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#include <SFML/Window.hpp> | |
#include <GL/glew.h> | |
#include <iostream> | |
#include <cassert> | |
#include <iostream> | |
#include <stdexcept> | |
#include <cmath> | |
void application() | |
{ | |
sf::ContextSettings settings; | |
settings.depthBits = 24; | |
settings.stencilBits = 8; | |
settings.antialiasingLevel = 4; | |
settings.majorVersion = 4; | |
settings.minorVersion = 4; | |
sf::Window window({ 800, 600 }, "opengl template", sf::Style::Close, settings); | |
if (glewInit() != GLEW_OK) { | |
throw std::runtime_error("Failed to initialize GLEW\n"); | |
} | |
while (window.isOpen()) | |
{ | |
sf::Event event; | |
while (window.pollEvent(event)) | |
{ | |
if (event.type == sf::Event::Closed) | |
window.close(); | |
} | |
window.display(); | |
} | |
} | |
int main() | |
{ | |
try | |
{ | |
application(); | |
} | |
catch (std::runtime_error& e) | |
{ | |
std::cerr << "Exception: " << e.what() << std::endl; | |
std::cin.ignore(); | |
return 1; | |
} | |
//std::cin.ignore(); | |
} |
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