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@MartinBspheroid
Last active August 29, 2015 14:27
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minimal autoreloading in Cinder it's called BullDog, LOL!!!!
/// minimal autoreloading in cinder
/// it's called BullDog, LOL!!!!
struct wFile
{
time_t time;
fs::path path;
std::function<void()> callback;
wFile(time_t t, fs::path p, std::function<void()> c) {
time = t;
path = p;
callback = c;
}
};
class BullDog
{
public:
BullDog(){};
~BullDog(){};
void watch(fs::path p, std::function<void()> callback) {
if(fs::exists(p))list.emplace_back(last_write_time(p), p, callback);
}
void check(){
list.erase(remove_if(list.begin(), list.end(), [&](wFile w){ return !fs::exists(w.path);}), list.end());
for (auto &item : list){
auto lw = last_write_time(item.path);
if (lw > 0 && lw != item.time){
item.callback();
item.time = lw;
}
}
}
private:
vector<wFile> list;
};
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