Created
July 27, 2021 19:41
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002c:err:wineboot:process_run_key Error running cmd L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (126). | |
00d0:fixme:heap:RtlSetHeapInformation 00000000 1 00000000 0 stub | |
0058:fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS | |
0058:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1 func=20 method=0) | |
0058:fixme:mountmgr:query_property Faking StorageDeviceProperty data | |
0058:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled | |
0058:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1 func=20 method=0) | |
010c:fixme:advapi:GetCurrentHwProfileA (033E7D58) semi-stub | |
010c:fixme:advapi:GetCurrentHwProfileA (0032EB28) semi-stub | |
010c:fixme:advapi:GetCurrentHwProfileA (0032FC28) semi-stub | |
Setting breakpad minidump AppID = 504110 | |
Steam_SetMinidumpSteamID: Caching Steam ID: 76561199990525824 [API loaded no] | |
010c:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION | |
010c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x3c37a48, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0x1, mode_count 0x32fac0, modes (nil) partial stub! | |
010c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x3c37a48, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0x1, mode_count 0x32fac0, modes 0x1f43fc0 partial stub! | |
0058:fixme:mountmgr:harddisk_ioctl returning zero-filled buffer for IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS | |
0058:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1 func=20 method=0) | |
0058:fixme:mountmgr:query_property Faking StorageDeviceProperty data | |
0058:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled | |
0058:fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1 func=20 method=0) | |
010c:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20. | |
010c:fixme:d3d:wined3d_swapchain_init The application requested more than one back buffer, this is not properly supported. | |
Please configure the application to use double buffering (1 back buffer) if possible. | |
010c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x3c0cbe8, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0x1, mode_count 0x32fc40, modes (nil) partial stub! | |
010c:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x3c0cbe8, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0x1, mode_count 0x32fc40, modes 0x201aa40 partial stub! | |
010c:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. | |
010c:fixme:dxgi:d3d11_swapchain_ResizeBuffers Ignoring flags 0x2. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
ùø6g010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
016c:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSGetShader Dynamic linking not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. | |
010c:fixme:d3d11:d3d11_device_context_GSSetShader Dynamic linking is not implemented yet. | |
016c:err:d3d:wined3d_context_gl_reacquire Acquired context 0x3cfec88 instead of 0x11d1fbf8. | |
010c:err:ole:CoUninitialize Mismatched CoUninitialize | |
010c:fixme:msvcrt:__clean_type_info_names_internal (03AE538C) stub |
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