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@MadeOfMagicAndWires
Created May 31, 2014 00:43
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Player.log - Flourish complete achievement bug
Selecting FBConfig
GLX_FBCONFIG_ID=39
GLX_BUFFER_SIZE=32
GLX_DOUBLEBUFFER=1
GLX_RED_SIZE=8
GLX_GREEN_SIZE=8
GLX_BLUE_SIZE=8
GLX_ALPHA_SIZE=8
GLX_DEPTH_SIZE=24
GLX_STENCIL_SIZE=8
GLX_SAMPLES_ARB=0
GLX_SAMPLE_BUFFERS_ARB=0
GLX_CONFIG_CAVEAT=NONE
Desktop is 1920 x 1080 @ 60 Hz
VBO_FREE_MEMORY_ATI: 521274
RENDERBUFFER_FREE_MEMORY_ATI: 521274
TEXTURE_FREE_MEMORY_ATI: 521274
OpenGL:
Version: OpenGL 4.4 [4.4.12874 Compatibility Profile Context 8.961]
Renderer: AMD Radeon HD 5570
Vendor: ATI Technologies Inc.
VRAM: 509 MB
Extensions: GL_AMDX_debug_output GL_AMDX_vertex_shadeERROR: ld.so: object '/home/joost/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Setting breakpad minidump AppID = 286380
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198052771674 [API loaded no]
debugger-agent: Unable to listen on 17
Preloaded type GtkListStore
Preloaded type GtkWindow
Preloaded type GtkVBox
Preloaded type GtkImage
Preloaded type GtkNotebook
Preloaded type GtkHBox
Preloaded type GtkFrame
Preloaded type GtkAlignment
Preloaded type GtkTreeView
Preloaded type GtkLabel
Preloaded type GtkCheckButton
Preloaded type GtkScrolledWindow
Couldn't find OnScreenSelectorQuit in main module; checking child
Couldn't find OnScreenSelectorOK in main module; checking child
Couldn't find OnScreenSelectorQuit in main module; checking child
Couldn't find OnInputListRowActivated in main module; checking child
L_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint
GLX Extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_swap_control GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_swap_control GLX_NV_swap_group GLX_OML_swap_method GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age
Setting maxVSyncInterval to 4
Total system RAM: 3947 MiB
Initialize engine version: 4.3.4f1 (e444f76e01cd)
AudioManager: Using PulseAudio: Default Output Device
Begin MonoManager ReloadAssembly
Platform assembly: /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Managed/UnityEngine.dll (this message is harmless)
Loading /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
Loading /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Managed/SteamworksManaged.dll (this message is harmless)
Loading /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Managed/SteamworksManaged.dll into Unity Child Domain
Platform assembly: /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Managed/BrowserPlugin.dll (this message is harmless)
Loading /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Managed/BrowserPlugin.dll into Unity Child Domain
Platform assembly: /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Managed/P31RestKit.dll (this message is harmless)
Loading /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Managed/P31RestKit.dll into Unity Child Domain
- Completed reload, in 0.271 seconds
Compositing window manager detected - disabling vsync for performance
Default vsync count 0
requesting resize 1920 x 1080
requesting fullscreen 1920 x 1080 at 0 Hz
Desktop is 1920 x 1080 @ 60 Hz
/dev/input/js0: driver version: 2.1.0 (20100)
/dev/input/js0: fd 123, buttons 11, axes 8, name Xbox Gamepad (userspace driver)
/dev/input/js0: axis 0: raw 0, mapped 0.000000
/dev/input/js0: axis 1: raw 0, mapped 0.000000
/dev/input/js0: axis 2: raw 0, mapped 0.000000
/dev/input/js0: axis 3: raw 0, mapped 0.000000
/dev/input/js0: axis 4: raw -32767, mapped 0.000000
/dev/input/js0: axis 5: raw -32767, mapped 0.000000
/dev/input/js0: axis 6: raw 0, mapped 0.000000
/dev/input/js0: axis 7: raw 0, mapped 0.000000
Platform assembly: /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Managed/System.Core.dll (this message is harmless)
The referenced script on this Behaviour is missing!
