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Extract all of Space Engineer's blocks' needed components and generate a C# dictionary definition
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""" | |
Extract Block Data for Space Engineers | |
Author: Czorio | |
Updated: 2020-01-30 (5) | |
Tested on: Python 3.7.4-x64 | |
Usage: | |
Modify the se_path variable to point at your SE install location. Run the script to generate a Dict.txt file in your current directory. | |
This Dict.txt file should have slightly formatted C# code that declares and initializes a Dictionary for use in SE scripts. | |
License: | |
MIT | |
""" | |
import glob | |
import xml.etree.ElementTree as et | |
from os import walk | |
from os.path import join, abspath | |
se_path = r"C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers" | |
# Generate absolute path to CubeBlocks' .sbc files | |
cubeblocks_subpath = r"Content\Data\CubeBlocks" | |
sbc_files = [abspath(f) for f in glob.glob(join(se_path, cubeblocks_subpath, "*.sbc"))] | |
# Basic building blocks for the C# dictionary code | |
dict_string =\ | |
"""componentsForBlock = new Dictionary<string, Dictionary<string, float>>() | |
\t{{ | |
{blocks} | |
\t}};""" | |
block_dict_string =\ | |
"""\t\t{{ | |
\t\t\t\"{blockId}\", | |
\t\t\tnew Dictionary<string, float>() | |
\t\t\t{{ | |
{components} | |
\t\t\t}} | |
\t\t}},""" | |
component_string = "\t\t\t\t{{ \"{comp}\", {value}.0f }}," | |
def format_components(block_name: str, components: dict) -> str: | |
""" | |
Formats a Python dictionary of components into a C# dictionary for each block | |
str block_name: The MyDefinitionId name of the block | |
dict components: All components that are associated with this block | |
""" | |
combined_component_string = "" | |
for comp, val in list(components.items())[:-1]: | |
combined_component_string += ( | |
component_string.format(comp=comp, value=val) + "\n" | |
) | |
combined_component_string += component_string.format( | |
comp=list(components.items())[-1][0], value=list(components.items())[-1][1] | |
) | |
return block_dict_string.format( | |
blockId=block_name, components=combined_component_string | |
) | |
if __name__ == "__main__": | |
# We'll put each block in here | |
formatted_block_list = [] | |
for sbc in sbc_files: | |
# CubeBlocks.sbc and CubeBlocks_Extras.sbc contain no real usable blocks, so we skip them | |
if "CubeBlocks.sbc" in sbc or "Extras.sbc" in sbc: | |
continue | |
# Read the sbc file as xml | |
print(sbc) | |
root = et.parse(sbc).getroot() | |
blocks = root.find("CubeBlocks") | |
# Gather needed data for each block | |
for block in blocks: | |
type_id = block.find("Id").find("TypeId").text | |
subtype_id = block.find("Id").find("SubtypeId").text | |
subtype_id = subtype_id if subtype_id is not None else "(null)" | |
resources = block.find("Components").findall("Component") | |
res_dict = {} | |
for res in resources: | |
# Some blocks may declare the same component multiple times, make sure we don't overwrite the other value | |
if res.attrib["Subtype"] not in res_dict: | |
res_dict[res.attrib["Subtype"]] = int(res.attrib["Count"]) | |
else: | |
res_dict[res.attrib["Subtype"]] += int(res.attrib["Count"]) | |
formatted_block_list.append( | |
format_components( | |
f"MyObjectBuilder_{type_id}/{subtype_id}", | |
res_dict, | |
) | |
) | |
# Now that we have collected all blocks, we can write out the C# code | |
with open("dict.txt", "w") as f: | |
block_string = "" | |
for b in formatted_block_list: | |
block_string += b + "\n" | |
f.write(dict_string.format(blocks=block_string)) |
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