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using Assets.Scripts.StateMachine; | |
namespace Assets.Scripts.StateMachine | |
{ | |
public enum PlayerMessage | |
{ | |
Start, | |
TakeDamage, | |
} |
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namespace LINQCheatSheet | |
{ | |
class Foundation | |
{ | |
/// <summary> | |
/// 基本的なメソッド | |
/// </summary> | |
public static void Start() | |
{ | |
//0~9までの配列 |