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Final solution for play.elevatorsaga.com - up to challenge #17. Requires mode switching between stopAtRequests = true or false depending on scenario.
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{ | |
init: function(elevators, floors) { | |
var stopAtRequests = false; | |
var sharedRequestList = []; | |
Array.prototype.contains = function(obj) { | |
var i = this.length; | |
while (i--) { | |
if (this[i] === obj) { | |
return true; | |
} | |
} | |
return false; | |
} | |
Array.prototype.removeAll = function(item) { | |
for(var i = this.length; i--;) { | |
if(this[i] === item) { | |
this.splice(i, 1); | |
} | |
} | |
} | |
Array.prototype.produceSet = function() { | |
var seen = {}; | |
var out = []; | |
var len = this.length; | |
var j = 0; | |
for(var i = 0; i < len; i++) { | |
var item = this[i]; | |
if(seen[item] !== 1) { | |
seen[item] = 1; | |
out[j++] = item; | |
} | |
} | |
return out; | |
} | |
function goToFloor(elevator, floorNum, priority) { | |
elevator.goToFloor(floorNum, priority) | |
// console.log("Before reduction : (" + floorNum + ") " + elevator.destinationQueue); | |
sharedRequestList.produceSet(); | |
elevator.destinationQueue = elevator.destinationQueue.produceSet(); | |
elevator.checkDestinationQueue(); | |
// console.log("After reduction : (" + floorNum + ") " + elevator.destinationQueue); | |
} | |
function startGoingDown(elevator) { | |
elevator.goingDown(); | |
goToFloor(elevator, 0, true); | |
} | |
function takeARequest(elevator) { | |
var currentFloor = elevator.currentFloor(); | |
var floorNum = 0; | |
if(sharedRequestList.length > 0) { | |
// decode request | |
var direction = sharedRequestList.shift(); | |
floorNum = Math.abs(direction); | |
// set elevator arrows | |
if(direction >= 0) { | |
elevator.goingUp(); | |
} | |
else if(direction < 0) { | |
elevator.goingDown(); | |
} | |
console.log("Heading for " + floorNum + " [" + sharedRequestList + "]"); | |
} | |
else { | |
floorNum = currentFloor; | |
} | |
goToFloor(elevator, floorNum); | |
} | |
for(var i=0; i<elevators.length; i++) { | |
var elevator = elevators[i]; | |
elevator.defaultFloor = i; | |
elevator.goingUp = function() { | |
this.goingDownIndicator(false); | |
this.goingUpIndicator(true); | |
} | |
elevator.goingDown = function() { | |
this.goingDownIndicator(true); | |
this.goingUpIndicator(false); | |
} | |
elevator.goingAnyWhere = function() { | |
this.goingDownIndicator(true); | |
this.goingUpIndicator(true); | |
} | |
elevator.on("idle", function() { | |
takeARequest(this); | |
}); | |
elevator.on("passing_floor", function(floorNum, direction) { | |
// stop at a registered destination | |
if(this.destinationQueue.contains(floorNum)) { | |
goToFloor(this, floorNum, true); | |
console.log("Stopping at passing destination"); | |
} | |
// decide to stop | |
if(this.loadFactor() < 0.7 && stopAtRequests) { | |
if(this.goingUpIndicator() && sharedRequestList.contains(floorNum)) { | |
sharedRequestList.removeAll(floorNum); | |
goToFloor(this, floorNum, true) | |
console.log("Stopping at passing up request"); | |
} | |
else if(this.goingDownIndicator() && sharedRequestList.contains(-floorNum)) { | |
sharedRequestList.removeAll(-floorNum); | |
goToFloor(this, floorNum, true); | |
console.log("Stopping at passing down request") | |
} | |
} | |
// update the going up and down indicators | |
var currentFloor = this.currentFloor(); | |
if(this.destinationQueue.length > 0) { | |
if(currentFloor < this.destinationQueue[0]) { | |
this.goingUp(); | |
} | |
else { | |
this.goingDown(); | |
} | |
} | |
}); | |
elevator.on("stopped_at_floor", function(floorNum) { | |
// clear the indicators if empty | |
if(this.loadFactor() == 0 || this.destinationQueue.length == 0) { | |
this.goingAnyWhere(); | |
} | |
// house keeping | |
if(this.goingUpIndicator()) { | |
sharedRequestList.removeAll(floorNum); | |
} | |
if(this.goingDownIndicator()) { | |
sharedRequestList.removeAll(-floorNum); | |
} | |
// update indicators limiting by floor | |
if(floorNum == 0) { | |
this.goingUp(); | |
} | |
else if(floorNum == floors.length - 1) { | |
this.goingDown(); | |
} | |
}); | |
elevator.on("floor_button_pressed ", function(floorNum) { | |
goToFloor(this, floorNum); | |
}); | |
} | |
for(var i=0; i<floors.length; i++) | |
{ | |
var floor = floors[i]; | |
floor.on("up_button_pressed ", function() { | |
var floorNum = this.floorNum(); | |
sharedRequestList.push(floorNum); | |
sharedRequestList = sharedRequestList.produceSet(); | |
}); | |
floor.on("down_button_pressed ", function() { | |
var floorNum = this.floorNum(); | |
sharedRequestList.push(-floorNum); | |
sharedRequestList = sharedRequestList.produceSet(); | |
}); | |
} | |
}, | |
update: function(dt, elevators, floors) { | |
// We normally don't need to do anything here | |
}, | |
} |
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