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Last active July 23, 2023 17:33
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t10s.txt

Highlights armour suitable to go into an n*T10 build.

Note: This does not take into account items with incredibly high stats making up for items with lesser stats. This simply tells you that each highlighted item will get you at least that number of tier 10 stats, assuming each other item in a loadout also has at least as much as the minimum.

2 Tier 10s

To get 2 T10 stats, you need your custom stat total (the 2 chosen stats you want to get to T10 added together) needs to be 200.
4 major stat mods get you 50, bringing the requirement down to 150.
Masterworking all 5 items gives you 10 toward every stat in your custom stat total. You want 2 stats, so that's 20, bringing the requirement down to 130.
4 pieces of artifice armour (Assuming you also have an exotic) gives you 12 to a single stat, bringing the requirement down to 118.
You need to achieve a custom stat total of 118 over 4 items (Class items do not contribute random stats).

This means your custom stat total for the two stats you want must be at least: 29.5
If you don't include the artifice bonus: 32.5
If you don't include the artifice bonus and don't want to masterwork: 37.5
If you don't include the artifice bonus, don't want to masterwork, and don't want mods for some reason: 50

3 Tier 10s

To get 3 T10 stats, you need your custom stat total (the 3 chosen stats you want to get to T10 added together) needs to be 300.
4 major stat mods get you 50, bringing the requirement down to 250.
Masterworking all 5 items gives you 10 toward every stat in your custom stat total. You want 3 stats, so that's 30, bringing the requirement down to 220.
4 pieces of artifice armour (Assuming you also have an exotic) gives you 12 to a single stat, bringing the requirement down to 208.
You need to achieve a custom stat total of 208 over 4 items (Class items do not contribute random stats).

This means your custom stat total for the three stats you want must be at least 52
If you don't include the artifice bonus: 55
If you don't include the artifice bonus and don't want to masterwork: 62.5
If you don't include the artifice bonus, don't want to masterwork, and don't want mods for some reason: 75

4 Tier 10s

To get 4 T10 stats, you need your custom stat total (the 4 chosen stats you want to get to T10 added together) needs to be 400.
4 major stat mods get you 50, bringing the requirement down to 350.
Masterworking all 5 items gives you 10 toward every stat in your custom stat total. You want 4 stats, so that's 40, bringing the requirement down to 310.
4 pieces of artifice armour (Assuming you also have an exotic) gives you 12 to a single stat, bringing the requirement down to 298.
You need to achieve a custom stat total of 298 over 4 items (Class items do not contribute random stats).

This means your custom stat total for the four stats you want must be at least 74.5
If you don't include the artifice bonus: 77.5
If you don't include the artifice bonus and don't want to masterwork: 87.5
If you don't include the artifice bonus, don't want to masterwork, and don't want mods for some reason: 100

/* 2*T10 Armor */
basestat:mobility+resilience:>=29 or
basestat:mobility+recovery:>=29 or
basestat:mobility+discipline:>=29 or
basestat:mobility+intellect:>=29 or
basestat:mobility+strength:>=29 or
basestat:resilience+recovery:>=29 or
basestat:resilience+discipline:>=29 or
basestat:resilience+intellect:>=29 or
basestat:resilience+strength:>=29 or
basestat:recovery+discipline:>=29 or
basestat:recovery+intellect:>=29 or
basestat:recovery+strength:>=29 or
basestat:discipline+intellect:>=29 or
basestat:discipline+strength:>=29 or
basestat:intellect+strength:>=29
/* 3*T10 Worthy Armour */
basestat:mobility+resilience+recovery:>=52 or
basestat:mobility+resilience+discipline:>=52 or
basestat:mobility+resilience+intellect:>=52 or
basestat:mobility+resilience+strength:>=52 or
basestat:mobility+recovery+discipline:>=52 or
basestat:mobility+recovery+intellect:>=52 or
basestat:mobility+recovery+strength:>=52 or
basestat:mobility+discipline+intellect:>=52 or
basestat:mobility+discipline+strength:>=52 or
basestat:mobility+intellect+strength:>=52 or
basestat:resilience+recovery+discipline:>=52 or
basestat:resilience+recovery+intellect:>=52 or
basestat:resilience+recovery+strength:>=52 or
basestat:resilience+discipline+intellect:>=52 or
basestat:resilience+discipline+strength:>=52 or
basestat:resilience+intellect+strength:>=52 or
basestat:recovery+discipline+intellect:>=52 or
basestat:recovery+discipline+strength:>=52 or
basestat:recovery+intellect+strength:>=52 or
basestat:discipline+intellect+strength:>=52
/* 4*T10 Worthy Armour */
basestat:mobility+resilience+recovery+discipline:>=74 or
basestat:mobility+resilience+recovery+intellect:>=74 or
basestat:mobility+resilience+recovery+strength:>=74 or
basestat:mobility+resilience+discipline+intellect:>=74 or
basestat:mobility+resilience+discipline+strength:>=74 or
basestat:mobility+resilience+intellect+strength:>=74 or
basestat:mobility+recovery+discipline+intellect:>=74 or
basestat:mobility+recovery+discipline+strength:>=74 or
basestat:mobility+recovery+intellect+strength:>=74 or
basestat:mobility+discipline+intellect+strength:>=74 or
basestat:resilience+recovery+discipline+intellect:>=74 or
basestat:resilience+recovery+discipline+strength:>=74 or
basestat:resilience+recovery+intellect+strength:>=74 or
basestat:resilience+discipline+intellect+strength:>=74 or
basestat:recovery+discipline+intellect+strength:>=74
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