Created
May 12, 2021 17:10
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Surrogate.tv buggy starter
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import logging | |
from gpiozero import Robot | |
from time import sleep | |
from surrortg import Game | |
from surrortg.inputs import Joystick | |
#robot = Robot(left=(19, 26), right=(6, 13)) | |
class MyJoystick(Joystick): | |
def __init__(self, score_cb): | |
# Store reference to score callback function | |
self.score_cb = score_cb | |
# Set up the robot | |
self.robot = Robot(left=(19, 26), right=(6, 13)) | |
async def handle_coordinates(self, x, y, seat=0): | |
#Handle robot directions | |
async def reset(self, seat=0): | |
#Stop the robot when the game ends | |
self.robot.stop() | |
logging.info(f"reset") | |
class Run_Buggy(Game): | |
def update_score(self): | |
self.score += 1 | |
logging.info(f"score: {self.score}") | |
if self.score >= 10: | |
# End game by sending final no of moves to game engine. | |
self.io.send_score(score=self.score, final_score=True) | |
# Disable all registered inputs. | |
self.io.disable_inputs() | |
else: | |
# Send updated score to game engine. | |
self.io.send_score(score=self.score) | |
async def on_init(self): | |
self.io.register_inputs({"joystick_main":MyJoystick(self.update_score)}) | |
async def on_prepare(self): | |
# Set score to 0 before game starts | |
self.score = 0 | |
if __name__ == "__main__": | |
# Start running the game | |
Run_Buggy().run() |
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