(Filename: /BuildAgent/work/d3d49558e4d408f4/Runtime/Mono/MonoBehaviour.cpp Line: 1699)
Local keys file does not contain any keys!
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogWarning(Object)
Localize:LoadKeys(String) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Plugins\Graveck\Localize.cs:291)
Localize:LoadDefaultLanguage() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Plugins\Graveck\Localize.cs:170)
Localize:Awake() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Plugins\Graveck\Localize.cs:134)
(Filename: C Line: 0)
System language : English
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
Localize:Awake() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Plugins\Graveck\Localize.cs:145)
(Filename: C Line: 0)
Fallback handler could not load library /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Mono/x86/SteamworksNative
Fallback handler could not load library /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Mono/x86/SteamworksNative
Fallback handler could not load library /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Mono/x86/SteamworksNative
Fallback handler could not load library /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Mono/x86/SteamworksNative
Fallback handler could not load library /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Mono/x86/SteamworksNative
Fallback handler could not load library /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Mono/x86/SteamworksNative
Fallback handler could not load library /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Mono/x86/SteamworksNative
Fallback handler could not load library /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Mono/x86/SteamworksNative
Fallback handler could not load library /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Mono/x86/SteamworksNative
Fallback handler could not load library /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Mono/x86/SteamworksNative
Fallback handler could not load library /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Mono/x86/SteamworksNative
Fallback handler could not load library /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Mono/x86/SteamworksNative
Fallback handler could not load library /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Mono/x86/SteamworksNative
Fallback handler could not load library /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Mono/x86/SteamworksNative
Changing real window size to 1918 x 1056
Changing real window size to 1918 x 1056
Event Type Ignored: MapNotify
Event Type Ignored: VisibilityNotify
Event Type Ignored: EnterNotify
Event Type Ignored: FocusIn
Changing real window size to 1920 x 1080
Setting up downscaled viewport at 1918 x 1056
Event Type Ignored: Expose
Fallback handler could not load library /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Mono/x86/SteamworksNative
We fired SteamworksManager.Steam.Stats.RequestCurrentStats()
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
<Start>c__Iterator44:MoveNext() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:192)
(Filename: C Line: 0)
Fallback handler could not load library /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Mono/x86/SteamworksNative
System memory in use before: 28.0 MB.
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 28.0 MB.
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3407.
Total: 3.228000 ms (FindLiveObjects: 0.399000 ms CreateObjectMapping: 0.155000 ms MarkObjects: 2.397000 ms DeleteObjects: 0.080000 ms)
System memory in use before: 28.5 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 28.6 MB.
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3925.
Total: 3.244000 ms (FindLiveObjects: 0.467000 ms CreateObjectMapping: 0.181000 ms MarkObjects: 2.485000 ms DeleteObjects: 0.022000 ms)
System memory in use before: 28.7 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 28.8 MB.
Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 4185.
Total: 2.565000 ms (FindLiveObjects: 0.563000 ms CreateObjectMapping: 0.203000 ms MarkObjects: 1.455000 ms DeleteObjects: 0.268000 ms)
System memory in use before: 29.0 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 29.0 MB.
Unloading 163 unused Assets to reduce memory usage. Loaded Objects now: 4181.
Total: 6.146000 ms (FindLiveObjects: 0.606000 ms CreateObjectMapping: 0.299000 ms MarkObjects: 3.436000 ms DeleteObjects: 1.713000 ms)
Checking for achievements
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:49)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Fallback handler could not load library /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Mono/x86/SteamworksNative
Reporting achievement: tutorial.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:53)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Fallback handler could not load library /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Mono/x86/SteamworksNative
Did not report achievement: 2x2.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: ten.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:119)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: first.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:121)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
System memory in use before: 30.5 MB.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 30.6 MB.
