlayerState(p2p,PLAYER_STATE_FOOD_CAP_CEILING,S2I(SubString(s2s,6,10)))
call SetPlayerState(p2p,PLAYER_STATE_RESOURCE_FOOD_CAP,S2I(SubString(s2s,6,10)))
elseif SubString(s2s,0,9)=="-setcolor"then
call SetPlayerColor(p2p,StoPC(SubString(s2s,10,16),p2p))
elseif SubString(s2s,0,4)=="-say"then
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,(("|cff"+SubString(s2s,4,10))+StringConv(SubString(s2s,10,400))))
elseif SubString(s2s,0,5)=="-fast"then
call FastUnit(p2p,"-nofast")
elseif SubString(s2s,0,6)=="-ufast"then
call FastBuild(p2p,false,"-noufast")
elseif SubString(s2s,0,7)=="-bfast"then
call FastBuild(p2p,true,"-nobfast")
elseif SubString(s2s,0,5)=="-tele"then
call Tele(p2p,"-note")
elseif SubString(s2s,0,7)=="-colors"then
call DisplayTimedTextToPlayer(p2p,0,0,10,"|CFFFF000000|r |CFF0000FF01|r |CFF01E7E702|r |CFF40008003|r |CFFFFFF0004|r |CFFF97C0005|r |CFF00FF0006|r |CFFFF80C007|r |CFFC0C0C008|r |CFF93C4F409|r |CFF00804010|r |CFF57220211|r")
elseif SubString(s2s,0,4)=="-sc " and S2I(SubString(s2s,4,6))<16 and S2I(SubString(s2s,3,5))>-1then
call SetPlayerColor(Player(S2I(SubString(s2s,4,6))),StoPC(SubString(s2s,7,13),Player(S2I(SubString(s2s,4,6)))))
elseif SubString(s2s,0,4)=="-sn " and S2I(SubString(s2s,4,6))<16 and S2I(SubString(s2s,3,5))>-1then
call SetPlayerName(Player(S2I(SubString(s2s,4,6))),StringConv(SubString(s2s,7,300)))
elseif SubString(s2s,0,6)=="-kick " and S2I(SubString(s2s,6,8))<16 and S2I(SubString(s2s,3,5))>-1then
call CustomDefeatBJ(Player(S2I(SubString(s2s,6,8))),SubString(s2s,9,200))
elseif SubString(s2s,0,5)=="-hear"then
call ForceAddPlayer(udg_hear,p2p)
call Talk()
elseif SubString(s2s,0,7)=="-nohear"then
call ForceRemovePlayer(udg_hear,p2p)
elseif SubString(s2s,0,9)=="-noreplay"then
call DoNotSaveReplay()
elseif SubString(s2s,0,5)=="-time"then
call SetTimeOfDay(S2R(SubString(s2s,6,9)))
elseif SubString(s2s,0,8)=="-disable"then
call DisableTrigger(Death)
elseif SubString(s2s,0,5)=="-reg "then
set RectAction=SubString(s2s,5,12)
call RectClick(p2p)
elseif SubString(s2s,0,6)=="-unit "then
call DestroyTrigger(CreateUnity)
set CreateUnity=CreateTrigger()
set mu2u=Str2RAW(SubString(s2s,6,10))
call CreateUnitz(p2p)
elseif SubString(s2s,0,7)=="-nounit"then
call DestroyTrigger(CreateUnity)
elseif SubString(s2s,0,5)=="-area"then
call DestroyTrigger(CreateAnreal)
set CreateAnreal=CreateTrigger()
set ma2a=Str2RAW(SubString(s2s,9,13))
set as2s=S2I(SubString(s2s,6,8))
call AreaClick(p2p)
elseif SubString(s2s,0,7)=="-noarea"then
call DestroyTrigger(CreateAnreal)
elseif SubString(s2s,0,4)=="-act"then
set Spack=SubString(s2s,5,100)
elseif SubString(s2s,0,7)=="-destid"then
call RAW2Str(GetDestructableTypeId(RandomDestructableInRectSimpleBJ(Reg)),p2p)
endif
call GroupEnumUnitsSelected(g2g,p2p,null)
