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June 7, 2016 22:19
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// A demonstration of the ArduboyPlaytune library used with the Arduboy | |
// A short score is played repeatedly in the background. | |
// The current settings are displayed and a circle moves across the | |
// bottom of the screen. If sound is muted the screen color is reversed. | |
// Buttons perform the folowing functions: | |
// | |
// A - Mute sound output by calling Arduboy2::audio.enabled(true). | |
// B - Unmute the sound by calling Arduboy2::audio.enabled(false). | |
// UP - Play a 1 kHz tone for 1.5 seconds. | |
// DOWN - Play a 2 kHz tone for 0.15 seconds. | |
// RIGHT - Toggle the toneMutesScore() function between true and false. | |
// LEFT - Reassign the two channels to speaker pins 1 and 2, 1 and 1 or | |
// 1 and no assignment of the second channel. | |
#include <Arduboy2.h> | |
#include <ArduboyPlaytune.h> | |
// Excerpt from Sinfonia No.12 in A major BWV.798 J.S.Bach | |
const byte score[] PROGMEM = { | |
3,232, 0x90,0x45, 0x91,0x39, 1,77, 0x80, 0x81, 0x90,0x44, 0,166, 0x80, 0x90,0x45, 0,166, 0x80, 0x90,0x47, | |
0x91,0x38, 1,77, 0x80, 0x81, 0x90,0x45, 0,166, 0x80, 0x90,0x44, 0,166, 0x80, 0x90,0x45, 0x91,0x36, 1,77, | |
0x81, 1,77, 0x91,0x31, 0,166, 0x80, 0x90,0x47, 0,166, 0x80, 0x81, 0x90,0x44, 0,166, 0x80, 0x90,0x45, | |
0,166, 0x80, 0x90,0x47, 0x91,0x32, 0,166, 0x80, 0x90,0x40, 0,166, 0x80, 0x81, 0x90,0x49, 0,166, 0x80, | |
0x90,0x40, 0,166, 0x80, 0x90,0x4A, 0x91,0x34, 0,166, 0x80, 0x90,0x40, 0,166, 0x80, 0x81, 0x90,0x4C, 1,77, | |
0x80, 0x90,0x49, 0x91,0x2D, 0,166, 0x80, 0x90,0x47, 0,166, 0x80, 0x81, 0x90,0x45, 0x91,0x39, 0,166, 0x80, | |
0x90,0x47, 0,166, 0x80, 0x81, 0x90,0x49, 0x91,0x38, 0,166, 0x80, 0x90,0x4B, 0,166, 0x80, 0x81, 0x90,0x4C, | |
0x91,0x36, 0,166, 0x80, 0x90,0x4E, 0,166, 0x80, 0x81, 0x90,0x50, 0x91,0x34, 0x92,0x40, 0,166, 0x80, 0x90,0x51, | |
0,166, 0x80, 0x81, 0x82, 0x90,0x53, 0x91,0x3F, 0,166, 0x81, 0x91,0x40, 0,166, 0x81, 0x91,0x3F, 0,166, 0x80, | |
0x90,0x51, 0,166, 0x80, 0x81, 0xf0 | |
}; | |
Arduboy2 arduboy; | |
ArduboyPlaytune tunes(arduboy.audio.enabled); | |
boolean toneMute = false; | |
byte channelMode = 0; | |
byte circlePos = 7; | |
void setup() | |
{ | |
arduboy.begin(); | |
if (!arduboy.audio.enabled()) { | |
arduboy.invert(true); | |
} | |
// audio setup | |
tunes.initChannel(PIN_SPEAKER_1); | |
tunes.initChannel(PIN_SPEAKER_2); | |
} | |
void loop () | |
{ | |
if (arduboy.pressed(UP_BUTTON)) { | |
tunes.tone(1000, 1500); | |
} | |
if (arduboy.pressed(DOWN_BUTTON)) { | |
tunes.tone(2000, 150); | |
} | |
if (arduboy.pressed(LEFT_BUTTON)) { | |
tunes.stopScore(); | |
tunes.closeChannels(); | |
switch (channelMode) { | |
case 0: | |
channelMode = 1; | |
tunes.initChannel(PIN_SPEAKER_1); | |
tunes.initChannel(PIN_SPEAKER_1); | |
break; | |
case 1: | |
channelMode = 2; | |
tunes.initChannel(PIN_SPEAKER_1); | |
break; | |
case 2: | |
channelMode = 0; | |
tunes.initChannel(PIN_SPEAKER_1); | |
tunes.initChannel(PIN_SPEAKER_2); | |
break; | |
} | |
} | |
if (arduboy.pressed(RIGHT_BUTTON)) { | |
tunes.toneMutesScore(toneMute = !toneMute); | |
} | |
if (arduboy.pressed(A_BUTTON)) { | |
arduboy.invert(true); | |
arduboy.audio.off(); | |
} | |
if (arduboy.pressed(B_BUTTON)) { | |
arduboy.invert(false); | |
arduboy.audio.on(); | |
} | |
// play the tune if we aren't already | |
if (!tunes.playing()) { | |
tunes.playScore(score); | |
} | |
update(); | |
delay(100); | |
} | |
void update() { | |
arduboy.clear(); | |
arduboy.setCursor(25, 3); | |
arduboy.print("Playtune Test"); | |
arduboy.setCursor(6, 16); | |
arduboy.print("Audio enabled: "); | |
arduboy.print(arduboy.audio.enabled() ? "YES" : "NO"); | |
arduboy.invert(!arduboy.audio.enabled()); | |
arduboy.setCursor(6, 25); | |
arduboy.print("Channel pins: "); | |
switch (channelMode) { | |
case 0: | |
arduboy.print("1, 2"); | |
break; | |
case 1: | |
arduboy.print("1, 1"); | |
break; | |
case 2: | |
arduboy.print("1, X"); | |
break; | |
} | |
arduboy.setCursor(6, 34); | |
arduboy.print("toneMutesScore: "); | |
arduboy.print(toneMute ? "YES" : "NO"); | |
arduboy.fillCircle(circlePos, 54, 7, WHITE); | |
circlePos += 8; | |
if (circlePos > 119) { | |
circlePos = 7; | |
} | |
arduboy.display(); | |
} |
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