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@ManuelBlanc
Last active September 25, 2019 10:52
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Localization file for Steam rich presennce in VT1. Exact same format (including indentation) as in example.
"lang"
{
"english"
{
"tokens"
{
"#State_Loading" "Loading..."
"#State_Inn" "Waiting at the Red Moon Inn"
"#State_Tutorial" "Playing the tutorial"
"#State_Menus" "In the menus"
"#State_Adventure1" "Playing {#%level%} on {#%difficulty%} as {#%profile%}"
"#State_Adventure2" "[%time% min] {#%level%} – {#%difficulty%} ({#%profile%})"
"#State_Survival" "[%time% min] {#%level%} – {#%difficulty%}: Wave {#%wave%} ({#%profile%})"
"#State_Custom" "%custom%"
"#witch_hunter" "Saltzpyre"
"#bright_wizard" "Sienna"
"#dwarf_ranger" "Bardin"
"#wood_elf" "Kerillian"
"#empire_soldier" "Kruber"
"#easy" "Easy"
"#normal" "Normal"
"#hard" "Hard"
"#harder" "Nightmare"
"#hardest" "Cataclysm"
"#survival_hard" "Veteran"
"#survival_harder" "Champion"
"#survival_hardest" "Heroic"
"#inn_level" "Red Moon Inn"
"#magnus" "The Horn of Magnus"
"#merchant" "Supply and Demand"
"#sewers_short" "Smuggler's Run"
"#wizard" "The Wizard's Tower"
"#bridge" "Black Powder"
"#forest_ambush" "Engines of War"
"#city_wall" "Man the Ramparts"
"#cemetery" "Garden of Morr"
"#farm" "Wheat and Chaff"
"#tunnels" "The Enemy Below"
"#courtyard_level" "Well Watch"
"#docks_short_level" "Waterfront"
"#end_boss" "The White Rat"
"#dlc_survival_magnus" "Town Meeting"
"#dlc_survival_ruins" "The Fall"
"#dlc_castle" "Castle Drachenfels"
"#dlc_castle_dungeon" "The Dungeons"
"#dlc_portals" "Summoner's Peak"
"#dlc_dwarf_interior" "Khazid Kro"
"#dlc_dwarf_exterior" "The Cursed Rune"
"#dlc_dwarf_beacons" "Chain of Fire"
"#dlc_stromdorf_hills" "The Courier"
"#dlc_stromdorf_town" "Reaching Out"
"#dlc_challenge_wizard" "Trial of the Foolhardy"
"#dlc_reikwald_forest" "Reikwald Forest"
"#dlc_reikwald_river" "River Reik"
"#chamber" "Waylaid"
}
}
}
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