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 4910.
Total: 4.228000 ms (FindLiveObjects: 0.665000 ms CreateObjectMapping: 0.265000 ms MarkObjects: 2.982000 ms DeleteObjects: 0.184000 ms)
Checking for achievements
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:49)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: tutorial.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:53)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: ten.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:119)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: first.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:121)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
System memory in use before: 30.6 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 30.6 MB.
Unloading 90 unused Assets to reduce memory usage. Loaded Objects now: 4942.
Total: 5.196000 ms (FindLiveObjects: 0.704000 ms CreateObjectMapping: 0.267000 ms MarkObjects: 3.102000 ms DeleteObjects: 1.036000 ms)
Checking for achievements
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:49)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: tutorial.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:53)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: ten.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:119)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: first.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:121)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
System memory in use before: 30.6 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 30.7 MB.
Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 5002.
Total: 5.033000 ms (FindLiveObjects: 0.718000 ms CreateObjectMapping: 0.273000 ms MarkObjects: 2.904000 ms DeleteObjects: 1.053000 ms)
System memory in use before: 30.5 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 30.4 MB.
Unloading 259 unused Assets to reduce memory usage. Loaded Objects now: 4229.
Total: 6.398000 ms (FindLiveObjects: 0.603000 ms CreateObjectMapping: 0.261000 ms MarkObjects: 2.684000 ms DeleteObjects: 2.765000 ms)
Checking for achievements
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:49)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: tutorial.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:53)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: ten.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:119)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: first.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:121)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
System memory in use before: 30.7 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 30.9 MB.
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 5023.
Total: 4.363000 ms (FindLiveObjects: 0.708000 ms CreateObjectMapping: 0.255000 ms MarkObjects: 3.161000 ms DeleteObjects: 0.152000 ms)
System memory in use before: 30.7 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 30.7 MB.
Unloading 258 unused Assets to reduce memory usage. Loaded Objects now: 4251.
Total: 6.311000 ms (FindLiveObjects: 0.698000 ms CreateObjectMapping: 0.275000 ms MarkObjects: 2.589000 ms DeleteObjects: 2.662000 ms)
Checking for achievements
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:49)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: tutorial.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:53)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: ten.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:119)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: first.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:121)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
System memory in use before: 30.8 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 30.9 MB.
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 5094.
Total: 4.129000 ms (FindLiveObjects: 0.712000 ms CreateObjectMapping: 0.253000 ms MarkObjects: 2.936000 ms DeleteObjects: 0.142000 ms)
Checking for achievements
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:49)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: tutorial.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:53)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: ten.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:119)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: first.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:121)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
System memory in use before: 30.9 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 30.9 MB.
Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 5096.
Total: 5.310000 ms (FindLiveObjects: 0.756000 ms CreateObjectMapping: 0.278000 ms MarkObjects: 2.989000 ms DeleteObjects: 1.200000 ms)
System memory in use before: 30.7 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 30.7 MB.
Unloading 266 unused Assets to reduce memory usage. Loaded Objects now: 4259.
Total: 6.445000 ms (FindLiveObjects: 0.655000 ms CreateObjectMapping: 0.263000 ms MarkObjects: 2.636000 ms DeleteObjects: 2.792000 ms)
Checking for achievements
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:49)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: tutorial.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:53)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: ten.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:119)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: first.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:121)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
System memory in use before: 30.8 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 30.8 MB.
Unloading 184 unused Assets to reduce memory usage. Loaded Objects now: 3956.
Total: 5.793000 ms (FindLiveObjects: 0.533000 ms CreateObjectMapping: 0.277000 ms MarkObjects: 2.833000 ms DeleteObjects: 2.061000 ms)
System memory in use before: 30.8 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 30.8 MB.
Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 4221.