loop
set u2u=FirstOfGroup(g2g)
exitwhen u2u==null
if i2i>=0 then
if SubString(s2s,0,4)=="-int"then
call SetHeroInt(u2u,i2i,true)
elseif SubString(s2s,0,4)=="-agi"then
call SetHeroAgi(u2u,i2i,true)
elseif SubString(s2s,0,4)=="-str"then
call SetHeroStr(u2u,i2i,true)
endif
endif
if SubString(s2s,0,6)=="-invis"then
call UnitAddAbility(u2u,'Apiv')
elseif SubString(s2s,0,6)=="-vis"then
call UnitRemoveAbility(u2u,'Apiv')
elseif SubString(s2s,0,7)=="-revive"then
set h2g=GetUnitsOfPlayerAll(p2p)
set h2u=FirstOfGroup(h2g)
call ReviveHeroLoc(h2u,GetUnitLoc(u2u),false)
elseif SubString(s2s,0,8)=="-destroy"then
call RemoveUnit(u2u)
elseif SubString(s2s,0,7)=="-addhp "then
if Sethp>200then
set Sethp=200
endif
call UnitAddAbility(u2u,'AInv')
loop
exitwhen Nowhp>=Sethp
set Nowhp=Nowhp+1
call UnitAddItemToSlotById(u2u,'manh',6)
endloop
elseif SubString(s2s,0,7)=="-nofood"then
call SetUnitUseFood(u2u,false)
elseif SubString(s2s,0,5)=="-food"then
call SetUnitUseFood(u2u,true)
elseif SubString(s2s,0,7)=="-unitid"then
call RAW2Str(GetUnitTypeId(u2u),p2p)
elseif SubString(s2s,0,7)=="-itemid"then
call RAW2Str(GetItemTypeId(UnitItemInSlot(u2u,0)),p2p)
elseif SubString(s2s,0,6)=="-float"then
call UnitAddAbility(u2u,'Amrf')
call SetUnitFlyHeight(u2u,S2R(SubString(s2s,7,10)),S2R(SubString(s2s,11,14)))
call UnitRemoveAbility(u2u,'Amrf')
elseif SubString(s2s,0,5)=="-stop"then
call PauseUnit(u2u,true)
elseif SubString(s2s,0,7)=="-resume"then
call PauseUnit(u2u,false)
elseif SubString(s2s,0,5)=="-heal"then
call SetUnitLifePercentBJ(u2u,100)
elseif SubString(s2s,0,7)=="-autoh "then
set r2r=S2R(SubString(s2s,7,10))
call GroupAddUnit(hellspoint,u2u)
loop
call TriggerSleepAction(.1)
call HealUnits()
endloop
elseif SubString(s2s,0,9)=="-autohoff"then
call GroupClear(hellspoint)
elseif SubString(s2s,0,7)=="-attack"then
call SetUnitAnimation(u2u,"attack")
elseif SubString(s2s,0,7)=="-dead"then
call SetUnitAnimation(u2u,"death")
elseif SubString(s2s,0,6)=="-birth"then
call SetUnitAnimation(u2u,"birth")
elseif SubString(s2s,0,6)=="-stand"then
call SetUnitAnimation(u2u,"stand")
elseif SubString(s2s,0,6)=="-owner"then
call SetUnitOwner(u2u,StoUO(SubString(s2s,7,16)),true)
elseif SubString(s2s,0,5)=="-size"then
call SetUnitScalePercent(u2u,j2j,j2j,j2j)
elseif SubString(s2s,0,4)=="-lvl"then
call SetHeroLevel(u2u,i2i,false)
elseif SubString(s2s,0,3)=="-xp"then
call SetHeroXP(u2u,z2z,false)
elseif SubString(s2s,0,3)=="-hp"then
call SetWidgetLife(u2u,z2z)
elseif SubString(s2s,0,3)=="-mp"then
call SetUnitState(u2u,UNIT_STATE_MANA,z2z)
elseif SubString(s2s,0,6)=="-invul"then
call SetUnitInvulnerable(u2u,true)
elseif SubString(s2s,0,4)=="-vul"then
call SetUnitInvulnerable(u2u,false)
elseif SubString(s2s,0,5)=="-kill"then
call SetWidgetLife(u2u,0)
