Created
October 1, 2009 14:33
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typedef struct TimeInfo | |
{ | |
uint32_t accum; | |
uint32_t delta_error_accum; | |
uint32_t previous_tick; | |
uint32_t globaltime; | |
uint32_t frequency; //like 1/60 in 15.16 fixedpoint | |
} TimeInfo; | |
void UpdateTimeAccum(TimeInfo* tinfo) | |
{ | |
uint32_t delta, delta_error, tick; | |
uint32_t current_tick = SDL_GetTicks(); | |
if(current_tick < tinfo->previous_tick) | |
tick = ((UINT_MAX - tinfo->previous_tick) + current_tick + 1) * 65536; | |
else | |
tick = (current_tick - tinfo->previous_tick) * 65536; | |
delta = tick / 1000; | |
delta_error = tick % 1000; | |
tinfo->delta_error_accum += delta_error; | |
while(tinfo->delta_error_accum >= 1000){ | |
++delta; | |
tinfo->delta_error_accum -= 1000; | |
} | |
tinfo->accum += delta; | |
tinfo->previous_tick = current_tick; | |
} | |
void WorldThink(Object* objs, int count, TimeInfo* tinfo) | |
{ | |
while(tinfo->accum >= tinfo->frequency){ | |
tinfo->globaltime += tinfo->frequency; | |
for(int i=0; i<count; ++i) | |
UpdateObject(&objs[i], (float)globaltime / 65536.0f); | |
tinfo->accum -= tinfo->frequency; | |
} | |
} | |
void WorldDraw(Object* objs, int count, TimeInfo* tinfo) | |
{ | |
for(int i=0; i<count; ++i){ | |
ObjectState* s0 = objs[i].state[0]; //current state | |
ObjectState* s1 = objs[i].state[1]; //next state | |
float t = (float)tinfo->accum / tinfo->frequency; //leftover after the integration | |
ObjectState* drawstate = Interpolate(s0, s1, t); | |
DrawObject(objs[i], drawstate); | |
} | |
} | |
int main(int argc, const char* argv[]) | |
{ | |
Object objects[128]; | |
TimeInfo tinfo; | |
/* initialize everything | |
... | |
*/ | |
while(running) | |
{ | |
UpdateTimeAccum(&tinfo); | |
WorldThink(objects, 128, &tinfo); | |
WorldDraw (objects, 128, &tinfo); | |
} | |
return 0; | |
} |
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