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@MairwunNx
Created March 24, 2019 11:03
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for Stas
else if(player1x == j &&
(player1y == i || player1y + 1 == i
|| player1y + 2 == i || player1y + 3 == i))
buffer_map_repeat[i][j] = "\xDB";
else if (player1x == j &&
(player1y == i ||
player + 1 == i ||
player1y + 2 == i ||
player1y + 3 == i)) {
buffer_map_repeat[i][j] = "\xDB";
}
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