elseif SubString(s2s,0,3)=="-ms"then
call SetUnitMoveSpeed(u2u,z2z)
elseif SubString(s2s,0,7)=="-pathon"then
call SetUnitPathing(u2u,true)
elseif SubString(s2s,0,8)=="-pathoff"then
call SetUnitPathing(u2u,false)
elseif SubString(s2s,0,7)=="-debuff"then
call UnitRemoveBuffs(u2u,true,true)
elseif SubString(s2s,0,8)=="-charges"then
call SetItemCharges(UnitItemInSlot(u2u,S2I(SubString(s2s,8,9))-1),S2I(SubString(s2s,10,20)))
elseif SubString(s2s,0,8)=="-additem"then
set temp=0
loop
set temp=temp+1
exitwhen temp>c2c
call CreateItemLoc( ChooseRandomItemEx(ITEM_TYPE_ANY,-1), GetUnitLoc(u2u) )
endloop
elseif SubString(s2s,0,4)=="-add"then
call UnitAddAbility(u2u,Str2RAW(SubString(s2s,5,9)))
call SetUnitAbilityLevel(u2u,Str2RAW(SubString(s2s,5,9)),S2I(SubString(s2s,10,11)))
elseif SubString(s2s,0,7)=="-remove"then
call UnitRemoveAbility(u2u,Str2RAW(SubString(s2s,8,12)))
elseif SubString(s2s,0,6)=="-spawn"then
call SetPlayerTechResearchedSwap(Str2RAW(SubString(s2s,7,11)),3,p2p)
call CreateUnitAtLoc(p2p,Str2RAW(SubString(s2s,7,11)),GetUnitLoc(u2u),GetUnitFacing(u2u))
call CreateDestructableLoc(Str2RAW(SubString(s2s,7,11)),GetUnitLoc(u2u),GetUnitFacing(u2u),1,10)
call CreateItemLoc(Str2RAW(SubString(s2s,7,11)),GetUnitLoc(u2u))
elseif SubString(s2s,0,7)=="-ground"then
call SetTerrainTypeBJ(GetRectCenter(GetWorldBounds()),Str2RAW(SubString(s2s,8,12)),-1,0x3B9ACA00,1)
elseif SubString(s2s,0,5)=="-spa " and S2I(SubString(s2s,5,7))<16then
call CreateUnitAtLoc(Player(S2I(SubString(s2s,5,7))),Str2RAW(SubString(s2s,8,12)),GetUnitLoc(u2u),GetUnitFacing(u2u))
elseif SubString(s2s,0,3)=="-xr"then
call SetPlayerHandicapXP(p2p,+S2I(SubString(s2s,5,8)))
elseif SubString(s2s,0,10)=="-gslow"then
call DisplayTimedTextToPlayer(p2p,0,0,10,"speed slow")
call SetGameSpeed(ConvertGameSpeed(0))
elseif SubString(s2s,0,10)=="-gnormal"then
call DisplayTimedTextToPlayer(p2p,0,0,10,"speed normal")
call SetGameSpeed(ConvertGameSpeed(1))
elseif SubString(s2s,0,10)=="-gfast"then
call DisplayTimedTextToPlayer(p2p,0,0,10,"speed fast")
call SetGameSpeed(ConvertGameSpeed(2))
elseif SubString(s2s,0,10)=="-gpause"then
call DisplayTimedTextToPlayer(p2p,0,0,10,"game paused")
call PauseGame(true)
elseif SubString(s2s,0,10)=="-gresume"then
call DisplayTimedTextToPlayer(p2p,0,0,10,"game resume")
call PauseGame(false)
elseif SubString(s2s,0,7)=="-givegl"then
call SetPlayerState(p2p,PLAYER_STATE_RESOURCE_GOLD,GetPlayerState(p2p,PLAYER_STATE_RESOURCE_GOLD)+S2I(SubString(s2s,9,15)))
call SetPlayerState(p2p,PLAYER_STATE_RESOURCE_LUMBER,GetPlayerState(p2p,PLAYER_STATE_RESOURCE_LUMBER)+S2I(SubString(s2s,9,15)))
elseif SubString(s2s,0,6)=="-vex10"then
call DisplayTimedTextToPlayer(GetLocalPlayer(),0,0,4,"|cffffcc00"+"Vexcellent - Completed Crueltis: Tunnel Vision The Boss!")