Total: 4.579000 ms (FindLiveObjects: 0.555000 ms CreateObjectMapping: 0.206000 ms MarkObjects: 3.069000 ms DeleteObjects: 0.658000 ms)
System memory in use before: 30.8 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 30.8 MB.
Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 4212.
Total: 5.460000 ms (FindLiveObjects: 0.622000 ms CreateObjectMapping: 0.245000 ms MarkObjects: 2.569000 ms DeleteObjects: 1.934000 ms)
System memory in use before: 30.9 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 30.9 MB.
Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 4221.
Total: 5.522000 ms (FindLiveObjects: 0.643000 ms CreateObjectMapping: 0.242000 ms MarkObjects: 2.606000 ms DeleteObjects: 1.940000 ms)
System memory in use before: 30.9 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 30.9 MB.
Unloading 168 unused Assets to reduce memory usage. Loaded Objects now: 4229.
Total: 5.073000 ms (FindLiveObjects: 0.565000 ms CreateObjectMapping: 0.202000 ms MarkObjects: 2.403000 ms DeleteObjects: 1.823000 ms)
Checking for achievements
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:49)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: tutorial.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:53)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: ten.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:119)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: first.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:121)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
System memory in use before: 30.9 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 31.1 MB.
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 4955.
Total: 4.061000 ms (FindLiveObjects: 0.682000 ms CreateObjectMapping: 0.252000 ms MarkObjects: 2.837000 ms DeleteObjects: 0.180000 ms)
System memory in use before: 30.9 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 30.9 MB.
Unloading 252 unused Assets to reduce memory usage. Loaded Objects now: 4221.
Total: 6.493000 ms (FindLiveObjects: 0.622000 ms CreateObjectMapping: 0.262000 ms MarkObjects: 2.638000 ms DeleteObjects: 2.884000 ms)
Checking for achievements
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:49)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: tutorial.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:53)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: ten.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:119)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: first.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:121)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
System memory in use before: 31.0 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 31.1 MB.
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 5014.
Total: 3.788000 ms (FindLiveObjects: 0.702000 ms CreateObjectMapping: 0.257000 ms MarkObjects: 2.586000 ms DeleteObjects: 0.158000 ms)
System memory in use before: 31.0 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 30.9 MB.
Unloading 261 unused Assets to reduce memory usage. Loaded Objects now: 4297.
Total: 6.449000 ms (FindLiveObjects: 0.735000 ms CreateObjectMapping: 0.267000 ms MarkObjects: 2.479000 ms DeleteObjects: 2.866000 ms)
Checking for achievements
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:49)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: tutorial.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:53)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: ten.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:119)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: first.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:121)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
System memory in use before: 43.9 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 44.0 MB.
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 5052.
Total: 4.216000 ms (FindLiveObjects: 0.683000 ms CreateObjectMapping: 0.231000 ms MarkObjects: 3.027000 ms DeleteObjects: 0.190000 ms)
System memory in use before: 43.8 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 43.7 MB.
Unloading 259 unused Assets to reduce memory usage. Loaded Objects now: 4242.
Total: 4.893000 ms (FindLiveObjects: 0.725000 ms CreateObjectMapping: 0.265000 ms MarkObjects: 2.422000 ms DeleteObjects: 1.401000 ms)
Checking for achievements
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:49)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: tutorial.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:53)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: ten.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:119)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: first.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:121)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
System memory in use before: 43.9 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 44.0 MB.
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 5024.
Total: 4.050000 ms (FindLiveObjects: 0.625000 ms CreateObjectMapping: 0.259000 ms MarkObjects: 2.912000 ms DeleteObjects: 0.172000 ms)
System memory in use before: 43.8 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 43.7 MB.
Unloading 256 unused Assets to reduce memory usage. Loaded Objects now: 4236.