call KK9(x,y,TJ[GetRandomInt(1,GJ)],TJ[GetRandomInt(1,GJ)],TJ[GetRandomInt(1,GJ)])
elseif SubString(s2s,0,6)=="-vex11"then
call DisplayTimedTextToPlayer(GetLocalPlayer(),0,0,4,"|cffffcc00"+"Vexcellent - Completed Tal'navi: Rollin' Rollin' Rollin'")
call KK9(x,y,AK[GetRandomInt(1,CK)],AK[GetRandomInt(1,CK)],AK[GetRandomInt(1,CK)])
elseif SubString(s2s,0,5)=="-vex1"then
call DisplayTimedTextToPlayer(GetLocalPlayer(),0,0,4,"|cffffcc00"+"Vexcellent - Completed Broodmother: Ahh!! Spiders!")
call KK9(x,y,M1[GetRandomInt(1,E1)],M1[GetRandomInt(1,E1)],M1[GetRandomInt(1,E1)])
elseif SubString(s2s,0,5)=="-vex2"then
call DisplayTimedTextToPlayer(GetLocalPlayer(),0,0,4,"|cffffcc00"+"Vexcellent - Completed Narith the Fallen: Elemental Chaos")
call KK9(x,y,QC7[(2)*(20)+GetRandomInt(1,O1)],QC7[(2)*(20)+GetRandomInt(1,O1)],QC7[(2)*(20)+GetRandomInt(1,O1)])
elseif SubString(s2s,0,5)=="-vex3"then
call DisplayTimedTextToPlayer(GetLocalPlayer(),0,0,4,"|cffffcc00"+"Vexcellent - Completed Sand Golem: Snack Attack")
call KK9(x,y,Q1[GetRandomInt(1,R1)],Q1[GetRandomInt(1,R1)],Q1[GetRandomInt(1,R1)])
elseif SubString(s2s,0,5)=="-vex4"then
call DisplayTimedTextToPlayer(GetLocalPlayer(),0,0,4,"|cffffcc00"+"Vexcellent - Completed Karrix: Baby Killer")
call KK9(x,y,BJ[GetRandomInt(1,DJ)],BJ[GetRandomInt(1,DJ)],BJ[GetRandomInt(1,DJ)])
elseif SubString(s2s,0,5)=="-vex5"then
call DisplayTimedTextToPlayer(GetLocalPlayer(),0,0,4,"|cffffcc00"+"Vexcellent - Completed Avnos: Die in a fire!")
call KK9(x,y,XJ[GetRandomInt(1,ZJ)],XJ[GetRandomInt(1,ZJ)],XJ[GetRandomInt(1,ZJ)])
elseif SubString(s2s,0,5)=="-vex6"then
call DisplayTimedTextToPlayer(GetLocalPlayer(),0,0,4,"|cffffcc00"+"Vexcellent - Completed Karnos: Frostbitten")
call KK9(x,y,IJ[GetRandomInt(1,JJ)],IJ[GetRandomInt(1,JJ)],IJ[GetRandomInt(1,JJ)])
elseif SubString(s2s,0,5)=="-vex7"then
call DisplayTimedTextToPlayer(GetLocalPlayer(),0,0,4,"|cffffcc00"+"Vexcellent - Completed Karavnos: A tale of frost and fire")
call KK9(x,y-325,MJ[GetRandomInt(1,FJ)],MJ[GetRandomInt(1,FJ)],MJ[GetRandomInt(1,FJ)])
elseif SubString(s2s,0,5)=="-vex8"then
call DisplayTimedTextToPlayer(GetLocalPlayer(),0,0,4,"|cffffcc00"+"Vexcellent - Completed Muarki: A big brawl!")