Total: 6.277000 ms (FindLiveObjects: 0.764000 ms CreateObjectMapping: 0.259000 ms MarkObjects: 2.666000 ms DeleteObjects: 2.468000 ms)
Checking for achievements
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:49)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: tutorial.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:53)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: ten.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:119)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: first.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:121)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
System memory in use before: 43.9 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 44.0 MB.
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 5020.
Total: 4.187000 ms (FindLiveObjects: 0.693000 ms CreateObjectMapping: 0.254000 ms MarkObjects: 2.971000 ms DeleteObjects: 0.182000 ms)
System memory in use before: 43.8 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 43.7 MB.
Unloading 258 unused Assets to reduce memory usage. Loaded Objects now: 4244.
Total: 6.523000 ms (FindLiveObjects: 0.606000 ms CreateObjectMapping: 0.260000 ms MarkObjects: 2.625000 ms DeleteObjects: 2.936000 ms)
Checking for achievements
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:49)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: tutorial.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:53)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: ten.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:119)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: first.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:121)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
System memory in use before: 43.9 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 44.0 MB.
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 4985.
Total: 4.196000 ms (FindLiveObjects: 0.749000 ms CreateObjectMapping: 0.267000 ms MarkObjects: 2.920000 ms DeleteObjects: 0.176000 ms)
System memory in use before: 43.9 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 43.8 MB.
Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 4217.
Total: 6.449000 ms (FindLiveObjects: 0.642000 ms CreateObjectMapping: 0.260000 ms MarkObjects: 2.622000 ms DeleteObjects: 2.838000 ms)
System memory in use before: 43.7 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 43.7 MB.
Unloading 167 unused Assets to reduce memory usage. Loaded Objects now: 4210.
Total: 5.575000 ms (FindLiveObjects: 0.588000 ms CreateObjectMapping: 0.244000 ms MarkObjects: 2.711000 ms DeleteObjects: 1.942000 ms)
System memory in use before: 43.8 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 43.8 MB.
Unloading 167 unused Assets to reduce memory usage. Loaded Objects now: 4217.
Total: 5.434000 ms (FindLiveObjects: 0.676000 ms CreateObjectMapping: 0.246000 ms MarkObjects: 2.569000 ms DeleteObjects: 1.846000 ms)
System memory in use before: 43.8 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 43.8 MB.
Unloading 164 unused Assets to reduce memory usage. Loaded Objects now: 4217.
Total: 5.436000 ms (FindLiveObjects: 0.722000 ms CreateObjectMapping: 0.247000 ms MarkObjects: 2.521000 ms DeleteObjects: 1.855000 ms)
Checking for achievements
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:49)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: tutorial.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:53)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: ten.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:119)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: first.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:121)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
System memory in use before: 43.9 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 44.0 MB.
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 5048.
Total: 4.055000 ms (FindLiveObjects: 0.629000 ms CreateObjectMapping: 0.257000 ms MarkObjects: 2.909000 ms DeleteObjects: 0.180000 ms)
Checking for achievements
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:49)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: tutorial.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:53)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: ten.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:119)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: first.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:121)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
System memory in use before: 44.0 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 44.0 MB.
Unloading 92 unused Assets to reduce memory usage. Loaded Objects now: 5114.
Total: 5.306000 ms (FindLiveObjects: 0.725000 ms CreateObjectMapping: 0.278000 ms MarkObjects: 3.046000 ms DeleteObjects: 1.167000 ms)
System memory in use before: 43.8 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 43.7 MB.
Unloading 266 unused Assets to reduce memory usage. Loaded Objects now: 4266.
Total: 7.211000 ms (FindLiveObjects: 0.671000 ms CreateObjectMapping: 0.269000 ms MarkObjects: 2.982000 ms DeleteObjects: 3.181000 ms)
System memory in use before: 43.8 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 43.8 MB.
Unloading 171 unused Assets to reduce memory usage. Loaded Objects now: 4285.
Total: 4.941000 ms (FindLiveObjects: 0.511000 ms CreateObjectMapping: 0.167000 ms MarkObjects: 2.548000 ms DeleteObjects: 1.629000 ms)
System memory in use before: 43.8 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 43.8 MB.
Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 4281.
Total: 2.839000 ms (FindLiveObjects: 0.400000 ms CreateObjectMapping: 0.106000 ms MarkObjects: 1.278000 ms DeleteObjects: 0.992000 ms)
Checking for achievements
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:49)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: tutorial.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:53)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: entwine.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:63)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: entwine.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:70)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: ten.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:119)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: first.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:121)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
System memory in use before: 43.7 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 43.7 MB.
Unloading 185 unused Assets to reduce memory usage. Loaded Objects now: 4045.
Total: 5.288000 ms (FindLiveObjects: 0.686000 ms CreateObjectMapping: 0.239000 ms MarkObjects: 2.641000 ms DeleteObjects: 1.635000 ms)
System memory in use before: 43.7 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 43.8 MB.
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4564.
Total: 2.026000 ms (FindLiveObjects: 0.398000 ms CreateObjectMapping: 0.089000 ms MarkObjects: 1.436000 ms DeleteObjects: 0.027000 ms)
System memory in use before: 43.9 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 44.0 MB.
Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 4819.
Total: 4.413000 ms (FindLiveObjects: 0.621000 ms CreateObjectMapping: 0.249000 ms MarkObjects: 2.825000 ms DeleteObjects: 0.628000 ms)
System memory in use before: 43.9 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 43.9 MB.
Unloading 164 unused Assets to reduce memory usage. Loaded Objects now: 4802.
Total: 5.793000 ms (FindLiveObjects: 0.717000 ms CreateObjectMapping: 0.273000 ms MarkObjects: 2.937000 ms DeleteObjects: 1.762000 ms)
Checking for achievements
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:49)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: tutorial.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:53)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: flourish.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:63)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: flourish.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:70)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Did not report achievement: 2x2.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:473)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.complete
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:95)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: 3x3.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:105)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: ten.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:119)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
Reporting achievement: first.perfect
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
AchievementManager:ReportAchievementIfNotComplete(String, Single) (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Managers\AchievementManager.cs:471)
AchievementChecker:CheckForAchievements() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\AchievementChecker.cs:121)
LatticeInstance:LateUpdate() (at C:\Users\Gamer\Desktop\Strata\trunk\Unity\Assets\Scripts\Gameplay\LatticeInstance.cs:419)
(Filename: C Line: 0)
System memory in use before: 44.1 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 44.2 MB.
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 5582.
Total: 4.167000 ms (FindLiveObjects: 0.807000 ms CreateObjectMapping: 0.279000 ms MarkObjects: 2.806000 ms DeleteObjects: 0.195000 ms)
System memory in use before: 44.0 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 43.9 MB.
Unloading 257 unused Assets to reduce memory usage. Loaded Objects now: 4561.
Total: 6.945000 ms (FindLiveObjects: 0.632000 ms CreateObjectMapping: 0.279000 ms MarkObjects: 2.857000 ms DeleteObjects: 3.080000 ms)
System memory in use before: 43.9 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 44.0 MB.
Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 4841.
Total: 4.692000 ms (FindLiveObjects: 0.880000 ms CreateObjectMapping: 0.252000 ms MarkObjects: 2.820000 ms DeleteObjects: 0.648000 ms)
System memory in use before: 43.8 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
System memory in use after: 43.8 MB.
Unloading 230 unused Assets to reduce memory usage. Loaded Objects now: 4061.
Total: 4.925000 ms (FindLiveObjects: 0.432000 ms CreateObjectMapping: 0.140000 ms MarkObjects: 1.781000 ms DeleteObjects: 2.484000 ms)
Fallback handler could not load library /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Mono/x86/SteamworksNative
Fallback handler could not load library /home/joost/.local/share/Steam/SteamApps/common/Strata/Strata_Data/Mono/x86/SteamworksNative
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