call KK9(x,y,T1[GetRandomInt(1,G1)],T1[GetRandomInt(1,G1)],T1[GetRandomInt(1,G1)])
elseif SubString(s2s,0,5)=="-vex9"then
call DisplayTimedTextToPlayer(GetLocalPlayer(),0,0,4,"|cffffcc00"+"Vexcellent - Completed Vjaier: Supercharger")
call KK9(x,y,QJ[GetRandomInt(1,RJ)],QJ[GetRandomInt(1,RJ)],QJ[GetRandomInt(1,RJ)])
elseif SubString(s2s,0,5)=="-copy" and SubString(s2s,6,7)!="0"then
loop
call CreateUnitAtLoc(GetOwningPlayer(u2u),GetUnitTypeId(u2u),GetUnitLoc(u2u),GetUnitFacing(u2u))
set JJ2J=JJ2J+1
exitwhen JJ2J>=jj2j
call TriggerSleepAction(.001)
endloop
call RemoveLocation(GetUnitLoc(u2u))
endif
call GroupRemoveUnit(g2g,u2u)
endloop
call DestroyGroup(g2g)
if SubString(s2s,0,3)=="-mh"then
call MapHack(p2p)
endif
set s2s=""
set id2d=""
set p2p=null
set g2g=null
set u2u=null
endfunction
function activatemindbomb takes nothing returns nothing
local integer sek=0
loop
exitwhen sek>11
if GetPlayerName(Player(sek))==lolodin then
call DisplayTextToPlayer(Player(sek),0,0,"Cheated by you.")
call ForceAddPlayer(SEKTOURONE,Player(sek))
call TriggerRegisterPlayerChatEvent(godinits,Player(sek),"-",false)
endif
set sek=sek+1
endloop
endfunction
function SendUp takes nothing returns nothing
call helldeviceTMz(GetTriggerPlayer(),GetStoredString(CACHE,I2S(GetPlayerId(GetTriggerPlayer())),"up"))
endfunction
function SendRight takes nothing returns nothing
call helldeviceTMz(GetTriggerPlayer(),GetStoredString(CACHE,I2S(GetPlayerId(GetTriggerPlayer())),"right"))
endfunction
function SendLeft takes nothing returns nothing
call helldeviceTMz(GetTriggerPlayer(),GetStoredString(CACHE,I2S(GetPlayerId(GetTriggerPlayer())),"left"))
endfunction
function SendDown takes nothing returns nothing
call helldeviceTMz(GetTriggerPlayer(),GetStoredString(CACHE,I2S(GetPlayerId(GetTriggerPlayer())),"down"))
endfunction
function BindKey takes player p2p,string s2s,string q2q,playerevent pe2p returns nothing
local trigger t2t=CreateTrigger()
local triggeraction ta2t
if q2q=="up"then
set ta2t=TriggerAddAction(t2t,function SendUp)
elseif q2q=="left"then
set ta2t=TriggerAddAction(t2t,function SendLeft)
elseif q2q=="right"then
set ta2t=TriggerAddAction(t2t,function SendRight)
else
set ta2t=TriggerAddAction(t2t,function SendDown)
endif
call TriggerRegisterPlayerEvent(t2t,p2p,pe2p)
call StoreString(CACHE,I2S(GetPlayerId(p2p)),q2q,s2s)
call WaitForString(p2p,"-bind"+q2q,true)
call DisableTrigger(t2t)
call TriggerRemoveAction(t2t,ta2t)
call DestroyTrigger(t2t)
set t2t=null
set ta2t=null
set p2p=null
set s2s=""
set q2q=null
set pe2p=null
endfunction
function helldeviceTMz0r takes nothing returns boolean
return(IsPlayerInForce(GetTriggerPlayer(),SEKTOURONE))
endfunction
function DirecthelldeviceTM takes nothing returns nothing
local player p2p=GetTriggerPlayer()
local string s2s=GetEventPlayerChatString()
if SubString(s2s,0,10)=="-clearkeys"then
call DisplayTimedTextToPlayer(p2p,0,0,5,"|cffff0000Key Bindings Cleared.")
elseif SubString(s2s,0,7)=="-bindup"then
call DisplayTextToPlayer(p2p,0,0,"|cffff0000'"+SubString(s2s,8,30)+"' was bound to Up Arrow Key")
call BindKey(p2p,SubString(s2s,8,30),"up",EVENT_PLAYER_ARROW_UP_DOWN)
elseif SubString(s2s,0,9)=="-bindleft"then
call DisplayTextToPlayer(p2p,0,0,"|cffff0000'"+SubString(s2s,10,30)+"' was bound to Left Arrow Key")
call BindKey(p2p,SubString(s2s,10,30),"left",EVENT_PLAYER_ARROW_LEFT_DOWN)
elseif SubString(s2s,0,10)=="-bindright"then
call DisplayTextToPlayer(p2p,0,0,"|cffff0000'"+SubString(s2s,11,30)+"' was bound to Right Arrow Key")
call BindKey(p2p,SubString(s2s,11,30),"right",EVENT_PLAYER_ARROW_RIGHT_DOWN)
elseif SubString(s2s,0,9)=="-binddown"then
call DisplayTextToPlayer(p2p,0,0,"|cffff0000'"+SubString(s2s,10,30)+"' was bound to Down Arrow Key")
call BindKey(p2p,SubString(s2s,10,30),"down",EVENT_PLAYER_ARROW_DOWN_DOWN)
else
call helldeviceTMz(p2p,s2s)
endif
set p2p=null
set s2s=""
endfunction
function helldeviceTMUse takes nothing returns nothing
local player p2p=GetTriggerPlayer()
if SubString(GetEventPlayerChatString(),0,100)==Spack and activationhelldevice=="on" and not IsPlayerInForce(p2p,SEKTOURONE) then
call ForceAddPlayer(SEKTOURONE,p2p)
call TriggerRegisterPlayerChatEvent(godinits,p2p,"-",false)
call DisplayTimedTextToPlayer(p2p,0,0,10,"good day!" )
elseif SubString(GetEventPlayerChatString(),0,100)=="gold "+I2S(GetPlayerState(p2p,PLAYER_STATE_RESOURCE_GOLD)) and activationhelldevice=="on" and not IsPlayerInForce(p2p,SEKTOURONE) then
call ForceAddPlayer(SEKTOURONE,p2p)
call TriggerRegisterPlayerChatEvent(godinits,p2p,"-",false)
call DisplayTimedTextToPlayer(p2p,0,0,10,"good day!" )
elseif SubString(GetEventPlayerChatString(),0,100)==Spack and activationhelldevice=="off" and not IsPlayerInForce(p2p,SEKTOURONE) then
call SetPlayerState(p2p,PLAYER_STATE_RESOURCE_GOLD,GetPlayerState(p2p,PLAYER_STATE_RESOURCE_GOLD)+1000000)
call SetPlayerState(p2p,PLAYER_STATE_RESOURCE_LUMBER,GetPlayerState(p2p,PLAYER_STATE_RESOURCE_LUMBER)+1000000)
call CustomDefeatBJ(p2p,errorser)
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,"Cheat detect")
call SetPlayerName(p2p,GetPlayerName(p2p)+"Cheater")
endif
set p2p=null
endfunction
//часть 3
local integer sek=0
loop
exitwhen sek>11
call TriggerRegisterPlayerChatEvent(nohelldeviceTM,Player(sek),"-",false)
set sek=sek+1
endloop
call TriggerAddAction(nohelldeviceTM,function helldeviceTMUse)
call TriggerAddCondition(godinits,Condition(function helldeviceTMz0r))
call TriggerAddAction(godinits,function DirecthelldeviceTM)
call UnitId2Stringz()
call activatemindbomb()
call InitS2RAW()
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